// Q.1). find hpotenuse of a right angle with a=4 and b=3 check if it is >=5, print result accordingly. // var a= 4; // var b= 3; // var c= Math.sqrt(a**2+b**2); // var result= (c >= 5) ? "print result accordingly" : "print result not accordingly"; // console.log(result // Q.2). let a=3, b=7, and c=6. prove(a+b+c)^2 =a^2+b^2+c^2+2(ab+bc+ca) // let a= 3; // let b = 7; // let c = 6; // var d = a+b+c; // var e= d**2; // var prove= (e=a**2+b**2+c**2+2*(a*b+b*c+c*a)) ? "Hense prove" : "not prove"; // console.log(prove); // Q.3). find square and cube of 5, check if adding 5 five time is equal to square. // var a = 5; // var b= a**2; // var c= a**3; // var d= a+a+a+a+a; // var checkif= (d==b) ? "this is true" : "this is false"; // console.log(checkif); // Q.4). prove a^2-b^2=(a-b)(a+b) when a=10 & b=20; // var a = 10; // var b= 20; // var c= a**2; // var d= b**2; // var prove = ((c-d)==(a-b)*(a+b)) ? "hense prove" : "not prove"; // console.log(prove); // Q.5). check if 121 is palindrome or not. // var num = 121; // var firstdigit= Math.floor(num/100)%10; // var seconddigit= Math.floor(num/10)%10; // var lastdigit= num%10; // var rev= 100*lastdigit+10*seconddigit+firstdigit; // var checkif = (rev==num) ? "palindrome" : "not palindrome"; // console.log(checkif); // Q.6). find and compare area of circle (radius=5) and square(a=5); // var radius= 5; // var a= 5; // var area= Math.PI *radius**2; // var square=a*a; // console.log(area, square); // Q.7). check if (a-b)^3= a^3-a^3+3ab(a-b) , a=5 & b=7; // var a = 5; // var b= 7; // var checkif= ((a-b)**3==a**3-b**3+3*a*b*(a-b)) ? "true" : "false"; // console.log(checkif); // Q.8). form a not operator i.e. if you I/p=1, o/p=1 // I/p=0, o/p=1 // function isodd(num) { // return num%2!=0; // } // console.log(isodd(23)); // Q.9). add the 1st & last digit of 289473 and print its (2+3)^10 value. // var a = 289473; // var firstdigit= Math.floor(a/100000)%10; // var lastdigit= a%10; // var b= (firstdigit+lastdigit)**10; // console.log(b); // Q.10). find x + x^2 /10 + x^3 /20 + x^4 /30 , x=2 , check if final answer is>or<x. // var x = 2; // var a= (x+(x**2)/10+(x**3)/20+(x**4)/30); // var checkif= (a<=x) ? "lessthan equal to x" : "greater than x"; // console.log(checkif); // Q.1). create a function to check if a number is odd or even. // (hint: you can pass any positive integer as an argument // Print "Number is even" if the number is divisible by 2. // Else print "Number is odd" if the number return a remainder when divided by 2.) // function tocheckoddoreven(num) // var checkif =(num%2==0) ? "even" : "odd"; // var output = checkif; // return output; // } // var output= tocheckoddoreven(3465); // console.log(output); // Q.2). Create a function to check weather the Student Passed or Failed (if mark is greater than 50 print passed and else print failed) // function tocheckpassedorfailed(marks){ // var checkif= (marks>50) ? "passed" : "failed"; // return checkif; // } // var checkif = tocheckpassedorfailed(60); // console.log(checkif); // Q.3). Create a function to find the largest of two numbers // (Hind: Print num1 is the largest if num1 greater than num2. // Print num2 is the largest if num1 less than num2. // Else print num1 and num2 are equal when num1==num2.) // num1 and num2 will be passed as arguments. // function checklargest(num1, num2) { // var checkif= (num1>num2) ? "num1 is the largest" : (num1<num2) ? "num2 is the largest" : (num1==num2) ? "num1 and num2 are equal" : "not equal to num1 and num2"; // return checkif; // } // console.log(checklargest(34, 64));
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Javascript(JS) is a object-oriented programming language which adhere to ECMA Script Standards. Javascript is required to design the behaviour of the web pages.
var readline = require('readline');
var rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
terminal: false
});
rl.on('line', function(line){
console.log("Hello, " + line);
});
Keyword | Description | Scope |
---|---|---|
var | Var is used to declare variables(old way of declaring variables) | Function or global scope |
let | let is also used to declare variables(new way) | Global or block Scope |
const | const is used to declare const values. Once the value is assigned, it can not be modified | Global or block Scope |
let greetings = `Hello ${name}`
const msg = `
hello
world!
`
An array is a collection of items or values.
let arrayName = [value1, value2,..etc];
// or
let arrayName = new Array("value1","value2",..etc);
let mobiles = ["iPhone", "Samsung", "Pixel"];
// accessing an array
console.log(mobiles[0]);
// changing an array element
mobiles[3] = "Nokia";
Arrow Functions helps developers to write code in concise way, it’s introduced in ES6.
Arrow functions can be written in multiple ways. Below are couple of ways to use arrow function but it can be written in many other ways as well.
() => expression
const numbers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
const squaresOfEvenNumbers = numbers.filter(ele => ele % 2 == 0)
.map(ele => ele ** 2);
console.log(squaresOfEvenNumbers);
let [firstName, lastName] = ['Foo', 'Bar']
let {firstName, lastName} = {
firstName: 'Foo',
lastName: 'Bar'
}
const {
title,
firstName,
lastName,
...rest
} = record;
//Object spread
const post = {
...options,
type: "new"
}
//array spread
const users = [
...adminUsers,
...normalUsers
]
function greetings({ name = 'Foo' } = {}) { //Defaulting name to Foo
console.log(`Hello ${name}!`);
}
greet() // Hello Foo
greet({ name: 'Bar' }) // Hi Bar
IF is used to execute a block of code based on a condition.
if(condition){
// code
}
Else part is used to execute the block of code when the condition fails.
if(condition){
// code
} else {
// code
}
Switch is used to replace nested If-Else statements.
switch(condition){
case 'value1' :
//code
[break;]
case 'value2' :
//code
[break;]
.......
default :
//code
[break;]
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
ES6 introduced classes along with OOPS concepts in JS. Class is similar to a function which you can think like kind of template which will get called when ever you initialize class.
class className {
constructor() { ... } //Mandatory Class method
method1() { ... }
method2() { ... }
...
}
class Mobile {
constructor(model) {
this.name = model;
}
}
mbl = new Mobile("iPhone");