/* This is where the magic happens */ var WidevineCrypto = {}; (function() { // The public 2048-bit RSA key Widevine uses for Chrome devices in L3, on Windows WidevineCrypto.chromeRSAPublicKey = `-----BEGIN PUBLIC KEY----- MIICIjANBgkqhkiG9w0BAQEFAAOCAg8AMIICCgKCAgEA0ZuEy9X6IqSzj99EZ7WK 8WA8ky7KE4Dm4rsQJfn6IIefdxv2LXEoFXQRtadJxHtvi19txmUugsc/Bbe/H4sk FsYm/cvgnj1/k2mI2tsuebRhoEjsJCv6XGeJy8vz3FXijytLRAYWEOgKdvSNHYrf t5m49bgAmyXcqF29UYBngWBKuSerk0TPNcdF7EipV7mzEnJ6uMlBpxdBFpe9kt+F gmZwvYkTWUEaBYnfuIdon27F5Oul/npVRHgzD6d1oldXuZ4wi/2KthoufsNiiPpV lonulqfL7pXh9NEqt86rNjRNvdU/ahHwsJ3szUHm06ileCTFfm9qGjOY8Q16gM2k HY/+Jfjubs25SXkecYODGO7OmiMm1YjTu9L/UwrmKeYE39VtKW4YaVtDjNczQGRX VqrBeKZQL8ugYxqlwxOKLrksg1TUgtkYxznO0W9RsOSFzoKxmMaAKMVPRwD6W3l3 qz0Id5UZMqnunyHIADnZdodP9Clv7ueEuY8ViZBSzWFYDLcHQH5Q52aEKTQS3Lif POH0OTadEFvlkVtiepywGEhQTngJcRs0yuBcV8fu6BgTR1WGzL0uVntTSn+aZ9kh 2bgzYz2yKKSTdkOAe8AijbjrY+V7vE2Hl0Q+TdjR7IRL4GOV1+QLIo8XL72Kk/Ej JPCuCI2umMmCwZ22K47BTk8CAwEAAQ== -----END PUBLIC KEY-----`; // The private 2048-bit RSA key Widevine uses for authenticating Chrome devices in L3, on Windows // Extracted by applying some mathematical tricks to Arxan's white-box algorithm WidevineCrypto.chromeRSAPrivateKey = `-----BEGIN PRIVATE KEY----- MIIBFDAOBgNVHQ8BAf8EBAMCBsAwHQYDVR0OBBYEFHBuOWfQ8lUIq3VK8FNg9Q85zfRiMBUGA1U dJQQOMAwGCisGAQQBgjcKBQgwHwYDVR0jBDpppewUAwCAznwE2aBvHnI45gk/N0b9GLwwgaoGCC sGAQUFBwEBBIGdMIGaMEoGCCsGAQUFBzAChj5odHRwOi8vYXpza2dmZGNzcDAxL0NlcnRFbnJvb GwvYXpza2dmZGNzcDAxX2lLR0YtQVpTS0dGRENTLmNydDBMBggrBgEFBQcwAoZAZmlsZTovL1xc YXpza2dmZGNzcDAxXENlcnQ0aavsbAQAgHpza2dmZGNzcDAxX2lLR0YtQVpTS0dGRENTLmNydDA NBgkqhkiG9w0BAQUFAAOCAQEACF1WwrGkHvpADW2p4q9uUB6LDcb9dYySSn608ALNpEndYsOYos W0mWGrRI0Da+wFh2Z+LIRFgTJWRY1381lCoZpnrDFDIk97VWeZtCWW/4prAUnSIFZCeu9Ubyto3 UYzyhE56G5sLmmx7L8FAIDno7DugI43bRCoTFmIUELWiTlmedD4RsXhIT09H2TkdzuOki9hHwHs oubeFgVeo9S5mhJxQnEoqEumMWZ6KuF42hCNdXASu1sjMLp9IkZlKUhrU5T6YYBJzKv5FDB6dmA HypgIVNl5l6P7hlGdrmxv9D/DfRPkbV3ZCMaNZB/Iv/YKb6D5TE8mgj1K2ztzIa4cqjCCBWIwgt hox+wCBgCAECMDs1GlsN+KSJxbfOwMiIIwDQYJKoZIhvcNAQEFBQAwMTEvMC0GA1UEAxMmTWljc m9zb2Z0IERpZ2l0YWwgTWVkaWEgQXV0aG9yaXR5IDIwMDUwHhcNMDUwODI3MDIyMTI3WhcNMTMw MzEwMTc1OTI4WjAxMS8wLQYDVQQDEyZNaWNyb3NvZnQgRGlnaXRhbCBNZWRpYSDSaM3sbwcAgHk gMjAwNTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIBAA== -----END PRIVATE KEY-----`; WidevineCrypto.initializeKeys = async function() { // load the device RSA keys for various purposes this.publicKeyEncrypt = await crypto.subtle.importKey('spki', PEM2Binary(this.chromeRSAPublicKey), {name: 'RSA-OAEP', hash: { name: 'SHA-1' },}, true, ['encrypt']); this.publicKeyVerify = await crypto.subtle.importKey('spki', PEM2Binary(this.chromeRSAPublicKey), {name: 'RSA-PSS', hash: { name: 'SHA-1' },}, true, ['verify']); this.privateKeyDecrypt = await crypto.subtle.importKey('pkcs8', PEM2Binary(this.chromeRSAPrivateKey), {name: 'RSA-OAEP', hash: { name: 'SHA-1' },}, true, ['decrypt']); var isRSAGood = await isRSAConsistent(this.publicKeyEncrypt, this.privateKeyDecrypt); if (!isRSAGood) { throw "Can't verify RSA keys consistency; This means the public key does not match the private key!"; } this.keysInitialized = true; } WidevineCrypto.decryptContentKey = async function(licenseRequest, licenseResponse) { licenseRequest = SignedMessage.read(new Pbf(licenseRequest)); licenseResponse = SignedMessage.read(new Pbf(licenseResponse)); if (licenseRequest.type != SignedMessage.MessageType.LICENSE_REQUEST.value) return; license = License.read(new Pbf(licenseResponse.msg)); if (!this.keysInitialized) await this.initializeKeys(); // make sure the signature in the license request validates under the private key var signatureVerified = await window.crypto.subtle.verify({name: "RSA-PSS", saltLength: 20,}, this.publicKeyVerify, licenseRequest.signature, licenseRequest.msg) if (!signatureVerified) { console.log("Can't verify license request signature; either the platform is wrong or the key has changed!"); return null; } // decrypt the session key var sessionKey = await crypto.subtle.decrypt({name: "RSA-OAEP"}, this.privateKeyDecrypt, licenseResponse.session_key); // calculate context_enc var encoder = new TextEncoder(); var keySize = 128; var context_enc = concatBuffers([[0x01], encoder.encode("ENCRYPTION"), [0x00], licenseRequest.msg, intToBuffer(keySize)]); // calculate encrypt_key using CMAC var encryptKey = wordToByteArray( CryptoJS.CMAC(arrayToWordArray(new Uint8Array(sessionKey)), arrayToWordArray(new Uint8Array(context_enc))).words); // iterate the keys we got to find those we want to decrypt (the content key(s)) var contentKeys = [] for (currentKey of license.key) { if (currentKey.type != License.KeyContainer.KeyType.CONTENT.value) continue; var keyId = currentKey.id; var keyData = currentKey.key.slice(0, 16); var keyIv = currentKey.iv.slice(0, 16); // finally decrypt the content key var decryptedKey = wordToByteArray( CryptoJS.AES.decrypt({ ciphertext: arrayToWordArray(keyData) }, arrayToWordArray(encryptKey), { iv: arrayToWordArray(keyIv) }).words); contentKeys.push(decryptedKey); console.log("WidevineDecryptor: Found key: " + toHexString(decryptedKey) + " (KID=" + toHexString(keyId) + ")"); } return contentKeys[0]; } // // Helper functions // async function isRSAConsistent(publicKey, privateKey) { // See if the data is correctly decrypted after encryption var testData = new Uint8Array([0x41, 0x42, 0x43, 0x44]); var encryptedData = await crypto.subtle.encrypt({name: "RSA-OAEP"}, publicKey, testData); var testDecryptedData = await crypto.subtle.decrypt({name: "RSA-OAEP"}, privateKey, encryptedData); return areBuffersEqual(testData, testDecryptedData); } function areBuffersEqual(buf1, buf2) { if (buf1.byteLength != buf2.byteLength) return false; var dv1 = new Int8Array(buf1); var dv2 = new Int8Array(buf2); for (var i = 0 ; i != buf1.byteLength ; i++) { if (dv1[i] != dv2[i]) return false; } return true; } function concatBuffers(arrays) { // Get the total length of all arrays. let length = 0; arrays.forEach(item => { length += item.length; }); // Create a new array with total length and merge all source arrays. let mergedArray = new Uint8Array(length); let offset = 0; arrays.forEach(item => { mergedArray.set(new Uint8Array(item), offset); offset += item.length; }); return mergedArray; } // CryptoJS format to byte array function wordToByteArray(wordArray) { var byteArray = [], word, i, j; for (i = 0; i < wordArray.length; ++i) { word = wordArray[i]; for (j = 3; j >= 0; --j) { byteArray.push((word >> 8 * j) & 0xFF); } } return byteArray; } // byte array to CryptoJS format function arrayToWordArray(u8Array) { var words = [], i = 0, len = u8Array.length; while (i < len) { words.push( (u8Array[i++] << 24) | (u8Array[i++] << 16) | (u8Array[i++] << 8) | (u8Array[i++]) ); } return { sigBytes: len, words: words }; } const toHexString = bytes => bytes.reduce((str, byte) => str + byte.toString(16).padStart(2, '0'), ''); const intToBuffer = num => { let b = new ArrayBuffer(4); new DataView(b).setUint32(0, num); return Array.from(new Uint8Array(b)); } function PEM2Binary(pem) { var encoded = ''; var lines = pem.split('\n'); for (var i = 0; i < lines.length; i++) { if (lines[i].indexOf('-----') < 0) { encoded += lines[i]; } } var byteStr = atob(encoded); var bytes = new Uint8Array(byteStr.length); for (var i = 0; i < byteStr.length; i++) { bytes[i] = byteStr.charCodeAt(i); } return bytes.buffer; } }());
Write, Run & Share Javascript code online using OneCompiler's JS online compiler for free. It's one of the robust, feature-rich online compilers for Javascript language. Getting started with the OneCompiler's Javascript editor is easy and fast. The editor shows sample boilerplate code when you choose language as Javascript and start coding.
Javascript(JS) is a object-oriented programming language which adhere to ECMA Script Standards. Javascript is required to design the behaviour of the web pages.
var readline = require('readline');
var rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
terminal: false
});
rl.on('line', function(line){
console.log("Hello, " + line);
});
Keyword | Description | Scope |
---|---|---|
var | Var is used to declare variables(old way of declaring variables) | Function or global scope |
let | let is also used to declare variables(new way) | Global or block Scope |
const | const is used to declare const values. Once the value is assigned, it can not be modified | Global or block Scope |
let greetings = `Hello ${name}`
const msg = `
hello
world!
`
An array is a collection of items or values.
let arrayName = [value1, value2,..etc];
// or
let arrayName = new Array("value1","value2",..etc);
let mobiles = ["iPhone", "Samsung", "Pixel"];
// accessing an array
console.log(mobiles[0]);
// changing an array element
mobiles[3] = "Nokia";
Arrow Functions helps developers to write code in concise way, it’s introduced in ES6.
Arrow functions can be written in multiple ways. Below are couple of ways to use arrow function but it can be written in many other ways as well.
() => expression
const numbers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
const squaresOfEvenNumbers = numbers.filter(ele => ele % 2 == 0)
.map(ele => ele ** 2);
console.log(squaresOfEvenNumbers);
let [firstName, lastName] = ['Foo', 'Bar']
let {firstName, lastName} = {
firstName: 'Foo',
lastName: 'Bar'
}
const {
title,
firstName,
lastName,
...rest
} = record;
//Object spread
const post = {
...options,
type: "new"
}
//array spread
const users = [
...adminUsers,
...normalUsers
]
function greetings({ name = 'Foo' } = {}) { //Defaulting name to Foo
console.log(`Hello ${name}!`);
}
greet() // Hello Foo
greet({ name: 'Bar' }) // Hi Bar
IF is used to execute a block of code based on a condition.
if(condition){
// code
}
Else part is used to execute the block of code when the condition fails.
if(condition){
// code
} else {
// code
}
Switch is used to replace nested If-Else statements.
switch(condition){
case 'value1' :
//code
[break;]
case 'value2' :
//code
[break;]
.......
default :
//code
[break;]
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
ES6 introduced classes along with OOPS concepts in JS. Class is similar to a function which you can think like kind of template which will get called when ever you initialize class.
class className {
constructor() { ... } //Mandatory Class method
method1() { ... }
method2() { ... }
...
}
class Mobile {
constructor(model) {
this.name = model;
}
}
mbl = new Mobile("iPhone");