package com.geeksforgeeks.jccurvedtext import android.graphics.Paint import android.graphics.Path import android.os.Bundle import androidx.activity.ComponentActivity import androidx.activity.compose.setContent import androidx.compose.foundation.Canvas import androidx.compose.foundation.layout.Arrangement import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.fillMaxSize import androidx.compose.foundation.layout.size import androidx.compose.material.* import androidx.compose.runtime.Composable import androidx.compose.ui.Alignment import androidx.compose.ui.Modifier import androidx.compose.ui.graphics.Color import androidx.compose.ui.graphics.drawscope.drawIntoCanvas import androidx.compose.ui.graphics.nativeCanvas import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.sp class MainActivity : ComponentActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContent { // Calling the composable function // to display element and its contents MainContent() } } } // Creating a composable // function to display Top Bar @Composable fun MainContent() { Scaffold( topBar = { TopAppBar(title = { Text("GFG | Curved Text", color = Color.White) }, backgroundColor = Color(0xff0f9d58)) }, content = { MyContent() } ) } // Creating a composable function to // create a canvas to draw curved text // Calling this function as content // in the above function @Composable fun MyContent(){ Column(Modifier.fillMaxSize(), horizontalAlignment = Alignment.CenterHorizontally, verticalArrangement = Arrangement.Center) { // Creating a canvas with various attributes Canvas(modifier = Modifier.size(300.dp)) { drawIntoCanvas { val textPadding = 30.dp.toPx() val arcHeight = 300.dp.toPx() val arcWidth = 300.dp.toPx() // Path for curved text val path = Path().apply { addArc(0f, textPadding, arcWidth, arcHeight, 180f, 180f) } it.nativeCanvas.drawTextOnPath( "Hello Geek! This is Curved Text.", path, 0f, 0f, Paint().apply { textSize = 20.sp.toPx() textAlign = Paint.Align.CENTER } ) } } } } // For displaying preview in // the Android Studio IDE emulator @Preview(showBackground = true) @Composable fun DefaultPreview() { MainContent() }
Write, Run & Share Kotlin code online using OneCompiler’s Kotlin online compiler for free. It’s a modern and fast online playground for Kotlin, supporting the latest version and ideal for learning, experimenting, and sharing code instantly.
Kotlin is a statically typed, modern programming language developed by JetBrains. It runs on the JVM and is fully interoperable with Java. Kotlin is concise, expressive, and safe, and it’s officially supported by Google for Android app development.
The following is a simple Kotlin program that prints a greeting:
fun main() {
println("Hello, OneCompiler!")
}
OneCompiler’s Kotlin editor supports stdin. You can provide input using the I/O tab. Here's a sample program that reads a line of input and prints a greeting:
fun main() {
print("Enter your name: ")
val name = readLine()
println("Hello, $name")
}
val name: String = "OneCompiler" // Immutable
var age: Int = 25 // Mutable
Kotlin supports type inference, so explicit types are optional:
val city = "Hyderabad"
var count = 10
val score = 85
if (score >= 50) {
println("Pass")
} else {
println("Fail")
}
for (i in 1..5) {
println(i)
}
var i = 1
while (i <= 5) {
println(i)
i++
}
var j = 1
do {
println(j)
j++
} while (j <= 5)
fun add(a: Int, b: Int): Int {
return a + b
}
fun greet(name: String) = "Hello, $name"
val items = listOf("apple", "banana", "cherry")
for (item in items) {
println(item)
}
This guide provides a quick reference to Kotlin programming syntax and features. Start coding in Kotlin using OneCompiler’s Kotlin online compiler today!