<head> <title>Paint app</title></head> <body> <script> var arr_touches = []; var canvas; var ctx; var down = false; //mouse is pressed var color = 'black'; //default drawing color var width = 5; // drawing width //calling window.onload to make sure the HTML is loaded window.onload = function() { canvas = document.getElementById('canvas'); ctx = canvas.getContext('2d'); ctx.lineWidth = width; //handling mouse click and move events canvas.addEventListener('mousemove', handleMove); canvas.addEventListener('mousedown', handleDown); canvas.addEventListener('mouseup', handleUp); //handling mobile touch events canvas.addEventListener("touchstart", handleStart, false); canvas.addEventListener("touchend", handleEnd, false); canvas.addEventListener("touchcancel", handleCancel, false); canvas.addEventListener("touchleave", handleEnd, false); canvas.addEventListener("touchmove", handleTouchMove, false); }; function handleMove(e) { xPos = e.clientX-canvas.offsetLeft; yPos = e.clientY-canvas.offsetTop; if(down == true) { ctx.lineTo(xPos,yPos); //create a line from old point to new one ctx.strokeStyle = color; ctx.stroke(); } } function handleDown() { down = true; ctx.beginPath(); ctx.moveTo(xPos, yPos); } function handleUp() { down = false; } function handleStart(evt) { var touches = evt.changedTouches; for(var i = 0; i < touches.length; i++) { if(isValidTouch(touches[i])) { evt.preventDefault(); arr_touches.push(copyTouch(touches[i])); ctx.beginPath(); ctx.fillStyle = color; ctx.fill(); } } } function handleTouchMove(evt) { var touches = evt.changedTouches; var offset = findPos(canvas); for (var i = 0; i < touches.length; i++) { if(isValidTouch(touches[i])) { evt.preventDefault(); var idx = ongoingTouchIndexById(touches[i].identifier); if (idx >= 0) { ctx.beginPath(); ctx.moveTo(arr_touches[idx].clientX-offset.x, arr_touches[idx].clientY-offset.y); ctx.lineTo(touches[i].clientX-offset.x, touches[i].clientY-offset.y); ctx.strokeStyle = color; ctx.stroke(); arr_touches.splice(idx, 1, copyTouch(touches[i])); } } } } function handleEnd(evt) { var touches = evt.changedTouches; var offset = findPos(canvas); for (var i = 0; i < touches.length; i++) { if(isValidTouch(touches[i])) { evt.preventDefault(); var idx = ongoingTouchIndexById(touches[i].identifier); if (idx >= 0) { ctx.lineWidth = 4; ctx.fillStyle = color; ctx.beginPath(); ctx.moveTo(arr_touches[idx].clientX-offset.x, arr_touches[idx].clientY-offset.y); ctx.lineTo(touches[i].clientX-offset.x, touches[i].clientY-offset.y); arr_touches.splice(i, 1); } } } } function handleCancel(evt) { evt.preventDefault(); var touches = evt.changedTouches; for (var i = 0; i < touches.length; i++) { arr_touches.splice(i, 1); } } function copyTouch(touch) { return {identifier: touch.identifier,clientX: touch.clientX,clientY: touch.clientY}; } function ongoingTouchIndexById(idToFind) { for (var i = 0; i < arr_touches.length; i++) { var id = arr_touches[i].identifier; if (id == idToFind) { return i; } } return -1; } function changeColor(new_color) { color = new_color; } function clearCanvas() { ctx.clearRect(0, 0, canvas.width, canvas.height); } function isValidTouch(touch) { var curleft = 0, curtop = 0; var offset = 0; if (canvas.offsetParent) { do { curleft += canvas.offsetLeft; curtop += canvas.offsetTop; } while (touch == canvas.offsetParent); offset = { x: curleft-document.body.scrollLeft, y: curtop-document.body.scrollTop }; } if(touch.clientX-offset.x > 0 && touch.clientX-offset.x < parseFloat(canvas.width) && touch.clientY-offset.y >0 && touch.clientY-offset.y < parseFloat(canvas.height)) { return true; } else { return false; } } function findPos(obj) { var curleft = 0, curtop = 0; if (obj.offsetParent) { do { curleft += obj.offsetLeft; curtop += obj.offsetTop; } while (obj == obj.offsetParent); return { x: curleft-document.body.scrollLeft, y: curtop-document.body.scrollTop }; } } </script> <style> #canvas { border: 0.1px solid black; margin: 20px 0 20px 0; cursor: pointer; } #colors button { width: 40px; height: 40px; border-radius: 100%; margin-top: 0px; } #black { background: black; } #pink { background: pink; } #red { background: red; } #green { background: green; } #blue { background: blue; } #orange { background: orange; } #white { background:white; } #yellow { background: yellow; } </style> <div id="colors"> <button id="black" onclick="changeColor("black")" ontouchstart="changeColor("black")"></button> <button id="red" onclick="changeColor("red")" ontouchstart="changeColor("red")"></button> <button id="green" onclick="changeColor("green")" ontouchstart="changeColor("green")"></button> <button id="blue" onclick="changeColor("blue")" ontouchstart="changeColor("blue")"></button> <button id="orange" onclick="changeColor("orange")" ontouchstart="changeColor("orange")"></button> <button id="pink" onclick="changeColor("pink")" ontouchstart="changeColor("pink")"></button> <button id="white"onclick="changeColor("white"&)"ontouchstart="changeColor("white")"></button> <button id="yellow" onclick="changeColor("yellow")" ontouchstart="changeColor("pink")"></button> </div> <canvas height="300" id="canvas" width="400"></canvas> <div> <button onclick="clearCanvas()">Clear</button> </div>
Write, Run & Share HTML code online using OneCompiler's HTML online Code editor for free. It's one of the robust, feature-rich online Code editor for HTML language, running on the latest version HTML5. Getting started with the OneCompiler's HTML compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as HTML
. You can also specify the stylesheet information in styles.css
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HTML(Hyper Text Markup language) is the standard markup language for Web pages, was created by Berners-Lee in the year 1991. Almost every web page over internet might be using HTML.
<!DOCTYPE html>
<html>
and ends with </html>
<h1>
to <h6>
where <h1>
is the highest important heading and <h6>
is the least important sub-heading.<p>..</p>
tag.<a>
tag.
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<img>
tag, where src
attribute consists of image name.<button>..</button>
tag<ul>
for unordered/bullet list and <ol>
for ordered/number list, and the list items are defined in <li>
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CSS(cascading style sheets) describes how HTML elements will look on the web page like color, font-style, font-size, background color etc.
Below is a sample style sheet which displays heading in green and in Candara font with padding space of 25px.
body{
padding: 25px;
}
.title {
color: #228B22;
font-family: Candara;
}
<table>
tag.<tr>
tag<th>
tag<td>
tag<caption>
tag<script>
is the tag used to write scripts in HTML<script src="script.js"></script>