-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local noclip = Instance.new("TextButton") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") local close = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local Frame_2 = Instance.new("Frame") local TextButton_5 = Instance.new("TextButton") local MaxFink = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.182795703, 0, 0.49140048, 0) Frame.Size = UDim2.new(0, 492, 0, 331) noclip.Name = "noclip" noclip.Parent = Frame noclip.BackgroundColor3 = Color3.fromRGB(255, 255, 255) noclip.BackgroundTransparency = 1.000 noclip.Position = UDim2.new(-0.0487804897, 0, 0.360601157, 0) noclip.Size = UDim2.new(0, 200, 0, 50) noclip.Font = Enum.Font.SourceSansBold noclip.Text = "Noclip" noclip.TextColor3 = Color3.fromRGB(255, 255, 255) noclip.TextScaled = true noclip.TextSize = 14.000 noclip.TextWrapped = true TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.BackgroundTransparency = 1.000 TextButton.Position = UDim2.new(0.222616717, 0, 0.357580006, 0) TextButton.Size = UDim2.new(0, 200, 0, 50) TextButton.Font = Enum.Font.SourceSansBold TextButton.Text = "Fly" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true TextButton_2.Parent = Frame TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.BackgroundTransparency = 1.000 TextButton_2.Position = UDim2.new(0.109660573, 0, 0.817948699, 0) TextButton_2.Size = UDim2.new(0, 116, 0, 50) TextButton_2.Font = Enum.Font.SourceSansBold TextButton_2.Text = "Chat spam" TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.TextScaled = true TextButton_2.TextSize = 14.000 TextButton_2.TextWrapped = true TextButton_3.Parent = Frame TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_3.BackgroundTransparency = 1.000 TextButton_3.Position = UDim2.new(-0.0629922152, 0, 0.512898028, 0) TextButton_3.Size = UDim2.new(0, 200, 0, 50) TextButton_3.Font = Enum.Font.SourceSansBold TextButton_3.Text = "Sonic" TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_3.TextScaled = true TextButton_3.TextSize = 14.000 TextButton_3.TextWrapped = true TextButton_4.Parent = Frame TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_4.BackgroundTransparency = 1.000 TextButton_4.Position = UDim2.new(0.877284586, 0, 0.894871771, 0) TextButton_4.Size = UDim2.new(0, 39, 0, 33) TextButton_4.Font = Enum.Font.TitilliumWeb TextButton_4.Text = "crash game" TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_4.TextScaled = true TextButton_4.TextSize = 14.000 TextButton_4.TextWrapped = true close.Name = "close" close.Parent = Frame close.BackgroundColor3 = Color3.fromRGB(125, 0, 0) close.BorderSizePixel = 0 close.Position = UDim2.new(0.912665248, 0, 0, 0) close.Size = UDim2.new(0, 42, 0, 36) close.Font = Enum.Font.GothamBlack close.Text = "X" close.TextColor3 = Color3.fromRGB(0, 0, 0) close.TextScaled = true close.TextSize = 14.000 close.TextWrapped = true TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.Position = UDim2.new(0.0249527693, 0, 0.0263769478, 0) TextLabel.Size = UDim2.new(0, 367, 0, 110) TextLabel.Font = Enum.Font.GothamBold TextLabel.Text = "BLEEDHUB" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true Frame_2.Parent = TextLabel Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame_2.Position = UDim2.new(0, 0, 0.727272689, 0) Frame_2.Size = UDim2.new(0, 359, 0, 3) TextButton_5.Parent = Frame TextButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_5.BackgroundTransparency = 1.000 TextButton_5.Position = UDim2.new(0.282918274, 0, 0.512897968, 0) TextButton_5.Size = UDim2.new(0, 113, 0, 50) TextButton_5.Font = Enum.Font.SourceSansBold TextButton_5.Text = "Animations" TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_5.TextScaled = true TextButton_5.TextSize = 14.000 TextButton_5.TextWrapped = true MaxFink.Name = "MaxFink" MaxFink.Parent = ScreenGui MaxFink.BackgroundColor3 = Color3.fromRGB(30, 30, 30) MaxFink.BorderSizePixel = 0 MaxFink.Position = UDim2.new(0.0107526882, 0, 0.56142509, 0) MaxFink.Size = UDim2.new(0, 74, 0, 42) MaxFink.Visible = false MaxFink.Font = Enum.Font.SourceSansSemibold MaxFink.Text = "Open" MaxFink.TextColor3 = Color3.fromRGB(255, 255, 255) MaxFink.TextScaled = true MaxFink.TextSize = 14.000 MaxFink.TextWrapped = true -- Scripts: local function HOFAS_fake_script() -- noclip.LocalScript local script = Instance.new('LocalScript', noclip) script.Parent.MouseButton1Down:connect(function() print("[bleedhub] noclip loaded, press E to toggle it.") noclip = false game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" then noclip = not noclip game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) end) end coroutine.wrap(HOFAS_fake_script)() local function VOQPFRU_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) script.Parent.MouseButton1Down:connect(function() print("[bleedhub] fly loaded, press X to toggle it.") repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("UpperTorso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local UpperTorso = plr.Character.UpperTorso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 function Fly() local bg = Instance.new("BodyGyro", UpperTorso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = UpperTorso.CFrame local bv = Instance.new("BodyVelocity", UpperTorso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "x" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) Fly() end) end coroutine.wrap(VOQPFRU_fake_script)() local function YCTO_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) script.Parent.MouseButton1Down:Connect(function() while true do wait(0) local A_1 = "bleedhub beste" local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2) end end) end coroutine.wrap(YCTO_fake_script)() local function UZJE_fake_script() -- TextButton_3.LocalScript local script = Instance.new('LocalScript', TextButton_3) script.Parent.MouseButton1Down:Connect(function() print("[bleedhub] speed c to toggle") local defaultSpeed = 16 local speed = 100 _G.niggazoom = true local niggazoom = false game:GetService("UserInputService").InputBegan:connect(function(inputkey) if inputkey.KeyCode == Enum.KeyCode.C then if niggazoom == false then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speed niggazoom = true else game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = defaultSpeed niggazoom = false end end end) end) end coroutine.wrap(UZJE_fake_script)() local function EPAISO_fake_script() -- TextButton_4.LocalScript local script = Instance.new('LocalScript', TextButton_4) script.Parent.MouseButton1Down:Connect(function() while true do print("congrats") end end) end coroutine.wrap(EPAISO_fake_script)() local function WLXSCAR_fake_script() -- Frame.Dragify local script = Instance.new('LocalScript', Frame) local UIS = game:GetService("UserInputService") function dragify(Frame) dragToggle = nil local dragSpeed = 0 dragInput = nil dragStart = nil local dragPos = nil function updateInput(input) local Delta = input.Position - dragStart local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y) game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play() end Frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then dragToggle = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragToggle then updateInput(input) end end) end dragify(script.Parent) end coroutine.wrap(WLXSCAR_fake_script)() local function PHHDKJ_fake_script() -- close.LocalScript local script = Instance.new('LocalScript', close) script.Parent.MouseButton1Down:Connect(function() script.Parent.Parent.Visible = false script.Parent.Parent.Parent.MaxFink.Visible = true end) end coroutine.wrap(PHHDKJ_fake_script)() local function HMHS_fake_script() -- TextButton_5.LocalScript local script = Instance.new('LocalScript', TextButton_5) script.Parent.MouseButton1Down:Connect(function() print("[finkus hub] animation gui loaded credits to illremember for making it and not allowing me to use it in this") local Energize = Instance.new("ScreenGui") -- The actual GUI local SideFrame = Instance.new("Frame") -- Visible when GUI is closed local OpenGUI = Instance.new("TextButton") -- Part of SideFrame local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations local CheckR = Instance.new("TextLabel") -- Check if R15 or R6 local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations local CrazySlash = Instance.new("TextButton")--COMPLETE local Open = Instance.new("TextButton")--COMPLETE local R15Spinner = Instance.new("TextButton")--COMPLETE local ArmsOut = Instance.new("TextButton")--COMPLETE local FloatSlash = Instance.new("TextButton")--COMPLETE local WeirdZombie = Instance.new("TextButton")--COMPLETE local DownSlash = Instance.new("TextButton")--COMPLETE local Pull = Instance.new("TextButton")--COMPLETE local CircleArm = Instance.new("TextButton")--COMPLETE local Bend = Instance.new("TextButton")--COMPLETE local RotateSlash = Instance.new("TextButton")--COMPLETE local FlingArms = Instance.new("TextButton")--COMPLETE local FullSwing = Instance.new("TextButton")--COMPLETE local GlitchLevitate = Instance.new("TextButton")--COMPLETE local MoonDance = Instance.new("TextButton")--COMPLETE local FullPunch = Instance.new("TextButton")--COMPLETE local Crouch = Instance.new("TextButton")--COMPLETE local SpinDance = Instance.new("TextButton")--COMPLETE local FloorFaint = Instance.new("TextButton")--COMPLETE local JumpingJacks = Instance.new("TextButton")--COMPLETE local Spinner = Instance.new("TextButton")--COMPLETE local MegaInsane = Instance.new("TextButton")--COMPLETE local ArmDetach = Instance.new("TextButton")--COMPLETE local WeirdMove = Instance.new("TextButton")--COMPLETE local Faint = Instance.new("TextButton")--COMPLETE local CloneIllusion = Instance.new("TextButton")--COMPLETE local Levitate = Instance.new("TextButton")--COMPLETE local DinoWalk = Instance.new("TextButton")--COMPLETE local FloorCrawl = Instance.new("TextButton")--COMPLETE local SwordSlam = Instance.new("TextButton")--COMPLETE local LoopHead = Instance.new("TextButton")--COMPLETE local HeroJump = Instance.new("TextButton")--COMPLETE local Insane = Instance.new("TextButton")--COMPLETE local FloatingHead = Instance.new("TextButton")--COMPLETE local HeadThrow = Instance.new("TextButton")--COMPLETE local MovingDance = Instance.new("TextButton")--COMPLETE local SuperPunch = Instance.new("TextButton")--COMPLETE local ArmTurbine = Instance.new("TextButton")--COMPLETE local Dab = Instance.new("TextButton")--COMPLETE local FloatSit = Instance.new("TextButton")--COMPLETE local SuperFaint = Instance.new("TextButton")--COMPLETE local BarrelRoll = Instance.new("TextButton")--COMPLETE local Scared = Instance.new("TextButton")--COMPLETE local InsaneArms = Instance.new("TextButton")--COMPLETE local SwordSlice = Instance.new("TextButton")--COMPLETE local SpinDance2 = Instance.new("TextButton")--COMPLETE local BowDown = Instance.new("TextButton")--COMPLETE local LoopSlam = Instance.new("TextButton")--COMPLETE local GuiTopFrame = Instance.new("Frame") local CloseGUI = Instance.new("TextButton") local Title = Instance.new("TextLabel") Energize.Name = "Energize" Energize.Parent = game.Players.LocalPlayer.PlayerGui SideFrame.Name = "SideFrame" SideFrame.Parent = Energize SideFrame.Active = true SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) SideFrame.Draggable = true SideFrame.Position = UDim2.new(0, 376, 0, 125) SideFrame.Size = UDim2.new(0, 460, 0, 32) SideFrame.Visible = false OpenGUI.Name = "OpenGUI" OpenGUI.Parent = SideFrame OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1) OpenGUI.BackgroundTransparency = 1 OpenGUI.Position = UDim2.new(0, 426, 0, 0) OpenGUI.Size = UDim2.new(0, 34, 0, 32) OpenGUI.Font = Enum.Font.SourceSans OpenGUI.FontSize = Enum.FontSize.Size48 OpenGUI.Text = "X" OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0) OpenGUI.TextSize = 40 OpenGUI.TextWrapped = true SideFrameTitle.Name = "SideFrameTitle" SideFrameTitle.Parent = SideFrame SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1) SideFrameTitle.BackgroundTransparency = 1 SideFrameTitle.Position = UDim2.new(0, 170, 0, 0) SideFrameTitle.Size = UDim2.new(0, 119, 0, 31) SideFrameTitle.Font = Enum.Font.Arial SideFrameTitle.FontSize = Enum.FontSize.Size24 SideFrameTitle.Text = "Energize" SideFrameTitle.TextSize = 21 SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882) SideFrameTitle.TextStrokeTransparency = 0.69999998807907 MainFrame.Name = "MainFrame" MainFrame.Parent = Energize MainFrame.Active = true MainFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainFrame.BackgroundTransparency = 1 MainFrame.Draggable = true MainFrame.Position = UDim2.new(0, 376, 0, 125) MainFrame.Size = UDim2.new(0, 444, 0, 280) GuiBottomFrame.Name = "Gui BottomFrame" GuiBottomFrame.Parent = MainFrame GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247) GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32) Credits.Name = "Credits" Credits.Parent = GuiBottomFrame Credits.BackgroundColor3 = Color3.new(1, 1, 1) Credits.BackgroundTransparency = 1 Credits.Size = UDim2.new(0, 460, 0, 32) Credits.FontSize = Enum.FontSize.Size14 Credits.Text = "By illremember FE Animations Gui" Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608) Credits.TextSize = 14 Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726) Credits.TextStrokeTransparency = 0.69999998807907 Credits.TextWrapped = true ScrollingFrame.Parent = MainFrame ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706) ScrollingFrame.Position = UDim2.new(0, 0, 0, 32) ScrollingFrame.Size = UDim2.new(0, 460, 0, 215) ScrollingFrame.ScrollBarThickness = 13 FullSwing.Name = "FullSwing" FullSwing.Parent = ScrollingFrame FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FullSwing.Position = UDim2.new(0, 17, 0, 322) FullSwing.Size = UDim2.new(0, 119, 0, 34) FullSwing.Font = Enum.Font.Highway FullSwing.FontSize = Enum.FontSize.Size24 FullSwing.Text = "Full Swing" FullSwing.TextSize = 20 FullSwing.TextWrapped = true GlitchLevitate.Name = "GlitchLevitate" GlitchLevitate.Parent = ScrollingFrame GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) GlitchLevitate.Position = UDim2.new(0, 319, 0, 322) GlitchLevitate.Size = UDim2.new(0, 119, 0, 34) GlitchLevitate.Font = Enum.Font.Highway GlitchLevitate.FontSize = Enum.FontSize.Size24 GlitchLevitate.Text = "Glitch Levitate" GlitchLevitate.TextSize = 20 GlitchLevitate.TextWrapped = true MoonDance.Name = "MoonDance" MoonDance.Parent = ScrollingFrame MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MoonDance.Position = UDim2.new(0, 319, 0, 280) MoonDance.Size = UDim2.new(0, 119, 0, 34) MoonDance.Font = Enum.Font.Highway MoonDance.FontSize = Enum.FontSize.Size24 MoonDance.Text = "Moon Dance" MoonDance.TextSize = 20 MoonDance.TextWrapped = true FullPunch.Name = "FullPunch" FullPunch.Parent = ScrollingFrame FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FullPunch.Position = UDim2.new(0, 17, 0, 280) FullPunch.Size = UDim2.new(0, 119, 0, 34) FullPunch.Font = Enum.Font.Highway FullPunch.FontSize = Enum.FontSize.Size24 FullPunch.Text = "Full Punch" FullPunch.TextSize = 20 FullPunch.TextWrapped = true Crouch.Name = "Crouch" Crouch.Parent = ScrollingFrame Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Crouch.Position = UDim2.new(0, 168, 0, 280) Crouch.Size = UDim2.new(0, 119, 0, 34) Crouch.Font = Enum.Font.Highway Crouch.FontSize = Enum.FontSize.Size24 Crouch.Text = "Crouch" Crouch.TextSize = 20 Crouch.TextWrapped = true SpinDance.Name = "SpinDance" SpinDance.Parent = ScrollingFrame SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SpinDance.Position = UDim2.new(0, 168, 0, 236) SpinDance.Size = UDim2.new(0, 119, 0, 34) SpinDance.Font = Enum.Font.Highway SpinDance.FontSize = Enum.FontSize.Size24 SpinDance.Text = "Spin Dance" SpinDance.TextSize = 20 SpinDance.TextWrapped = true FloorFaint.Name = "FloorFaint" FloorFaint.Parent = ScrollingFrame FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloorFaint.Position = UDim2.new(0, 17, 0, 236) FloorFaint.Size = UDim2.new(0, 119, 0, 34) FloorFaint.Font = Enum.Font.Highway FloorFaint.FontSize = Enum.FontSize.Size24 FloorFaint.Text = "Floor Faint" FloorFaint.TextSize = 20 FloorFaint.TextWrapped = true JumpingJacks.Name = "JumpingJacks" JumpingJacks.Parent = ScrollingFrame JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) JumpingJacks.Position = UDim2.new(0, 319, 0, 236) JumpingJacks.Size = UDim2.new(0, 119, 0, 34) JumpingJacks.Font = Enum.Font.Highway JumpingJacks.FontSize = Enum.FontSize.Size24 JumpingJacks.Text = "Jumping Jacks" JumpingJacks.TextSize = 20 JumpingJacks.TextWrapped = true Spinner.Name = "Spinner" Spinner.Parent = ScrollingFrame Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Spinner.Position = UDim2.new(0, 17, 0, 192) Spinner.Size = UDim2.new(0, 119, 0, 34) Spinner.Font = Enum.Font.Highway Spinner.FontSize = Enum.FontSize.Size24 Spinner.Text = "Spinner" Spinner.TextSize = 20 Spinner.TextWrapped = true MegaInsane.Name = "MegaInsane" MegaInsane.Parent = ScrollingFrame MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MegaInsane.Position = UDim2.new(0, 168, 0, 192) MegaInsane.Size = UDim2.new(0, 119, 0, 34) MegaInsane.Font = Enum.Font.Highway MegaInsane.FontSize = Enum.FontSize.Size24 MegaInsane.Text = "Mega Insane" MegaInsane.TextSize = 20 MegaInsane.TextWrapped = true ArmDetach.Name = "ArmDetach" ArmDetach.Parent = ScrollingFrame ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmDetach.Position = UDim2.new(0, 319, 0, 192) ArmDetach.Size = UDim2.new(0, 119, 0, 34) ArmDetach.Font = Enum.Font.Highway ArmDetach.FontSize = Enum.FontSize.Size24 ArmDetach.Text = "Arm Detach" ArmDetach.TextSize = 20 ArmDetach.TextWrapped = true WeirdMove.Name = "WeirdMove" WeirdMove.Parent = ScrollingFrame WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) WeirdMove.Position = UDim2.new(0, 168, 0, 148) WeirdMove.Size = UDim2.new(0, 119, 0, 34) WeirdMove.Font = Enum.Font.Highway WeirdMove.FontSize = Enum.FontSize.Size24 WeirdMove.Text = "Weird Move" WeirdMove.TextSize = 20 WeirdMove.TextWrapped = true Faint.Name = "Faint" Faint.Parent = ScrollingFrame Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Faint.Position = UDim2.new(0, 17, 0, 148) Faint.Size = UDim2.new(0, 119, 0, 34) Faint.Font = Enum.Font.Highway Faint.FontSize = Enum.FontSize.Size24 Faint.Text = "Faint" Faint.TextSize = 20 Faint.TextWrapped = true CloneIllusion.Name = "CloneIllusion" CloneIllusion.Parent = ScrollingFrame CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CloneIllusion.Position = UDim2.new(0, 319, 0, 148) CloneIllusion.Size = UDim2.new(0, 119, 0, 34) CloneIllusion.Font = Enum.Font.Highway CloneIllusion.FontSize = Enum.FontSize.Size24 CloneIllusion.Text = "Clone Illusion" CloneIllusion.TextSize = 20 CloneIllusion.TextWrapped = true Levitate.Name = "Levitate" Levitate.Parent = ScrollingFrame Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Levitate.Position = UDim2.new(0, 17, 0, 104) Levitate.Size = UDim2.new(0, 119, 0, 34) Levitate.Font = Enum.Font.Highway Levitate.FontSize = Enum.FontSize.Size24 Levitate.Text = "Levitate" Levitate.TextSize = 20 Levitate.TextWrapped = true DinoWalk.Name = "DinoWalk" DinoWalk.Parent = ScrollingFrame DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) DinoWalk.Position = UDim2.new(0, 168, 0, 104) DinoWalk.Size = UDim2.new(0, 119, 0, 34) DinoWalk.Font = Enum.Font.Highway DinoWalk.FontSize = Enum.FontSize.Size24 DinoWalk.Text = "Dino Walk" DinoWalk.TextSize = 20 DinoWalk.TextWrapped = true FloorCrawl.Name = "FloorCrawl" FloorCrawl.Parent = ScrollingFrame FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloorCrawl.Position = UDim2.new(0, 319, 0, 104) FloorCrawl.Size = UDim2.new(0, 119, 0, 34) FloorCrawl.Font = Enum.Font.Highway FloorCrawl.FontSize = Enum.FontSize.Size24 FloorCrawl.Text = "Floor Crawl" FloorCrawl.TextSize = 20 FloorCrawl.TextWrapped = true SwordSlam.Name = "SwordSlam" SwordSlam.Parent = ScrollingFrame SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SwordSlam.Position = UDim2.new(0, 319, 0, 60) SwordSlam.Size = UDim2.new(0, 119, 0, 34) SwordSlam.Font = Enum.Font.Highway SwordSlam.FontSize = Enum.FontSize.Size24 SwordSlam.Text = "Sword Slam" SwordSlam.TextSize = 20 SwordSlam.TextWrapped = true LoopHead.Name = "LoopHead" LoopHead.Parent = ScrollingFrame LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) LoopHead.Position = UDim2.new(0, 168, 0, 60) LoopHead.Size = UDim2.new(0, 119, 0, 34) LoopHead.Font = Enum.Font.Highway LoopHead.FontSize = Enum.FontSize.Size24 LoopHead.Text = "Loop Head" LoopHead.TextSize = 20 LoopHead.TextWrapped = true HeroJump.Name = "HeroJump" HeroJump.Parent = ScrollingFrame HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) HeroJump.Position = UDim2.new(0, 17, 0, 60) HeroJump.Size = UDim2.new(0, 119, 0, 34) HeroJump.Font = Enum.Font.Highway HeroJump.FontSize = Enum.FontSize.Size24 HeroJump.Text = "Hero Jump" HeroJump.TextSize = 20 HeroJump.TextWrapped = true Insane.Name = "Insane" Insane.Parent = ScrollingFrame Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Insane.Position = UDim2.new(0, 319, 0, 16) Insane.Size = UDim2.new(0, 119, 0, 34) Insane.Font = Enum.Font.Highway Insane.FontSize = Enum.FontSize.Size24 Insane.Text = "Insane" Insane.TextSize = 20 Insane.TextWrapped = true FloatingHead.Name = "FloatingHead" FloatingHead.Parent = ScrollingFrame FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatingHead.Position = UDim2.new(0, 168, 0, 16) FloatingHead.Size = UDim2.new(0, 119, 0, 34) FloatingHead.Font = Enum.Font.Highway FloatingHead.FontSize = Enum.FontSize.Size24 FloatingHead.Text = "Floating Head" FloatingHead.TextSize = 20 FloatingHead.TextWrapped = true HeadThrow.Name = "HeadThrow" HeadThrow.Parent = ScrollingFrame HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) HeadThrow.Position = UDim2.new(0, 17, 0, 16) HeadThrow.Size = UDim2.new(0, 119, 0, 34) HeadThrow.Font = Enum.Font.Highway HeadThrow.FontSize = Enum.FontSize.Size24 HeadThrow.Text = "Head Throw" HeadThrow.TextSize = 20 HeadThrow.TextWrapped = true MovingDance.Name = "MovingDance" MovingDance.Parent = ScrollingFrame MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MovingDance.Position = UDim2.new(0, 168, 0, 324) MovingDance.Size = UDim2.new(0, 119, 0, 34) MovingDance.Font = Enum.Font.Highway MovingDance.FontSize = Enum.FontSize.Size24 MovingDance.Text = "Moving Dance" MovingDance.TextSize = 20 MovingDance.TextWrapped = true SuperPunch.Name = "SuperPunch" SuperPunch.Parent = ScrollingFrame SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SuperPunch.Position = UDim2.new(0, 168, 0, 366) SuperPunch.Size = UDim2.new(0, 119, 0, 34) SuperPunch.Font = Enum.Font.Highway SuperPunch.FontSize = Enum.FontSize.Size24 SuperPunch.Text = "Super Punch" SuperPunch.TextSize = 20 SuperPunch.TextWrapped = true ArmTurbine.Name = "ArmTurbine" ArmTurbine.Parent = ScrollingFrame ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmTurbine.Position = UDim2.new(0, 319, 0, 366) ArmTurbine.Size = UDim2.new(0, 119, 0, 34) ArmTurbine.Font = Enum.Font.Highway ArmTurbine.FontSize = Enum.FontSize.Size24 ArmTurbine.Text = "Arm Turbine" ArmTurbine.TextSize = 20 ArmTurbine.TextWrapped = true Dab.Name = "Dab" Dab.Parent = ScrollingFrame Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Dab.Position = UDim2.new(0, 17, 0, 366) Dab.Size = UDim2.new(0, 119, 0, 34) Dab.Font = Enum.Font.Highway Dab.FontSize = Enum.FontSize.Size24 Dab.Text = "Dab" Dab.TextSize = 20 Dab.TextWrapped = true FloatSit.Name = "FloatSit" FloatSit.Parent = ScrollingFrame FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatSit.Position = UDim2.new(0, 168, 0, 410) FloatSit.Size = UDim2.new(0, 119, 0, 34) FloatSit.Font = Enum.Font.Highway FloatSit.FontSize = Enum.FontSize.Size24 FloatSit.Text = "Float Sit" FloatSit.TextSize = 20 FloatSit.TextWrapped = true SuperFaint.Name = "SuperFaint" SuperFaint.Parent = ScrollingFrame SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SuperFaint.Position = UDim2.new(0, 17, 0, 498) SuperFaint.Size = UDim2.new(0, 119, 0, 34) SuperFaint.Font = Enum.Font.Highway SuperFaint.FontSize = Enum.FontSize.Size24 SuperFaint.Text = "Super Faint" SuperFaint.TextSize = 20 SuperFaint.TextWrapped = true BarrelRoll.Name = "BarrelRoll" BarrelRoll.Parent = ScrollingFrame BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) BarrelRoll.Position = UDim2.new(0, 319, 0, 410) BarrelRoll.Size = UDim2.new(0, 119, 0, 34) BarrelRoll.Font = Enum.Font.Highway BarrelRoll.FontSize = Enum.FontSize.Size24 BarrelRoll.Text = "Barrel Roll" BarrelRoll.TextSize = 20 BarrelRoll.TextWrapped = true Scared.Name = "Scared" Scared.Parent = ScrollingFrame Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Scared.Position = UDim2.new(0, 319, 0, 454) Scared.Size = UDim2.new(0, 119, 0, 34) Scared.Font = Enum.Font.Highway Scared.FontSize = Enum.FontSize.Size24 Scared.Text = "Scared" Scared.TextSize = 20 Scared.TextWrapped = true InsaneArms.Name = "InsaneArms" InsaneArms.Parent = ScrollingFrame InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) InsaneArms.Position = UDim2.new(0, 17, 0, 454) InsaneArms.Size = UDim2.new(0, 119, 0, 34) InsaneArms.Font = Enum.Font.Highway InsaneArms.FontSize = Enum.FontSize.Size24 InsaneArms.Text = "Insane Arms" InsaneArms.TextSize = 20 InsaneArms.TextWrapped = true SwordSlice.Name = "SwordSlice" SwordSlice.Parent = ScrollingFrame SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SwordSlice.Position = UDim2.new(0, 168, 0, 454) SwordSlice.Size = UDim2.new(0, 119, 0, 34) SwordSlice.Font = Enum.Font.Highway SwordSlice.FontSize = Enum.FontSize.Size24 SwordSlice.Text = "Sword Slice" SwordSlice.TextSize = 20 SwordSlice.TextWrapped = true SpinDance2.Name = "SpinDance2" SpinDance2.Parent = ScrollingFrame SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SpinDance2.Position = UDim2.new(0, 168, 0, 498) SpinDance2.Size = UDim2.new(0, 119, 0, 34) SpinDance2.Font = Enum.Font.Highway SpinDance2.FontSize = Enum.FontSize.Size24 SpinDance2.Text = "Spin Dance 2" SpinDance2.TextSize = 20 SpinDance2.TextWrapped = true BowDown.Name = "BowDown" BowDown.Parent = ScrollingFrame BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) BowDown.Position = UDim2.new(0, 319, 0, 498) BowDown.Size = UDim2.new(0, 119, 0, 34) BowDown.Font = Enum.Font.Highway BowDown.FontSize = Enum.FontSize.Size24 BowDown.Text = "Bow Down" BowDown.TextSize = 20 BowDown.TextWrapped = true LoopSlam.Name = "LoopSlam" LoopSlam.Parent = ScrollingFrame LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) LoopSlam.Position = UDim2.new(0, 17, 0, 410) LoopSlam.Size = UDim2.new(0, 119, 0, 34) LoopSlam.Font = Enum.Font.Highway LoopSlam.FontSize = Enum.FontSize.Size24 LoopSlam.Text = "Loop Slam" LoopSlam.TextSize = 20 LoopSlam.TextWrapped = true GuiTopFrame.Name = "Gui TopFrame" GuiTopFrame.Parent = MainFrame GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) GuiTopFrame.Size = UDim2.new(0, 460, 0, 32) CloseGUI.Name = "CloseGUI" CloseGUI.Parent = GuiTopFrame CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1) CloseGUI.BackgroundTransparency = 1 CloseGUI.Position = UDim2.new(0, 426, 0, 0) CloseGUI.Size = UDim2.new(0, 34, 0, 32) CloseGUI.Font = Enum.Font.SourceSans CloseGUI.FontSize = Enum.FontSize.Size48 CloseGUI.Text = "X" CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0) CloseGUI.TextSize = 40 CloseGUI.TextWrapped = true Title.Name = "Title" Title.Parent = GuiTopFrame Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(0, 460, 0, 32) Title.FontSize = Enum.FontSize.Size14 Title.Text = "Energize" Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706) Title.TextSize = 14 Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1) Title.TextStrokeTransparency = 0.69999998807907 Title.TextWrapped = true CheckR.Name = "CheckR" CheckR.Parent = GuiTopFrame CheckR.BackgroundColor3 = Color3.new(1, 1, 1) CheckR.BackgroundTransparency = 1 CheckR.Size = UDim2.new(0, 171, 0, 32) CheckR.Font = Enum.Font.SourceSansBold CheckR.FontSize = Enum.FontSize.Size14 CheckR.Text = "Text" CheckR.TextScaled = true CheckR.TextSize = 14 CheckR.TextWrapped = true ScrollingFrameR15.Name = "ScrollingFrameR15" ScrollingFrameR15.Parent = MainFrame ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706) ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32) ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215) ScrollingFrameR15.Visible = false ScrollingFrameR15.ScrollBarThickness = 13 CrazySlash.Name = "CrazySlash" CrazySlash.Parent = ScrollingFrameR15 CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CrazySlash.Position = UDim2.new(0, 17, 0, 16) CrazySlash.Size = UDim2.new(0, 119, 0, 34) CrazySlash.Font = Enum.Font.Highway CrazySlash.FontSize = Enum.FontSize.Size24 CrazySlash.Text = "CrazySlash" CrazySlash.TextSize = 20 CrazySlash.TextWrapped = true Open.Name = "Open" Open.Parent = ScrollingFrameR15 Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Open.Position = UDim2.new(0, 168, 0, 16) Open.Size = UDim2.new(0, 119, 0, 34) Open.Font = Enum.Font.Highway Open.FontSize = Enum.FontSize.Size24 Open.Text = "Open" Open.TextSize = 20 Open.TextWrapped = true R15Spinner.Name = "R15Spinner" R15Spinner.Parent = ScrollingFrameR15 R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) R15Spinner.Position = UDim2.new(0, 17, 0, 60) R15Spinner.Size = UDim2.new(0, 119, 0, 34) R15Spinner.Font = Enum.Font.Highway R15Spinner.FontSize = Enum.FontSize.Size24 R15Spinner.Text = "Spinner" R15Spinner.TextSize = 20 R15Spinner.TextWrapped = true ArmsOut.Name = "ArmsOut" ArmsOut.Parent = ScrollingFrameR15 ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmsOut.Position = UDim2.new(0, 319, 0, 16) ArmsOut.Size = UDim2.new(0, 119, 0, 34) ArmsOut.Font = Enum.Font.Highway ArmsOut.FontSize = Enum.FontSize.Size24 ArmsOut.Text = "ArmsOut" ArmsOut.TextSize = 20 ArmsOut.TextWrapped = true FloatSlash.Name = "FloatSlash" FloatSlash.Parent = ScrollingFrameR15 FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatSlash.Position = UDim2.new(0, 168, 0, 148) FloatSlash.Size = UDim2.new(0, 119, 0, 34) FloatSlash.Font = Enum.Font.Highway FloatSlash.FontSize = Enum.FontSize.Size24 FloatSlash.Text = "FloatSlash" FloatSlash.TextSize = 20 FloatSlash.TextWrapped = true WeirdZombie.Name = "WeirdZombie" WeirdZombie.Parent = ScrollingFrameR15 WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) WeirdZombie.Position = UDim2.new(0, 17, 0, 148) WeirdZombie.Size = UDim2.new(0, 119, 0, 34) WeirdZombie.Font = Enum.Font.Highway WeirdZombie.FontSize = Enum.FontSize.Size24 WeirdZombie.Text = "WeirdZombie" WeirdZombie.TextSize = 20 WeirdZombie.TextWrapped = true DownSlash.Name = "DownSlash" DownSlash.Parent = ScrollingFrameR15 DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) DownSlash.Position = UDim2.new(0, 319, 0, 148) DownSlash.Size = UDim2.new(0, 119, 0, 34) DownSlash.Font = Enum.Font.Highway DownSlash.FontSize = Enum.FontSize.Size24 DownSlash.Text = "DownSlash" DownSlash.TextSize = 20 DownSlash.TextWrapped = true Pull.Name = "Pull" Pull.Parent = ScrollingFrameR15 Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Pull.Position = UDim2.new(0, 17, 0, 104) Pull.Size = UDim2.new(0, 119, 0, 34) Pull.Font = Enum.Font.Highway Pull.FontSize = Enum.FontSize.Size24 Pull.Text = "Pull" Pull.TextSize = 20 Pull.TextWrapped = true CircleArm.Name = "CircleArm" CircleArm.Parent = ScrollingFrameR15 CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CircleArm.Position = UDim2.new(0, 168, 0, 104) CircleArm.Size = UDim2.new(0, 119, 0, 34) CircleArm.Font = Enum.Font.Highway CircleArm.FontSize = Enum.FontSize.Size24 CircleArm.Text = "CircleArm" CircleArm.TextSize = 20 CircleArm.TextWrapped = true Bend.Name = "Bend" Bend.Parent = ScrollingFrameR15 Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Bend.Position = UDim2.new(0, 319, 0, 104) Bend.Size = UDim2.new(0, 119, 0, 34) Bend.Font = Enum.Font.Highway Bend.FontSize = Enum.FontSize.Size24 Bend.Text = "Bend" Bend.TextSize = 20 Bend.TextWrapped = true RotateSlash.Name = "RotateSlash" RotateSlash.Parent = ScrollingFrameR15 RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) RotateSlash.Position = UDim2.new(0, 319, 0, 60) RotateSlash.Size = UDim2.new(0, 119, 0, 34) RotateSlash.Font = Enum.Font.Highway RotateSlash.FontSize = Enum.FontSize.Size24 RotateSlash.Text = "RotateSlash" RotateSlash.TextSize = 20 RotateSlash.TextWrapped = true FlingArms.Name = "FlingArms" FlingArms.Parent = ScrollingFrameR15 FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FlingArms.Position = UDim2.new(0, 168, 0, 60) FlingArms.Size = UDim2.new(0, 119, 0, 34) FlingArms.Font = Enum.Font.Highway FlingArms.FontSize = Enum.FontSize.Size24 FlingArms.Text = "FlingArms" FlingArms.TextSize = 20 FlingArms.TextWrapped = true -- Buttons col = Color3.new(0.886275, 0.776471, 0.368627) loc = Color3.new(1, 0.906471, 0.568627) rcol = Color3.new(0.682353, 0.701961, 0.792157) rloc = Color3.new(0.882353, 0.901961, 0.992157) CloseGUI.MouseButton1Click:connect(function() MainFrame.Visible = false SideFrame.Visible = true SideFrame.Position = MainFrame.Position end) OpenGUI.MouseButton1Click:connect(function() MainFrame.Visible = true SideFrame.Visible = false MainFrame.Position = SideFrame.Position end) if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then ScrollingFrame.Visible = false ScrollingFrameR15.Visible = true CheckR.Text = "Showing R15 Animations" else ScrollingFrame.Visible = true ScrollingFrameR15.Visible = false CheckR.Text = "Showing R6 Animations" end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeadThrowACTIVE = false HeadThrow.MouseButton1Click:connect(function() HeadThrowACTIVE = not HeadThrowACTIVE if HeadThrowACTIVE then HeadThrow.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeadThrowACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeadThrow.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://121572214" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatingHeadACTIVE = false FloatingHead.MouseButton1Click:connect(function() FloatingHeadACTIVE = not FloatingHeadACTIVE if FloatingHeadACTIVE then track:Play(.1, 1, 1) FloatingHead.BackgroundColor3 = loc else track:Stop() FloatingHead.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://182724289" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrouchACTIVE = false Crouch.MouseButton1Click:connect(function() CrouchACTIVE = not CrouchACTIVE if CrouchACTIVE then track:Play(.1, 1, 1) Crouch.BackgroundColor3 = loc else track:Stop() Crouch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://282574440" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorCrawlACTIVE = false FloorCrawl.MouseButton1Click:connect(function() FloorCrawlACTIVE = not FloorCrawlACTIVE if FloorCrawlACTIVE then track:Play(.1, 1, 1) FloorCrawl.BackgroundColor3 = loc else track:Stop() FloorCrawl.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204328711" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DinoWalkACTIVE = false DinoWalk.MouseButton1Click:connect(function() DinoWalkACTIVE = not DinoWalkACTIVE if DinoWalkACTIVE then track:Play(.1, 1, 1) DinoWalk.BackgroundColor3 = loc else track:Stop() DinoWalk.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429681631" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local JumpingJacksACTIVE = false JumpingJacks.MouseButton1Click:connect(function() JumpingJacksACTIVE = not JumpingJacksACTIVE if JumpingJacksACTIVE then track:Play(.1, 1, 1) JumpingJacks.BackgroundColor3 = loc else track:Stop() JumpingJacks.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopHeadACTIVE = false LoopHead.MouseButton1Click:connect(function() LoopHeadACTIVE = not LoopHeadACTIVE if LoopHeadACTIVE then LoopHead.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopHeadACTIVE then track:Play(.5, 1, 1e6) end end end else track:Stop() LoopHead.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeroJumpACTIVE = false HeroJump.MouseButton1Click:connect(function() HeroJumpACTIVE = not HeroJumpACTIVE if HeroJumpACTIVE then HeroJump.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeroJumpACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeroJump.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181526230" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FaintACTIVE = false Faint.MouseButton1Click:connect(function() FaintACTIVE = not FaintACTIVE if FaintACTIVE then track:Play(.1, 1, 1) Faint.BackgroundColor3 = loc else track:Stop() Faint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorFaintACTIVE = false FloorFaint.MouseButton1Click:connect(function() FloorFaintACTIVE = not FloorFaintACTIVE if FloorFaintACTIVE then FloorFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FloorFaintACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() FloorFaint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperFaintACTIVE = false SuperFaint.MouseButton1Click:connect(function() SuperFaintACTIVE = not SuperFaintACTIVE if SuperFaintACTIVE then SuperFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperFaintACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() SuperFaint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LevitateACTIVE = false Levitate.MouseButton1Click:connect(function() LevitateACTIVE = not LevitateACTIVE if LevitateACTIVE then track:Play(.1, 1, 1) Levitate.BackgroundColor3 = loc else track:Stop() Levitate.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://183412246" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DabACTIVE = false Dab.MouseButton1Click:connect(function() DabACTIVE = not DabACTIVE if DabACTIVE then Dab.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if DabACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Dab.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://188632011" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinACTIVE = false Spinner.MouseButton1Click:connect(function() SpinACTIVE = not SpinACTIVE if SpinACTIVE then Spinner.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() Spinner.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://179224234" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSitACTIVE = false FloatSit.MouseButton1Click:connect(function() FloatSitACTIVE = not FloatSitACTIVE if FloatSitACTIVE then track:Play(.1, 1, 1) FloatSit.BackgroundColor3 = loc else track:Stop() FloatSit.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429703734" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MovingDanceACTIVE = false MovingDance.MouseButton1Click:connect(function() MovingDanceACTIVE = not MovingDanceACTIVE if MovingDanceACTIVE then MovingDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MovingDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() MovingDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local WeirdMoveACTIVE = false WeirdMove.MouseButton1Click:connect(function() WeirdMoveACTIVE = not WeirdMoveACTIVE if WeirdMoveACTIVE then track:Play(.1, 1, 1) WeirdMove.BackgroundColor3 = loc else track:Stop() WeirdMove.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CloneIllusionACTIVE = false CloneIllusion.MouseButton1Click:connect(function() CloneIllusionACTIVE = not CloneIllusionACTIVE if CloneIllusionACTIVE then track:Play(.5, 1, 1e7) CloneIllusion.BackgroundColor3 = loc else track:Stop() CloneIllusion.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local GlitchLevitateACTIVE = false GlitchLevitate.MouseButton1Click:connect(function() GlitchLevitateACTIVE = not GlitchLevitateACTIVE if GlitchLevitateACTIVE then track:Play(.5, 1, 1e7) GlitchLevitate.BackgroundColor3 = loc else track:Stop() GlitchLevitate.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429730430" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDanceACTIVE = false SpinDance.MouseButton1Click:connect(function() SpinDanceACTIVE = not SpinDanceACTIVE if SpinDanceACTIVE then SpinDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://45834924" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MoonDanceACTIVE = false MoonDance.MouseButton1Click:connect(function() MoonDanceACTIVE = not MoonDanceACTIVE if MoonDanceACTIVE then MoonDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MoonDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() MoonDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204062532" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullPunchACTIVE = false FullPunch.MouseButton1Click:connect(function() FullPunchACTIVE = not FullPunchACTIVE if FullPunchACTIVE then FullPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullPunchACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullPunch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://186934910" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDance2ACTIVE = false SpinDance2.MouseButton1Click:connect(function() SpinDance2ACTIVE = not SpinDance2ACTIVE if SpinDance2ACTIVE then SpinDance2.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDance2ACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance2.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204292303" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BowDownACTIVE = false BowDown.MouseButton1Click:connect(function() BowDownACTIVE = not BowDownACTIVE if BowDownACTIVE then BowDown.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BowDownACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() BowDown.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSlamACTIVE = false SwordSlam.MouseButton1Click:connect(function() SwordSlamACTIVE = not SwordSlamACTIVE if SwordSlamACTIVE then SwordSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SwordSlamACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SwordSlam.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopSlamACTIVE = false LoopSlam.MouseButton1Click:connect(function() LoopSlamACTIVE = not LoopSlamACTIVE if LoopSlamACTIVE then LoopSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopSlamACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() LoopSlam.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MegaInsaneACTIVE = false MegaInsane.MouseButton1Click:connect(function() MegaInsaneACTIVE = not MegaInsaneACTIVE if MegaInsaneACTIVE then MegaInsane.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MegaInsaneACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() MegaInsane.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://126753849" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperPunchACTIVE = false SuperPunch.MouseButton1Click:connect(function() SuperPunchACTIVE = not SuperPunchACTIVE if SuperPunchACTIVE then SuperPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperPunchACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() SuperPunch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://218504594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullSwingACTIVE = false FullSwing.MouseButton1Click:connect(function() FullSwingACTIVE = not FullSwingACTIVE if FullSwingACTIVE then FullSwing.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullSwingACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullSwing.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://259438880" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmTurbineACTIVE = false ArmTurbine.MouseButton1Click:connect(function() ArmTurbineACTIVE = not ArmTurbineACTIVE if ArmTurbineACTIVE then track:Play(.1, 1, 1e3) ArmTurbine.BackgroundColor3 = loc else track:Stop() ArmTurbine.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://136801964" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BarrelRollACTIVE = false BarrelRoll.MouseButton1Click:connect(function() BarrelRollACTIVE = not BarrelRollACTIVE if BarrelRollACTIVE then BarrelRoll.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BarrelRollACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() BarrelRoll.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://180612465" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ScaredACTIVE = false Scared.MouseButton1Click:connect(function() ScaredACTIVE = not ScaredACTIVE if ScaredACTIVE then Scared.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ScaredACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Scared.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33796059" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneACTIVE = false Insane.MouseButton1Click:connect(function() InsaneACTIVE = not InsaneACTIVE if InsaneACTIVE then track:Play(.1, 1, 1e8) Insane.BackgroundColor3 = loc else track:Stop() Insane.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33169583" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmDetachACTIVE = false ArmDetach.MouseButton1Click:connect(function() ArmDetachACTIVE = not ArmDetachACTIVE if ArmDetachACTIVE then ArmDetach.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ArmDetachACTIVE then track:Play(.1, 1, 1e6) end end end else track:Stop() ArmDetach.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35978879" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSliceACTIVE = false SwordSlice.MouseButton1Click:connect(function() SwordSliceACTIVE = not SwordSliceACTIVE if SwordSliceACTIVE then track:Play(.1, 1, 1) SwordSlice.BackgroundColor3 = loc else track:Stop() SwordSlice.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://27432691" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneArmsACTIVE = false InsaneArms.MouseButton1Click:connect(function() InsaneArmsACTIVE = not InsaneArmsACTIVE if InsaneArmsACTIVE then InsaneArms.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if InsaneArmsACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() InsaneArms.BackgroundColor3 = col end end) -- R15 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://674871189" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrazySlashACTIVE = false CrazySlash.MouseButton1Click:connect(function() CrazySlashACTIVE = not CrazySlashACTIVE if CrazySlashACTIVE then CrazySlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CrazySlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CrazySlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582855105" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local OpenACTIVE = false Open.MouseButton1Click:connect(function() OpenACTIVE = not OpenACTIVE if OpenACTIVE then Open.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if OpenACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Open.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754658275" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local R15SpinnerACTIVE = false R15Spinner.MouseButton1Click:connect(function() R15SpinnerACTIVE = not R15SpinnerACTIVE if R15SpinnerACTIVE then R15Spinner.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if R15SpinnerACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() R15Spinner.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582384156" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmsOutACTIVE = false ArmsOut.MouseButton1Click:connect(function() ArmsOutACTIVE = not ArmsOutACTIVE if ArmsOutACTIVE then ArmsOut.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if ArmsOutACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() ArmsOut.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://717879555" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSlashACTIVE = false FloatSlash.MouseButton1Click:connect(function() FloatSlashACTIVE = not FloatSlashACTIVE if FloatSlashACTIVE then FloatSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FloatSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FloatSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://708553116" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) WeirdZombieACTIVE = false WeirdZombie.MouseButton1Click:connect(function() WeirdZombieACTIVE = not WeirdZombieACTIVE if WeirdZombieACTIVE then WeirdZombie.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if WeirdZombieACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() WeirdZombie.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://746398327" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) DownSlashACTIVE = false DownSlash.MouseButton1Click:connect(function() DownSlashACTIVE = not DownSlashACTIVE if DownSlashACTIVE then DownSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if DownSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() DownSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025795" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) PullACTIVE = false Pull.MouseButton1Click:connect(function() PullACTIVE = not PullACTIVE if PullACTIVE then Pull.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if PullACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Pull.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://698251653" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) CircleArmACTIVE = false CircleArm.MouseButton1Click:connect(function() CircleArmACTIVE = not CircleArmACTIVE if CircleArmACTIVE then CircleArm.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CircleArmACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CircleArm.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://696096087" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) BendACTIVE = false Bend.MouseButton1Click:connect(function() BendACTIVE = not BendACTIVE if BendACTIVE then Bend.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if BendACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Bend.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025570" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) RotateSlashACTIVE = false RotateSlash.MouseButton1Click:connect(function() RotateSlashACTIVE = not RotateSlashACTIVE if RotateSlashACTIVE then RotateSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if RotateSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() RotateSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754656200" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) FlingArmsACTIVE = false FlingArms.MouseButton1Click:connect(function() FlingArmsACTIVE = not FlingArmsACTIVE if FlingArmsACTIVE then FlingArms.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FlingArmsACTIVE then track:Play(.1, 1, 10) end end end else track:Stop() FlingArms.BackgroundColor3 = rcol end end) end) end coroutine.wrap(HMHS_fake_script)() local function RTGL_fake_script() -- MaxFink.LocalScript local script = Instance.new('LocalScript', MaxFink) script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.Frame.Visible = true if script.Parent.Parent.Frame.Visible == true then script.Parent.Visible = false end end) end coroutine.wrap(RTGL_fake_script)()
Write, Run & Share Lua code online using OneCompiler's Lua online compiler for free. It's one of the robust, feature-rich online compilers for Lua language, running the latest Lua version 5.4. Getting started with the OneCompiler's Lua editor is easy and fast. The editor shows sample boilerplate code when you choose language as Lua and start coding.
OneCompiler's Lua online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample Lua program which takes name as input and prints hello message with your name.
name = io.read("*a")
print ("Hello ", name)
Lua is a light weight embeddable scripting language which is built on top of C. It is used in almost all kind of applications like games, web applications, mobile applications, image processing etc. It's a very powerful, fast, easy to learn, open-source scripting language.
-- global variables
a = 10
-- local variables
local x = 30
Value Type | Description |
---|---|
number | Represents numbers |
string | Represents text |
nil | Differentiates values whether it has data or not |
boolean | Value can be either true or false |
function | Represents a sub-routine |
userdata | Represents arbitary C data |
thread | Represents independent threads of execution. |
table | Can hold any value except nil |
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition)
do
--code
end
Repeat-Until is also used to iterate a set of statements based on a condition. It is very similar to Do-While, it is mostly used when you need to execute the statements atleast once.
repeat
--code
until( condition )
For loop is used to iterate a set of statements based on a condition.
for init,max/min value, increment
do
--code
end
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increase re-usuability and modularity.
optional_function_scope function function_name( argument1, argument2, argument3........, argumentn)
--code
return params with comma seperated
end