// Using the JavaScript language, have the function BitmapHoles(strArr) take the array of strings stored in strArr, which will be a 2D matrix of 0 and 1's, and determine how many holes, or contiguous regions of 0's, exist in the matrix. A contiguous region is one where there is a connected group of 0's going in one or more of four directions: up, down, left, or right. For example: if strArr is ["10111", "10101", "11101", "11111"], then this looks like the following matrix: // 1 0 1 1 1 // 1 0 1 0 1 // 1 1 1 0 1 // 1 1 1 1 1 // For the input above, your program should return 2 because there are two separate contiguous regions of 0's, which create "holes" in the matrix. You can assume the input will not be empty. // Input:"01111", "01101", "00011", "11110" // Output:3 // Input:"1011", "0010" // Output:2 function BitmapHoles(strArr) { let bitmap = strArr.map(a => a.split('')); console.log(bitmap) let count = 2; for(let i = 0; i < bitmap.length; i++) { // rows for(let j = 0; j < bitmap[i].length; j++) { // cols if(bitmap[i][j] === '0') { coverHole(bitmap, i, j, count++); } } } return count - 2; } function coverHole(bitmap, i, j, number){ bitmap[i][j] = number; if (+bitmap[i][j-1] === 0) { bitmap[i][j-1] = number; coverHole(bitmap, i, j-1, number); } if (+bitmap[i][j+1] === 0) { bitmap[i][j+1]= number; coverHole(bitmap, i, j+1, number); } if(bitmap[i-1] !== undefined && +bitmap[i-1][j] === 0) { bitmap[i-1][j]= number; coverHole(bitmap, i-1, j, number); } if(bitmap[i+1] !== undefined && +bitmap[i+1][j] === 0) { bitmap[i+1][j]= number; coverHole(bitmap, i+1, j, number); } return; } BitmapHoles(["01111", "01101", "00011", "11110"])
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Javascript(JS) is a object-oriented programming language which adhere to ECMA Script Standards. Javascript is required to design the behaviour of the web pages.
var readline = require('readline');
var rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
terminal: false
});
rl.on('line', function(line){
console.log("Hello, " + line);
});
Keyword | Description | Scope |
---|---|---|
var | Var is used to declare variables(old way of declaring variables) | Function or global scope |
let | let is also used to declare variables(new way) | Global or block Scope |
const | const is used to declare const values. Once the value is assigned, it can not be modified | Global or block Scope |
let greetings = `Hello ${name}`
const msg = `
hello
world!
`
An array is a collection of items or values.
let arrayName = [value1, value2,..etc];
// or
let arrayName = new Array("value1","value2",..etc);
let mobiles = ["iPhone", "Samsung", "Pixel"];
// accessing an array
console.log(mobiles[0]);
// changing an array element
mobiles[3] = "Nokia";
Arrow Functions helps developers to write code in concise way, it’s introduced in ES6.
Arrow functions can be written in multiple ways. Below are couple of ways to use arrow function but it can be written in many other ways as well.
() => expression
const numbers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
const squaresOfEvenNumbers = numbers.filter(ele => ele % 2 == 0)
.map(ele => ele ** 2);
console.log(squaresOfEvenNumbers);
let [firstName, lastName] = ['Foo', 'Bar']
let {firstName, lastName} = {
firstName: 'Foo',
lastName: 'Bar'
}
const {
title,
firstName,
lastName,
...rest
} = record;
//Object spread
const post = {
...options,
type: "new"
}
//array spread
const users = [
...adminUsers,
...normalUsers
]
function greetings({ name = 'Foo' } = {}) { //Defaulting name to Foo
console.log(`Hello ${name}!`);
}
greet() // Hello Foo
greet({ name: 'Bar' }) // Hi Bar
IF is used to execute a block of code based on a condition.
if(condition){
// code
}
Else part is used to execute the block of code when the condition fails.
if(condition){
// code
} else {
// code
}
Switch is used to replace nested If-Else statements.
switch(condition){
case 'value1' :
//code
[break;]
case 'value2' :
//code
[break;]
.......
default :
//code
[break;]
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
ES6 introduced classes along with OOPS concepts in JS. Class is similar to a function which you can think like kind of template which will get called when ever you initialize class.
class className {
constructor() { ... } //Mandatory Class method
method1() { ... }
method2() { ... }
...
}
class Mobile {
constructor(model) {
this.name = model;
}
}
mbl = new Mobile("iPhone");