// ASSUMPTIONS: // - you are already a mage (not a beginner) // - you already maxed the MAX MP skill (i.e. don't use use this if you're starting from lv.8) // - you will never run out of NX // - you will fresh wash 5x every level // - you will stale wash every level until your MP is under the STALE_WASH_MP_THRESHOLD // - always average luck on stat gain // FILL THESE VALUES OUT WITH YOUR CHAR const BEGIN_LV = 120; //the level you start washing const BEGIN_MP = 29146; //mp when you start washing const BEGIN_HP = 2235; //hp when you start washing const BEGIN_BASE_INT = 617; //your current base INT const INT_FROM_GEAR = 80; const TARGET_LV = 175; //level you end washing // Washing Constants for MAGE ================== const HP_PER_LV = 12; //avg const MP_PER_LV = 43; //avg const HP_PER_STALE_WASH = 6; const MP_LOSS_PER_WASH = 30; const BASE_MP_PER_FRESH_WASH = 38; // this differs from Nise's formula; I heard 38 is the real number, not 28 const SECOND_JOB_ADV_BONUS_MP = 450; // minimum roll const MW_MULTIPLIER = 1.1; // MW20 const STALE_WASH_MP_THRESHOLD = 29000; const APR_COST = 3100; function CalculateWash() { let lv = BEGIN_LV; let mp = BEGIN_MP; let hp = BEGIN_HP; let my_int = BEGIN_BASE_INT; let washes = 0; let GetTotalInt = () => { return Math.trunc( my_int * MW_MULTIPLIER ) + INT_FROM_GEAR; } let LevelUp = ()=> { mp += Math.trunc( GetTotalInt() / 10 ) + MP_PER_LV; hp += HP_PER_LV; lv += 1; if(lv == 70 || lv == 120) { DoWashesOnLevel(); // free 5 AP from 3rd and 4th Job } if(lv == 10) // bonus MP from 1st adv { // Do nothing because calculator assumes you're already a mage // Should already be included in your BEGIN_MP } if(lv == 30) // bonus MP from mage 2nd job adv { mp += SECOND_JOB_ADV_BONUS_MP; } } let FreshWash1x = () => { mp += BASE_MP_PER_FRESH_WASH + Math.trunc( my_int / 10 ); mp -= MP_LOSS_PER_WASH; my_int += 1; washes += 1; } let StaleWash1x = () => { mp -= MP_LOSS_PER_WASH; hp += HP_PER_STALE_WASH; washes += 1; } let DoWashesOnLevel = () => { while(mp > STALE_WASH_MP_THRESHOLD) { StaleWash1x(); } FreshWash1x(); FreshWash1x(); FreshWash1x(); FreshWash1x(); FreshWash1x(); } for(let i = BEGIN_LV; i < TARGET_LV; i++) { LevelUp(); DoWashesOnLevel(); } console.log("HP: ", hp); console.log("MP: ", mp); console.log("NX Cost: ", washes * APR_COST); } CalculateWash();
Write, Run & Share Javascript code online using OneCompiler's JS online compiler for free. It's one of the robust, feature-rich online compilers for Javascript language. Getting started with the OneCompiler's Javascript editor is easy and fast. The editor shows sample boilerplate code when you choose language as Javascript and start coding.
Javascript(JS) is a object-oriented programming language which adhere to ECMA Script Standards. Javascript is required to design the behaviour of the web pages.
var readline = require('readline');
var rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
terminal: false
});
rl.on('line', function(line){
console.log("Hello, " + line);
});
Keyword | Description | Scope |
---|---|---|
var | Var is used to declare variables(old way of declaring variables) | Function or global scope |
let | let is also used to declare variables(new way) | Global or block Scope |
const | const is used to declare const values. Once the value is assigned, it can not be modified | Global or block Scope |
let greetings = `Hello ${name}`
const msg = `
hello
world!
`
An array is a collection of items or values.
let arrayName = [value1, value2,..etc];
// or
let arrayName = new Array("value1","value2",..etc);
let mobiles = ["iPhone", "Samsung", "Pixel"];
// accessing an array
console.log(mobiles[0]);
// changing an array element
mobiles[3] = "Nokia";
Arrow Functions helps developers to write code in concise way, it’s introduced in ES6.
Arrow functions can be written in multiple ways. Below are couple of ways to use arrow function but it can be written in many other ways as well.
() => expression
const numbers = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
const squaresOfEvenNumbers = numbers.filter(ele => ele % 2 == 0)
.map(ele => ele ** 2);
console.log(squaresOfEvenNumbers);
let [firstName, lastName] = ['Foo', 'Bar']
let {firstName, lastName} = {
firstName: 'Foo',
lastName: 'Bar'
}
const {
title,
firstName,
lastName,
...rest
} = record;
//Object spread
const post = {
...options,
type: "new"
}
//array spread
const users = [
...adminUsers,
...normalUsers
]
function greetings({ name = 'Foo' } = {}) { //Defaulting name to Foo
console.log(`Hello ${name}!`);
}
greet() // Hello Foo
greet({ name: 'Bar' }) // Hi Bar
IF is used to execute a block of code based on a condition.
if(condition){
// code
}
Else part is used to execute the block of code when the condition fails.
if(condition){
// code
} else {
// code
}
Switch is used to replace nested If-Else statements.
switch(condition){
case 'value1' :
//code
[break;]
case 'value2' :
//code
[break;]
.......
default :
//code
[break;]
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
ES6 introduced classes along with OOPS concepts in JS. Class is similar to a function which you can think like kind of template which will get called when ever you initialize class.
class className {
constructor() { ... } //Mandatory Class method
method1() { ... }
method2() { ... }
...
}
class Mobile {
constructor(model) {
this.name = model;
}
}
mbl = new Mobile("iPhone");