// test the polyfill (this.window || global).Map = undefined; (this.window || global).Set = undefined; (this.window || global).WeakMap = undefined; (this.window || global).WeakSet = undefined; var assert = require('better-assert'); // require('../index'); require('../es6-collections'); describe('ES Collections test', function(){ it("WeakMap existence", function () { assert(WeakMap); }); it("WeakMap constructor behavior", function () { assert(new WeakMap instanceof WeakMap); assert(new WeakMap() instanceof WeakMap); var a = {}; var b = {}; var c = new WeakMap(); var m = new WeakMap([[a,1], [b,2], [c, 3]]); assert(m.has(a)); assert(m.has(b)); assert(m.has(c)); if ("__proto__" in {}) { assert((new WeakMap).__proto__.isPrototypeOf(new WeakMap())); assert((new WeakMap).__proto__ === WeakMap.prototype); } }); it("WeakMap#has", function () { var o = new WeakMap(), generic = {}, callback = function () {} ; assert(false === o.has(callback)); o.set(callback, generic); assert(true === o.has(callback)); }); it("WeakMap#get", function () { var o = new WeakMap(), generic = {}, callback = function () {} ; //:was assert(o.get(callback, 123) === 123); o.set(callback, generic); assert(o.get(callback, 123) === generic); assert(o.get(callback) === generic); }); it("WeakMap#set", function () { var o = new WeakMap(), generic = {}, callback = function () {} ; o.set(callback, generic); assert(o.get(callback) === generic); o.set(callback, callback); assert(o.get(callback) === callback); o.set(callback, o); assert(o.get(callback) === o); o.set(o, callback); assert(o.get(o) === callback); }); it("WeakMap#['delete']", function () { var o = new WeakMap(), generic = {}, callback = function () {} ; o.set(callback, generic); o.set(generic, callback); o.set(o, callback); assert(o.has(callback) && o.has(generic) && o.has(o)); o["delete"](callback); o["delete"](generic); o["delete"](o); assert(!o.has(callback) && !o.has(generic) && !o.has(o)); assert(o["delete"](o) === false); o.set(o, callback); assert(o["delete"](o)); }); it("non object key throws an error", function () { var o = new WeakMap(); try { o.set("key", o); assert(false); } catch(emAll) { assert(true); } }); it("Map existence", function () { assert(Map); }); it("Map constructor behavior", function () { assert(new Map instanceof Map); assert(new Map() instanceof Map); var a = 1; var b = {}; var c = new Map(); var m = new Map([[1,1], [b,2], [c, 3]]); assert(m.has(a)); assert(m.has(b)); assert(m.has(c)); assert(m.size, 3); if ("__proto__" in {}) { assert((new Map).__proto__.isPrototypeOf(new Map())); assert((new Map).__proto__ === Map.prototype); } }); it("Map#size - Mozilla only", function () { var o = new Map() ; if ("size" in o) { assert(o.size === 0); o.set("a", "a"); assert(o.size === 1); o["delete"]("a"); assert(o.size === 0); } }); it("Map#has", function () { var o = new Map(), generic = {}, callback = function () {} ; assert(false === o.has(callback)); o.set(callback, generic); assert(true === o.has(callback)); }); it("Map#get", function () { var o = new Map(), generic = {}, callback = function () {} ; //:was assert(o.get(callback, 123) === 123); o.set(callback, generic); assert(o.get(callback, 123) === generic); assert(o.get(callback) === generic); }); it("Map#set", function () { var o = new Map(), generic = {}, callback = function () {} ; o.set(callback, generic); assert(o.get(callback) === generic); o.set(callback, callback); assert(o.get(callback) === callback); o.set(callback, o); assert(o.get(callback) === o); o.set(o, callback); assert(o.get(o) === callback); o.set(NaN, generic); assert(o.has(NaN)); assert(o.get(NaN) === generic); o.set("key", undefined); assert(o.has("key")); assert(o.get("key") === undefined); assert(!o.has(-0)); assert(!o.has(0)); o.set(-0, callback); assert(o.has(-0)); assert(o.has(0)); assert(o.get(-0) === callback); assert(o.get(0) === callback); o.set(0, generic); assert(o.has(-0)); assert(o.has(0)); assert(o.get(-0) === generic); assert(o.get(0) === generic); }); it("Map#['delete']", function () { var o = new Map(), generic = {}, callback = function () {} ; o.set(callback, generic); o.set(generic, callback); o.set(o, callback); assert(o.has(callback) && o.has(generic) && o.has(o)); o["delete"](callback); o["delete"](generic); o["delete"](o); assert(!o.has(callback) && !o.has(generic) && !o.has(o)); assert(o["delete"](o) === false); o.set(o, callback); assert(o["delete"](o)); }); it("non object key does not throw an error", function () { var o = new Map(); try { o.set("key", o); assert(true); } catch(emAll) { assert(false); } }); it("keys, values, entries behavior", function () { // test that things get returned in insertion order as per the specs var o = new Map([["1", 1], ["2", 2], ["3", 3]]); var keys = o.keys(), values = o.values(); var k = keys.next(), v = values.next(); assert(k.value === "1" && v.value === 1); o.delete("2"); k = keys.next(), v = values.next(); assert(k.value === "3" && v.value === 3); // insertion of previously-removed item goes to the end o.set("2", 2); k = keys.next(), v = values.next(); assert(k.value === "2" && v.value === 2); // when called again, new iterator starts from beginning var entriesagain = o.entries(); assert(entriesagain.next().value[0] === "1"); assert(entriesagain.next().value[0] === "3"); assert(entriesagain.next().value[0] === "2"); // after a iterator is finished, don't return any more elements k = keys.next(), v = values.next(); assert(k.done && v.done); k = keys.next(), v = values.next(); assert(k.done && v.done); o.set("4", 4); k = keys.next(), v = values.next(); assert(k.done && v.done); // new element shows up in iterators that didn't yet finish assert(entriesagain.next().value[0] === "4"); assert(entriesagain.next().done); }); it("Map#forEach", function () { var o = new Map(), i; o.set("key 0", 0); o.set("key 1", 1); if ("forEach" in o) { o.forEach(function (value, key, obj) { assert(key === "key " + value); assert(obj === o); // even if dropped, keeps looping o["delete"](key); }); assert(!o.size); } }); it("Map#forEach with mutations", function () { var o = new Map([["0", 0], ["1", 1], ["2", 2]]), seen = []; o.forEach(function (value, key, obj) { seen.push(value); assert(obj === o); assert(""+value === key); // mutations work as expected if (value === 1) { o.delete("0"); // remove from before current index o.delete("2"); // remove from after current index o.set("3", 3); // insertion } else if (value === 3) { o.set("0", 0); // insertion at the end } }); assert(JSON.stringify(seen) === JSON.stringify([0, 1, 3, 0])); assert(JSON.stringify(o._values) === JSON.stringify([1, 3, 0])); }); it("Map#clear", function(){ var o = new Map(); o.set(1, '1'); o.set(2, '2'); o.set(3, '3'); o.clear(); assert(!o.size); }); it("Set existence", function () { assert(Set); }); it("Set constructor behavior", function () { assert(new Set instanceof Set); assert(new Set() instanceof Set); var s = new Set([1,2]); assert(s.has(1)); assert(s.has(2)); assert(s.size, 2); if ("__proto__" in {}) { assert((new Set).__proto__.isPrototypeOf(new Set())); assert((new Set).__proto__ === Set.prototype); } }); it("Set#size - Mozilla only", function () { var o = new Set() ; if ("size" in o) { assert(o.size === 0); o.add("a"); assert(o.size === 1); o["delete"]("a"); assert(o.size === 0); } }); it("Set#add", function () { var o = new Set(); assert(o.add(NaN)); assert(o.has(NaN)); }); it("Set#['delete']", function () { var o = new Set(), generic = {}, callback = function () {} ; o.add(callback); o.add(generic); o.add(o); assert(o.has(callback) && o.has(generic) && o.has(o)); o["delete"](callback); o["delete"](generic); o["delete"](o); assert(!o.has(callback) && !o.has(generic) && !o.has(o)); assert(o["delete"](o) === false); o.add(o); assert(o["delete"](o) === true); }); it("values behavior", function () { // test that things get returned in insertion order as per the specs var o = new Set([1, 2, 3]); assert(o.keys === o.values); // same function, as per the specs var values = o.values(); var v = values.next(); assert(v.value === 1); o.delete(2); v = values.next(); assert(v.value === 3); // insertion of previously-removed item goes to the end o.add(2); v = values.next(); assert(v.value === 2); // when called again, new iterator starts from beginning var entriesagain = o.entries(); assert(entriesagain.next().value[1] === 1); assert(entriesagain.next().value[1] === 3); assert(entriesagain.next().value[1] === 2); // after a iterator is finished, don't return any more elements v = values.next(); assert(v.done); v = values.next(); assert(v.done); o.add(4); v = values.next(); assert(v.done); // new element shows up in iterators that didn't yet finish assert(entriesagain.next().value[1] === 4); assert(entriesagain.next().done); }); it("Set#has", function () { var o = new Set(), generic = {}, callback = function () {} ; assert(false === o.has(callback)); o.add(callback); assert(true === o.has(callback)); }); it("Set#forEach", function () { var o = new Set(), i = 0; o.add("value 0"); o.add("value 1"); if ("forEach" in o) { o.forEach(function (value, sameValue, obj) { assert(value === "value " + i++); assert(obj === o); assert(value === sameValue); // even if dropped, keeps looping o["delete"](value); }); assert(!o.size); } }); it("Set#forEach with mutations", function () { var o = new Set([0, 1, 2]), seen = []; o.forEach(function (value, sameValue, obj) { seen.push(value); assert(obj === o); assert(value === sameValue); // mutations work as expected if (value === 1) { o.delete(0); // remove from before current index o.delete(2); // remove from after current index o.add(3); // insertion } else if (value === 3) { o.add(0); // insertion at the end } }); assert(JSON.stringify(seen) === JSON.stringify([0, 1, 3, 0])); assert(JSON.stringify(o._values) === JSON.stringify([1, 3, 0])); }); it("Set#clear", function(){ var o = new Set(); o.add(1); o.add(2); o.clear(); assert(!o.size); }); it("WeakSet existence", function () { assert(WeakSet); }); it("WeakSet constructor behavior", function () { assert(new WeakSet instanceof WeakSet); assert((new WeakSet) instanceof WeakSet); var a = {}, b = {}; var s = new WeakSet([a, b]); assert(s.has(a) && s.has(b)); if ("__proto__" in {}) { assert((new WeakSet).__proto__.isPrototypeOf(new WeakSet())); assert((new WeakSet).__proto__ === WeakSet.prototype); } }); it("Set#add, WeakSet#add, Map#set and WeakMap#set are chainable now", function(){ var s = new Set(); var ws = new WeakSet(); var m = new Map(); var wm = new WeakMap(); var a = {}, b = {}; s.add(1).add(2); assert(s.has(1) && s.has(2) && s.size === 2); ws.add(a).add(b); assert(ws.has(a) && ws.has(b)); m.set(1, 1).set(a, 2); assert(m.has(1) && m.has(a) && m.size === 2); wm.set(a, b).set(b, a); assert(wm.get(a) === b && wm.get(b) === a); }); it("Recognize any iterable as the constructor input", function(){ var a = new Set(new Set([1,2])); assert(a.has(1)); }); });
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Javascript(JS) is a object-oriented programming language which adhere to ECMA Script Standards. Javascript is required to design the behaviour of the web pages.
var readline = require('readline');
var rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
terminal: false
});
rl.on('line', function(line){
console.log("Hello, " + line);
});
Keyword | Description | Scope |
---|---|---|
var | Var is used to declare variables(old way of declaring variables) | Function or global scope |
let | let is also used to declare variables(new way) | Global or block Scope |
const | const is used to declare const values. Once the value is assigned, it can not be modified | Global or block Scope |
let greetings = `Hello ${name}`
const msg = `
hello
world!
`
An array is a collection of items or values.
let arrayName = [value1, value2,..etc];
// or
let arrayName = new Array("value1","value2",..etc);
let mobiles = ["iPhone", "Samsung", "Pixel"];
// accessing an array
console.log(mobiles[0]);
// changing an array element
mobiles[3] = "Nokia";
Arrow Functions helps developers to write code in concise way, it’s introduced in ES6.
Arrow functions can be written in multiple ways. Below are couple of ways to use arrow function but it can be written in many other ways as well.
() => expression
const numbers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
const squaresOfEvenNumbers = numbers.filter(ele => ele % 2 == 0)
.map(ele => ele ** 2);
console.log(squaresOfEvenNumbers);
let [firstName, lastName] = ['Foo', 'Bar']
let {firstName, lastName} = {
firstName: 'Foo',
lastName: 'Bar'
}
const {
title,
firstName,
lastName,
...rest
} = record;
//Object spread
const post = {
...options,
type: "new"
}
//array spread
const users = [
...adminUsers,
...normalUsers
]
function greetings({ name = 'Foo' } = {}) { //Defaulting name to Foo
console.log(`Hello ${name}!`);
}
greet() // Hello Foo
greet({ name: 'Bar' }) // Hi Bar
IF is used to execute a block of code based on a condition.
if(condition){
// code
}
Else part is used to execute the block of code when the condition fails.
if(condition){
// code
} else {
// code
}
Switch is used to replace nested If-Else statements.
switch(condition){
case 'value1' :
//code
[break;]
case 'value2' :
//code
[break;]
.......
default :
//code
[break;]
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
ES6 introduced classes along with OOPS concepts in JS. Class is similar to a function which you can think like kind of template which will get called when ever you initialize class.
class className {
constructor() { ... } //Mandatory Class method
method1() { ... }
method2() { ... }
...
}
class Mobile {
constructor(model) {
this.name = model;
}
}
mbl = new Mobile("iPhone");