import time class Room: def __init__(self, name, description): self.name = name self.description = description self.linked_rooms = {} self.items = [] def add_linked_room(self, room_to_add, direction): self.linked_rooms[direction] = room_to_add def add_item(self, item): self.items.append(item) def remove_item(self, item): self.items.remove(item) class Item: def __init__(self, name, description): self.name = name self.description = description class Player: def __init__(self): self.inventory = [] def add_to_inventory(self, item): self.inventory.append(item) def remove_from_inventory(self, item): self.inventory.remove(item) def show_instructions(): print("Welcome to the Adventure Game!") print("Commands: go [direction], get [item], use [item], quit") print("Directions: north, south, east, west") def show_room_details(room): print("You are in " + room.name) print(room.description) if len(room.items) > 0: print("You see the following items:") for item in room.items: print(item.name) def game_over(): print("Thanks for playing!") exit() # Create rooms kitchen = Room("the Kitchen", "a large kitchen with a dirty floor") living_room = Room("the Living Room", "a spacious living room with a comfy sofa") bedroom = Room("the Bedroom", "a cozy bedroom with a soft bed") # Add linked rooms kitchen.add_linked_room(living_room, "east") living_room.add_linked_room(kitchen, "west") living_room.add_linked_room(bedroom, "north") bedroom.add_linked_room(living_room, "south") # Add items to rooms knife = Item("Knife", "a sharp kitchen knife") key = Item("Key", "a rusty old key") living_room.add_item(knife) bedroom.add_item(key) # Create player player = Player() # Set starting room current_room = kitchen # Game loop while True: show_room_details(current_room) command = input(">").strip().lower().split() if len(command) == 2: verb, noun = command elif len(command) == 1: verb = command[0] noun = None else: print("Invalid command!") continue if verb == "go": if noun in current_room.linked_rooms: current_room = current_room.linked_rooms[noun] else: print("You can't go that way!") elif verb == "get": if noun: for item in current_room.items: if item.name.lower() == noun: player.add_to_inventory(item) current_room.remove_item(item) print("You picked up the", item.name) break else: print("That item is not here!") else: print("Get what?") elif verb == "use": if noun: for item in player.inventory: if item.name.lower() == noun: if item.name.lower() == "key" and current_room == bedroom: print("You unlocked the door and found the treasure!") time.sleep(2) print("Congratulations! You win!") game_over() else: print("You can't use that here!") break else: print("You don't have that item!") else: print("Use what?") elif verb == "quit": game_over() else: print("Invalid command!")
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HTML(Hyper Text Markup language) is the standard markup language for Web pages, was created by Berners-Lee in the year 1991. Almost every web page over internet might be using HTML.
<!DOCTYPE html>
<html>
and ends with </html>
<h1>
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