function crearClaseEmprendedor() { class Emprendedor { constructor(nombre, apellido, libros, mascotas) { // El constructor de la clase Emprendedor recibe nombre (string), apellido (string), libros (array de objetos), mascotas (array de strings) // Inicializar las propiedades del emprendedor con los valores recibidos como argumento // Tu código aca: this.nombres = nombre; this.apellidos = apellido; this.libros = libros; this.mascotas = mascotas; console.log("asdf"); } addMascota(mascota) { // este método debe agregar una mascota (mascota) al arreglo de mascotas del emprendedor. // no debe retornar nada. // Tu código aca: this.mascotas.push(mascota); } getMascotas() { // El método 'getMascotas' debe retornar la cantidad de mascotas que tiene el emprendedor. // Ej: // Suponiendo que el emprendedor tiene estas mascotas: ['perro', 'gato'] // emprendedor.getMascotas() debería devolver 2 // Tu código aca: return this.mascotas.length; } addBook(book, autor) { // El método 'addBook' recibe un string 'book' y un string 'autor' y debe agregar un objeto: // { nombre: book, autor: autor} al arreglo de libros del emprendedor. // No debe retornar nada. // Tu código aca: this.libros.push({nombre: book, autor: autor}); } getBooks() { // El método 'getBooks' debe retornar un arreglo con sólo los nombres del arreglo de libros del emprendedor. // Ej: // Suponiendo que el emprendedor tiene estos libros: [{nombre: 'El señor de las moscas',autor: 'William Golding'}, {nombre: 'Fundacion', autor: 'Isaac Asimov'}] // emprendedor.getBooks() debería devolver ['El señor de las moscas', 'Fundacion'] // Tu código aca: return this.libros[0]; } getFullName() { // El metodo getFullName debe retornar un string con el nombre y apellido del emprendedor. // ej: // Suponiendo que el emprendedor tiene: nombre: 'Elon' y apellido: 'Musk' // emprendedor.getFullName() deberia devolver 'Elon Musk' // Tu código aca: return this.nombres + " " + this.apellidos; } } return Emprendedor; } crearClaseEmprendedor(){ const ga = new Emprendedor("juan","lopez",[{nombre: "book 5", autor:"auto 5r"}], ["macotea"]); ga.addBook("pedro","otro pedro"); var a = ga.getMascotas(); console.log(a); };
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Javascript(JS) is a object-oriented programming language which adhere to ECMA Script Standards. Javascript is required to design the behaviour of the web pages.
var readline = require('readline');
var rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
terminal: false
});
rl.on('line', function(line){
console.log("Hello, " + line);
});
Keyword | Description | Scope |
---|---|---|
var | Var is used to declare variables(old way of declaring variables) | Function or global scope |
let | let is also used to declare variables(new way) | Global or block Scope |
const | const is used to declare const values. Once the value is assigned, it can not be modified | Global or block Scope |
let greetings = `Hello ${name}`
const msg = `
hello
world!
`
An array is a collection of items or values.
let arrayName = [value1, value2,..etc];
// or
let arrayName = new Array("value1","value2",..etc);
let mobiles = ["iPhone", "Samsung", "Pixel"];
// accessing an array
console.log(mobiles[0]);
// changing an array element
mobiles[3] = "Nokia";
Arrow Functions helps developers to write code in concise way, it’s introduced in ES6.
Arrow functions can be written in multiple ways. Below are couple of ways to use arrow function but it can be written in many other ways as well.
() => expression
const numbers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
const squaresOfEvenNumbers = numbers.filter(ele => ele % 2 == 0)
.map(ele => ele ** 2);
console.log(squaresOfEvenNumbers);
let [firstName, lastName] = ['Foo', 'Bar']
let {firstName, lastName} = {
firstName: 'Foo',
lastName: 'Bar'
}
const {
title,
firstName,
lastName,
...rest
} = record;
//Object spread
const post = {
...options,
type: "new"
}
//array spread
const users = [
...adminUsers,
...normalUsers
]
function greetings({ name = 'Foo' } = {}) { //Defaulting name to Foo
console.log(`Hello ${name}!`);
}
greet() // Hello Foo
greet({ name: 'Bar' }) // Hi Bar
IF is used to execute a block of code based on a condition.
if(condition){
// code
}
Else part is used to execute the block of code when the condition fails.
if(condition){
// code
} else {
// code
}
Switch is used to replace nested If-Else statements.
switch(condition){
case 'value1' :
//code
[break;]
case 'value2' :
//code
[break;]
.......
default :
//code
[break;]
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
ES6 introduced classes along with OOPS concepts in JS. Class is similar to a function which you can think like kind of template which will get called when ever you initialize class.
class className {
constructor() { ... } //Mandatory Class method
method1() { ... }
method2() { ... }
...
}
class Mobile {
constructor(model) {
this.name = model;
}
}
mbl = new Mobile("iPhone");