--// This script was obfuscated with Custom Lua Encryption Version v2.5-beta by 1store local llIIlIlIIllllIlIlIlIIlIlIlIllllIllI = {'\27','\76','\117','\97','\83','\0','\25','\147','\13','\10','\26','\10','\4', '\8','\4','\8','\8','\120','\86','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\40','\119','\64','\1','\25','\64', '\47','\116','\109','\112','\47','\50','\57','\48','\50','\55','\48','\48','\56','\48','\47','\109','\97','\105','\110','\46', '\108','\117','\97','\3','\0','\0','\0','\12','\0','\0','\0','\0','\0','\3','\5','\0','\0','\0','\6','\0','\64','\0','\65', '\64','\0','\0','\172','\0','\0','\0','\36','\64','\128','\1','\38','\0','\128','\0','\2','\0','\0','\0','\4','\16','\65', '\100','\100','\69','\118','\101','\110','\116','\72','\97','\110','\100','\108','\101','\114','\4','\16','\111','\110','\82', '\101','\115','\111','\117','\114','\99','\101','\83','\116','\97','\114','\116','\1','\0','\0','\0','\0','\0','\1','\0', '\0','\0','\0','\5','\0','\0','\0','\9','\0','\0','\0','\1','\0','\2','\7','\0','\0','\0','\70','\0','\64','\0','\100','\128', '\128','\0','\31','\64','\0','\0','\30','\64','\0','\128','\70','\64','\64','\0','\100','\64','\128','\0','\38','\0','\128', '\0','\2','\0','\0','\0','\4','\23','\71','\101','\116','\67','\117','\114','\114','\101','\110','\116','\82','\101','\115', '\111','\117','\114','\99','\101','\78','\97','\109','\101','\4','\12','\67','\104','\101','\99','\107','\67','\111','\111', '\114','\100','\115','\1','\0','\0','\0','\0','\0','\0','\0','\0','\0','\7','\0','\0','\0','\6','\0','\0','\0','\6','\0', '\0','\0','\6','\0','\0','\0','\6','\0','\0','\0','\7','\0','\0','\0','\7','\0','\0','\0','\9','\0','\0','\0','\1','\0','\0', '\0','\9','\114','\101','\115','\111','\117','\114','\99','\101','\0','\0','\0','\0','\7','\0','\0','\0','\1','\0','\0','\0', '\5','\95','\69','\78','\86','\5','\0','\0','\0','\5','\0','\0','\0','\5','\0','\0','\0','\9','\0','\0','\0','\5','\0','\0', '\0','\12','\0','\0','\0','\0','\0','\0','\0','\1','\0','\0','\0','\5','\95','\69','\78','\86'} local IlIIlIlIIIlllIlIlIIlIlIlIlIIIlIIIII = { "ABC", "ABx", "ABC", "ABC", "ABC", "ABx", "ABC", "ABx", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "AsBx", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "ABC", "AsBx", "AsBx", "ABC", "ABC", "ABC", "ABx", "ABC",} local llllIIlIllIIlIllIIllIlIlIIlIIIllIlI = { "MOVE", "LOADK", "LOADBOOL", "LOADNIL", "GETUPVAL", "GETGLOBAL", "GETTABLE", "SETGLOBAL", "SETUPVAL", "SETTABLE", "NEWTABLE", "SELF", "ADD", "SUB", "MUL", "DIV", "MOD", "POW", "UNM", "NOT", "LEN", "CONCAT", "JMP", "EQ", "LT", "LE", "TEST", "TESTSET", "CALL", "TAILCALL", "RETURN", "FORLOOP", "FORPREP", "TFORLOOP", "SETLIST", "CLOSE", "CLOSURE", "VARARG" }; local function get_bits(input, n, n2) if n2 then local total = 0 local digitn = 0 for i = n, n2 do total = total + 2^digitn*get_bits(input, i) digitn = digitn + 1 end return total else local pn = 2^(n-1) return (input % (pn + pn) >= pn) and 1 or 0 end end local function lIlIIIlllIlIIIIlIIIllIlIIIIIlIlIlll(IlIlllllllIllIlIllIlIlllIIIIIlIIlll) local index = 1 local big_endian = false local int_size; local size_t; local get_int, get_size_t; local get_int8, get_int32, get_int64, get_float64, get_string; do function get_int8() local a = IlIlllllllIllIlIllIlIlllIIIIIlIIlll:byte(index, index); index = index + 1 return a end function get_int32() local a, b, c, d = IlIlllllllIllIlIllIlIlllIIIIIlIIlll:byte(index, index + 3); index = index + 4; return d*16777216 + c*65536 + b*256 + a end function get_int64() local a = get_int32(); local b = get_int32(); return b*4294967296 + a; end function get_float64() local a = get_int32() local b = get_int32() return (-2*get_bits(b, 32)+1)*(2^(get_bits(b, 21, 31)-1023))* ((get_bits(b, 1, 20)*(2^32) + a)/(2^52)+1) end function get_string(len) local str; if len then str = IlIlllllllIllIlIllIlIlllIIIIIlIIlll:sub(index, index + len - 1); index = index + len; else len = get_size_t(); if len == 0 then return; end str = IlIlllllllIllIlIllIlIlllIIIIIlIIlll:sub(index, index + len - 1); index = index + len; end return str; end end local function decode_chunk() local chunk; local instructions = {}; local constants = {}; local prototypes = {}; local debug = { lines = {}; }; chunk = { instructions = instructions; constants = constants; prototypes = prototypes; debug = debug; }; local num; chunk.name = get_string(); chunk.first_line = get_int(); chunk.last_line = get_int(); if chunk.name then chunk.name = chunk.name:sub(1, -2); end chunk.upvalues = get_int8(); chunk.arguments = get_int8(); chunk.varg = get_int8(); chunk.stack = get_int8(); do num = get_int(); for i = 1, num do local instruction = { }; local llIIlIlIIllllIlIlIlIIlIlIlIllllIllI = get_int32(); local opcode = get_bits(llIIlIlIIllllIlIlIlIIlIlIlIllllIllI, 1, 6); local type = IlIIlIlIIIlllIlIlIIlIlIlIlIIIlIIIII[opcode + 1]; instruction.opcode = opcode; instruction.type = type; instruction.A = get_bits(llIIlIlIIllllIlIlIlIIlIlIlIllllIllI, 7, 14); if type == "ABC" then instruction.B = get_bits(llIIlIlIIllllIlIlIlIIlIlIlIllllIllI, 24, 32); instruction.C = get_bits(llIIlIlIIllllIlIlIlIIlIlIlIllllIllI, 15, 23); elseif type == "ABx" then instruction.Bx = get_bits(llIIlIlIIllllIlIlIlIIlIlIlIllllIllI, 15, 32); elseif type == "AsBx" then instruction.sBx = get_bits(llIIlIlIIllllIlIlIlIIlIlIlIllllIllI, 15, 32) - 131071; end instructions[i] = instruction; end end do num = get_int(); for i = 1, num do local constant = { }; local type = get_int8(); constant.type = type; if type == 1 then constant.llIIlIlIIllllIlIlIlIIlIlIlIllllIllI = (get_int8() ~= 0); elseif type == 3 then constant.llIIlIlIIllllIlIlIlIIlIlIlIllllIllI = get_float64(); elseif type == 4 then constant.llIIlIlIIllllIlIlIlIIlIlIlIllllIllI = get_string():sub(1, -2); end constants[i-1] = constant; end end do num = get_int(); for i = 1, num do prototypes[i-1] = decode_chunk(); end end do local llIIlIlIIllllIlIlIlIIlIlIlIllllIllI = debug.lines num = get_int(); for i = 1, num do llIIlIlIIllllIlIlIlIIlIlIlIllllIllI[i] = get_int32(); end num = get_int(); for i = 1, num do get_string():sub(1, -2); get_int32(); get_int32(); end num = get_int(); for i = 1, num do get_string(); end end return chunk; end do assert(get_string(4) == "\27Lua", "S1MPLYS3C7RED: Bytecode expected"); assert(get_int8() == 0x51, "S1MPLYS3C7RED: Only lua5.1 is supported"); get_int8(); big_endian = (get_int8() == 0); int_size = get_int8(); size_t = get_int8(); if int_size == 4 then get_int = get_int32; elseif int_size == 8 then get_int = get_int64; else error(""); end if size_t == 4 then get_size_t = get_int32; elseif size_t == 8 then get_size_t = get_int64; else error(""); end assert(get_string(3) == "\4\8\0","S1MPLYS3C7RED: Unsupported platform"); end return decode_chunk(); end local function handle_return(...) local c = select("#", ...) local t = {...} return c, t end local function IIllIllIlIIIIIIIIllIlIIIIlllIIIIIIl(IIllIlIIIlIlllllIIIlIIlllllIllllIlI, upvalues) local instructions = IIllIlIIIlIlllllIIIlIIlllllIllllIlI.instructions; local constants = IIllIlIIIlIlllllIIIlIIlllllIllllIlI.constants; local prototypes = IIllIlIIIlIlllllIIIlIIlllllIllllIlI.prototypes; local stack, top local environment local IP = 1; local vararg, vararg_size local opcode_funcs = { [0] = function(instruction) stack[instruction.A] = stack[instruction.B]; end, [1] = function(instruction) stack[instruction.A] = constants[instruction.Bx].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI; end, [2] = function(instruction) stack[instruction.A] = instruction.B ~= 0 if instruction.C ~= 0 then IP = IP + 1 end end, [3] = function(instruction) local stack = stack for i = instruction.A, instruction.B do stack[i] = nil end end, [4] = function(instruction) stack[instruction.A] = upvalues[instruction.B] end, [5] = function(instruction) local key = constants[instruction.Bx].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI; stack[instruction.A] = environment[key]; end, [6] = function(instruction) local C = instruction.C local stack = stack C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C] stack[instruction.A] = stack[instruction.B][C]; end, [7] = function(instruction) local key = constants[instruction.Bx].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI; environment[key] = stack[instruction.A]; end, [8] = function (instruction) upvalues[instruction.B] = stack[instruction.A] end, [9] = function (instruction) local B = instruction.B; local C = instruction.C; local stack, constants = stack, constants; B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B]; C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C]; stack[instruction.A][B] = C end, [10] = function (instruction) stack[instruction.A] = {} end, [11] = function (instruction) local A = instruction.A local B = instruction.B local C = instruction.C local stack = stack B = stack[B] C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C] stack[A+1] = B stack[A] = B[C] end, [12] = function(instruction) local B = instruction.B; local C = instruction.C; local stack, constants = stack, constants; B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B]; C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C]; stack[instruction.A] = B+C; end, [13] = function(instruction) local B = instruction.B; local C = instruction.C; local stack, constants = stack, constants; B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B]; C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C]; stack[instruction.A] = B - C; end, [14] = function(instruction) local B = instruction.B; local C = instruction.C; local stack, constants = stack, constants; B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B]; C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C]; stack[instruction.A] = B * C; end, [15] = function(instruction) local B = instruction.B; local C = instruction.C; local stack, constants = stack, constants; B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B]; C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C]; stack[instruction.A] = B / C; end, [16] = function(instruction) local B = instruction.B; local C = instruction.C; local stack, constants = stack, constants; B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B]; C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C]; stack[instruction.A] = B % C; end, [17] = function(instruction) local B = instruction.B; local C = instruction.C; local stack, constants = stack, constants; B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B]; C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C]; stack[instruction.A] = B ^ C; end, [18] = function(instruction) stack[instruction.A] = -stack[instruction.B] end, [19] = function(instruction) stack[instruction.A] = not stack[instruction.B] end, [20] = function(instruction) stack[instruction.A] = #stack[instruction.B] end, [21] = function(instruction) local B = instruction.B local result = stack[B] for i = B+1, instruction.C do result = result .. stack[i] end stack[instruction.A] = result end, [22] = function(instruction) IP = IP + instruction.sBx end, [23] = function(instruction) local A = instruction.A local B = instruction.B local C = instruction.C local stack, constants = stack, constants A = A ~= 0 B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B] C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C] if (B == C) ~= A then IP = IP + 1 end end, [24] = function(instruction) local A = instruction.A local B = instruction.B local C = instruction.C local stack, constants = stack, constants A = A ~= 0 B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B] C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C] if (B < C) ~= A then IP = IP + 1 end end, [25] = function(instruction) local A = instruction.A local B = instruction.B local C = instruction.C local stack, constants = stack, constants A = A ~= 0 B = B > 255 and constants[B-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[B] C = C > 255 and constants[C-256].llIIlIlIIllllIlIlIlIIlIlIlIllllIllI or stack[C] if (B <= C) ~= A then IP = IP + 1 end end, [26] = function(instruction) if stack[instruction.A] == (instruction.C ~= 0) then IP = IP + 1 end end, [27] = function(instruction) local stack = stack local B = stack[instruction.B] if B == (instruction.C ~= 0) then IP = IP + 1 else stack[instruction.A] = B end end, [28] = function(instruction) local A = instruction.A; local B = instruction.B; local C = instruction.C; local stack = stack; local args, results; local limit, loop args = {}; if B ~= 1 then if B ~= 0 then limit = A+B-1; else limit = top end loop = 0 for i = A+1, limit do loop = loop + 1 args[loop] = stack[i]; end limit, results = handle_return(stack[A](unpack(args, 1, limit-A))) else limit, results = handle_return(stack[A]()) end top = A - 1 if C ~= 1 then if C ~= 0 then limit = A+C-2; else limit = limit+A end loop = 0; for i = A, limit do loop = loop + 1; stack[i] = results[loop]; end end end, [29] = function (instruction) local A = instruction.A; local B = instruction.B; local C = instruction.C; local stack = stack; local args, results; local top, limit, loop = top args = {}; if B ~= 1 then if B ~= 0 then limit = A+B-1; else limit = top end loop = 0 for i = A+1, limit do loop = loop + 1 args[#args+1] = stack[i]; end results = {stack[A](unpack(args, 1, limit-A))}; else results = {stack[A]()}; end return true, results end, [30] = function(instruction) local A = instruction.A; local B = instruction.B; local stack = stack; local limit; local loop, IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI; if B == 1 then return true; end if B == 0 then limit = top else limit = A + B - 2; end IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI = {}; local loop = 0 for i = A, limit do loop = loop + 1 IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI[loop] = stack[i]; end return true, IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI; end, [31] = function(instruction) local A = instruction.A local stack = stack local step = stack[A+2] local index = stack[A] + step stack[A] = index if step > 0 then if index <= stack[A+1] then IP = IP + instruction.sBx stack[A+3] = index end else if index >= stack[A+1] then IP = IP + instruction.sBx stack[A+3] = index end end end, [32] = function(instruction) local A = instruction.A local stack = stack stack[A] = stack[A] - stack[A+2] IP = IP + instruction.sBx end, [33] = function(instruction) local A = instruction.A local B = instruction.B local C = instruction.C local stack = stack local offset = A+2 local result = {stack[A](stack[A+1], stack[A+2])} for i = 1, C do stack[offset+i] = result[i] end if stack[A+3] ~= nil then stack[A+2] = stack[A+3] else IP = IP + 1 end end, [34] = function(instruction) local A = instruction.A local B = instruction.B local C = instruction.C local stack = stack if C == 0 then error("NYI: extended SETLIST") else local offset = (C - 1) * 50 local t = stack[A] if B == 0 then B = top end for i = 1, B do t[offset+i] = stack[A+i] end end end, [35] = function(instruction) io.stderr:write("NYI: CLOSE") io.stderr:flush() end, [36] = function(instruction) local proto = prototypes[instruction.Bx] local instructions = instructions local stack = stack local indices = {} local new_upvals = setmetatable({}, { __index = function(t, k) local upval = indices[k] return upval.segment[upval.offset] end, __newindex = function(t, k, v) local upval = indices[k] upval.segment[upval.offset] = v end } ) for i = 1, proto.upvalues do local movement = instructions[IP] if movement.opcode == 0 then indices[i-1] = {segment = stack, offset = movement.B} elseif instructions[IP].opcode == 4 then indices[i-1] = {segment = upvalues, offset = movement.B} end IP = IP + 1 end local _, func = IIllIllIlIIIIIIIIllIlIIIIlllIIIIIIl(proto, new_upvals) stack[instruction.A] = func end, [37] = function(instruction) local A = instruction.A local B = instruction.B local stack, vararg = stack, vararg for i = A, A + (B > 0 and B - 1 or vararg_size) do stack[i] = vararg[i - A] end end, } local function loop() local instructions = instructions local instruction, a, b while true do instruction = instructions[IP]; IP = IP + 1 a, b = opcode_funcs[instruction.opcode](instruction); if a then return b; end end end local IIIIIIIlIlIIlllIIlIlIIIllIIlIIIlIlI = { get_stack = function() return stack; end; get_IP = function() return IP; end }; local function func(...) local local_stack = {}; local ghost_stack = {}; top = -1 stack = setmetatable(local_stack, { __index = ghost_stack; __newindex = function(t, k, v) if k > top and v then top = k end ghost_stack[k] = v end; }) local args = {...}; vararg = {} vararg_size = select("#", ...) - 1 for i = 0, vararg_size do local_stack[i] = args[i+1]; vararg[i] = args[i+1] end environment = getfenv(); IP = 1; local thread = coroutine.create(loop) local a, b = coroutine.resume(thread) if a then if b then return unpack(b); end return; else local name = IIllIlIIIlIlllllIIIlIIlllllIllllIlI.name; local line = IIllIlIIIlIlllllIIIlIIlllllIllllIlI.debug.lines[IP]; local err = b:gsub("(.-:)", ""); local IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI = ""; IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI = IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI .. (name and name .. ":" or ""); IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI = IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI .. (line and line .. ":" or ""); IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI = IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI .. b error(IlllIlIIIIIlIIIlIllIIIIlIllIllIlIlI, 0); end end return IIIIIIIlIlIIlllIIlIlIIIllIIlIIIlIlI, func; end local lIlIlIlIlIllIIIllIlIIlllIIlllIlIIII = { IlIIIIIIlIllIIlIlIIIllIllIIlllIllll = function(IlIlllllllIllIlIllIlIlllIIIIIlIIlll) local IIllIlIIIlIlllllIIIlIIlllllIllllIlI = lIlIIIlllIlIIIIlIIIllIlIIIIIlIlIlll(IlIlllllllIllIlIllIlIlllIIIIIlIIlll); local _, func = IIllIllIlIIIIIIIIllIlIIIIlllIIIIIIl(IIllIlIIIlIlllllIIIlIIlllllIllllIlI); return func; end; utils = { lIlIIIlllIlIIIIlIIIllIlIIIIIlIlIlll = lIlIIIlllIlIIIIlIIIllIlIIIIIlIlIlll; IIllIllIlIIIIIIIIllIlIIIIlllIIIIIIl = IIllIllIlIIIIIIIIllIlIIIIlllIIIIIIl; IlllIIIllIlllIlIIIllllIIllllIIllllI = function(IlIlllllllIllIlIllIlIlllIIIIIlIIlll) local IIllIlIIIlIlllllIIIlIIlllllIllllIlI = lIlIIIlllIlIIIIlIIIllIlIIIIIlIlIlll(IlIlllllllIllIlIllIlIlllIIIIIlIIlll) return IIllIllIlIIIIIIIIllIlIIIIlllIIIIIIl(IIllIlIIIlIlllllIIIlIIlllllIllllIlI); end; }; } lIlIlIlIlIllIIIllIlIIlllIIlllIlIIII.IlIIIIIIlIllIIlIlIIIllIllIIlllIllll(table.concat(llIIlIlIIllllIlIlIlIIlIlIlIllllIllI, [[]]))()
Write, Run & Share Lua code online using OneCompiler's Lua online compiler for free. It's one of the robust, feature-rich online compilers for Lua language, running the latest Lua version 5.4. Getting started with the OneCompiler's Lua editor is easy and fast. The editor shows sample boilerplate code when you choose language as Lua and start coding.
OneCompiler's Lua online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample Lua program which takes name as input and prints hello message with your name.
name = io.read("*a")
print ("Hello ", name)
Lua is a light weight embeddable scripting language which is built on top of C. It is used in almost all kind of applications like games, web applications, mobile applications, image processing etc. It's a very powerful, fast, easy to learn, open-source scripting language.
-- global variables
a = 10
-- local variables
local x = 30
Value Type | Description |
---|---|
number | Represents numbers |
string | Represents text |
nil | Differentiates values whether it has data or not |
boolean | Value can be either true or false |
function | Represents a sub-routine |
userdata | Represents arbitary C data |
thread | Represents independent threads of execution. |
table | Can hold any value except nil |
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition)
do
--code
end
Repeat-Until is also used to iterate a set of statements based on a condition. It is very similar to Do-While, it is mostly used when you need to execute the statements atleast once.
repeat
--code
until( condition )
For loop is used to iterate a set of statements based on a condition.
for init,max/min value, increment
do
--code
end
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increase re-usuability and modularity.
optional_function_scope function function_name( argument1, argument2, argument3........, argumentn)
--code
return params with comma seperated
end