-- Gui to Lua
-- Version: 3.2

-- Instances:

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local noclip = Instance.new("TextButton")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local close = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local Frame_2 = Instance.new("Frame")
local TextButton_5 = Instance.new("TextButton")
local MaxFink = Instance.new("TextButton")

--Properties:

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.182795703, 0, 0.49140048, 0)
Frame.Size = UDim2.new(0, 492, 0, 331)

noclip.Name = "noclip"
noclip.Parent = Frame
noclip.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
noclip.BackgroundTransparency = 1.000
noclip.Position = UDim2.new(-0.0487804897, 0, 0.360601157, 0)
noclip.Size = UDim2.new(0, 200, 0, 50)
noclip.Font = Enum.Font.SourceSansBold
noclip.Text = "Noclip"
noclip.TextColor3 = Color3.fromRGB(255, 255, 255)
noclip.TextScaled = true
noclip.TextSize = 14.000
noclip.TextWrapped = true

TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BackgroundTransparency = 1.000
TextButton.Position = UDim2.new(0.222616717, 0, 0.357580006, 0)
TextButton.Size = UDim2.new(0, 200, 0, 50)
TextButton.Font = Enum.Font.SourceSansBold
TextButton.Text = "Fly"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true

TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.BackgroundTransparency = 1.000
TextButton_2.Position = UDim2.new(0.109660573, 0, 0.817948699, 0)
TextButton_2.Size = UDim2.new(0, 116, 0, 50)
TextButton_2.Font = Enum.Font.SourceSansBold
TextButton_2.Text = "Chat spam"
TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.TextScaled = true
TextButton_2.TextSize = 14.000
TextButton_2.TextWrapped = true

TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3.BackgroundTransparency = 1.000
TextButton_3.Position = UDim2.new(-0.0629922152, 0, 0.512898028, 0)
TextButton_3.Size = UDim2.new(0, 200, 0, 50)
TextButton_3.Font = Enum.Font.SourceSansBold
TextButton_3.Text = "Sonic"
TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3.TextScaled = true
TextButton_3.TextSize = 14.000
TextButton_3.TextWrapped = true

TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4.BackgroundTransparency = 1.000
TextButton_4.Position = UDim2.new(0.877284586, 0, 0.894871771, 0)
TextButton_4.Size = UDim2.new(0, 39, 0, 33)
TextButton_4.Font = Enum.Font.TitilliumWeb
TextButton_4.Text = "crash game"
TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4.TextScaled = true
TextButton_4.TextSize = 14.000
TextButton_4.TextWrapped = true

close.Name = "close"
close.Parent = Frame
close.BackgroundColor3 = Color3.fromRGB(125, 0, 0)
close.BorderSizePixel = 0
close.Position = UDim2.new(0.912665248, 0, 0, 0)
close.Size = UDim2.new(0, 42, 0, 36)
close.Font = Enum.Font.GothamBlack
close.Text = "X"
close.TextColor3 = Color3.fromRGB(0, 0, 0)
close.TextScaled = true
close.TextSize = 14.000
close.TextWrapped = true

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Position = UDim2.new(0.0249527693, 0, 0.0263769478, 0)
TextLabel.Size = UDim2.new(0, 367, 0, 110)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.Text = "BLEEDHUB"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true

Frame_2.Parent = TextLabel
Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_2.Position = UDim2.new(0, 0, 0.727272689, 0)
Frame_2.Size = UDim2.new(0, 359, 0, 3)

TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_5.BackgroundTransparency = 1.000
TextButton_5.Position = UDim2.new(0.282918274, 0, 0.512897968, 0)
TextButton_5.Size = UDim2.new(0, 113, 0, 50)
TextButton_5.Font = Enum.Font.SourceSansBold
TextButton_5.Text = "Animations"
TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_5.TextScaled = true
TextButton_5.TextSize = 14.000
TextButton_5.TextWrapped = true

MaxFink.Name = "MaxFink"
MaxFink.Parent = ScreenGui
MaxFink.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MaxFink.BorderSizePixel = 0
MaxFink.Position = UDim2.new(0.0107526882, 0, 0.56142509, 0)
MaxFink.Size = UDim2.new(0, 74, 0, 42)
MaxFink.Visible = false
MaxFink.Font = Enum.Font.SourceSansSemibold
MaxFink.Text = "Open"
MaxFink.TextColor3 = Color3.fromRGB(255, 255, 255)
MaxFink.TextScaled = true
MaxFink.TextSize = 14.000
MaxFink.TextWrapped = true

-- Scripts:

local function HOFAS_fake_script() -- noclip.LocalScript 
	local script = Instance.new('LocalScript', noclip)

	script.Parent.MouseButton1Down:connect(function()
		print("[bleedhub] noclip loaded, press E to toggle it.")
		noclip = false
		game:GetService('RunService').Stepped:connect(function()
			if noclip then
				game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
			end
		end)
		plr = game.Players.LocalPlayer
		mouse = plr:GetMouse()
		mouse.KeyDown:connect(function(key)
	
			if key == "e" then
				noclip = not noclip
				game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
			end
		end)
	end)
	
end
coroutine.wrap(HOFAS_fake_script)()
local function VOQPFRU_fake_script() -- TextButton.LocalScript 
	local script = Instance.new('LocalScript', TextButton)

	script.Parent.MouseButton1Down:connect(function()
		print("[bleedhub] fly loaded, press X to toggle it.")
		repeat wait()
		until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("UpperTorso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
		local mouse = game.Players.LocalPlayer:GetMouse()
		repeat wait() until mouse
		local plr = game.Players.LocalPlayer
		local UpperTorso = plr.Character.UpperTorso
		local flying = true
		local deb = true
		local ctrl = {f = 0, b = 0, l = 0, r = 0}
		local lastctrl = {f = 0, b = 0, l = 0, r = 0}
		local maxspeed = 50
		local speed = 0
	
		function Fly()
			local bg = Instance.new("BodyGyro", UpperTorso)
			bg.P = 9e4
			bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
			bg.cframe = UpperTorso.CFrame
			local bv = Instance.new("BodyVelocity", UpperTorso)
			bv.velocity = Vector3.new(0,0.1,0)
			bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
			repeat wait()
				plr.Character.Humanoid.PlatformStand = true
				if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
					speed = speed+.5+(speed/maxspeed)
					if speed > maxspeed then
						speed = maxspeed
					end
				elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
					speed = speed-1
					if speed < 0 then
						speed = 0
					end
				end
				if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
					bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
					lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
				elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
					bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
				else
					bv.velocity = Vector3.new(0,0.1,0)
				end
				bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
			until not flying
			ctrl = {f = 0, b = 0, l = 0, r = 0}
			lastctrl = {f = 0, b = 0, l = 0, r = 0}
			speed = 0
			bg:Destroy()
			bv:Destroy()
			plr.Character.Humanoid.PlatformStand = false
		end
		mouse.KeyDown:connect(function(key)
			if key:lower() == "x" then
				if flying then flying = false
				else
					flying = true
					Fly()
				end
			elseif key:lower() == "w" then
				ctrl.f = 1
			elseif key:lower() == "s" then
				ctrl.b = -1
			elseif key:lower() == "a" then
				ctrl.l = -1
			elseif key:lower() == "d" then
				ctrl.r = 1
			end
		end)
		mouse.KeyUp:connect(function(key)
			if key:lower() == "w" then
				ctrl.f = 0
			elseif key:lower() == "s" then
				ctrl.b = 0
			elseif key:lower() == "a" then
				ctrl.l = 0
			elseif key:lower() == "d" then
				ctrl.r = 0
			end
		end)
		Fly()
	end)
	
end
coroutine.wrap(VOQPFRU_fake_script)()
local function YCTO_fake_script() -- TextButton_2.LocalScript 
	local script = Instance.new('LocalScript', TextButton_2)

	script.Parent.MouseButton1Down:Connect(function()	
		while true do wait(0) 
	
			local A_1 = "bleedhub beste" local A_2 = "All" 
			local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2) end
	end)
	
end
coroutine.wrap(YCTO_fake_script)()
local function UZJE_fake_script() -- TextButton_3.LocalScript 
	local script = Instance.new('LocalScript', TextButton_3)

	script.Parent.MouseButton1Down:Connect(function()
		print("[bleedhub] speed c to toggle")
	local defaultSpeed = 16
	local speed = 100
	
	
	_G.niggazoom = true
	
	local niggazoom = false
	
	game:GetService("UserInputService").InputBegan:connect(function(inputkey)
		if inputkey.KeyCode == Enum.KeyCode.C then
			if niggazoom == false then
	
				game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speed
				niggazoom = true
			else
	
				game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = defaultSpeed
				niggazoom = false
			end
	
	
			end
		end)
		end)
end
coroutine.wrap(UZJE_fake_script)()
local function EPAISO_fake_script() -- TextButton_4.LocalScript 
	local script = Instance.new('LocalScript', TextButton_4)

	script.Parent.MouseButton1Down:Connect(function()
	while true do
		print("congrats")
		end
	end)
	  
end
coroutine.wrap(EPAISO_fake_script)()
local function WLXSCAR_fake_script() -- Frame.Dragify 
	local script = Instance.new('LocalScript', Frame)

	local UIS = game:GetService("UserInputService")
	function dragify(Frame)
	    dragToggle = nil
	    local dragSpeed = 0
	    dragInput = nil
	    dragStart = nil
	    local dragPos = nil
	    function updateInput(input)
	        local Delta = input.Position - dragStart
	        local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
	        game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play()
	    end
	    Frame.InputBegan:Connect(function(input)
	        if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
	            dragToggle = true
	            dragStart = input.Position
	            startPos = Frame.Position
	            input.Changed:Connect(function()
	                if input.UserInputState == Enum.UserInputState.End then
	                    dragToggle = false
	                end
	            end)
	        end
	    end)
	    Frame.InputChanged:Connect(function(input)
	        if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
	            dragInput = input
	        end
	    end)
	    game:GetService("UserInputService").InputChanged:Connect(function(input)
	        if input == dragInput and dragToggle then
	            updateInput(input)
	        end
	    end)
	end
	
	dragify(script.Parent)
end
coroutine.wrap(WLXSCAR_fake_script)()
local function PHHDKJ_fake_script() -- close.LocalScript 
	local script = Instance.new('LocalScript', close)

	script.Parent.MouseButton1Down:Connect(function()
		script.Parent.Parent.Visible = false
		script.Parent.Parent.Parent.MaxFink.Visible = true
	end)
end
coroutine.wrap(PHHDKJ_fake_script)()
local function HMHS_fake_script() -- TextButton_5.LocalScript 
	local script = Instance.new('LocalScript', TextButton_5)

	script.Parent.MouseButton1Down:Connect(function()
		print("[finkus hub] animation gui loaded credits to illremember for making it and not allowing me to use it in this")
	
		local Energize = Instance.new("ScreenGui") -- The actual GUI
		local SideFrame = Instance.new("Frame") -- Visible when GUI is closed
		local OpenGUI = Instance.new("TextButton") -- Part of SideFrame
		local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame
		local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame
		local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame
		local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there
		local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations
		local CheckR = Instance.new("TextLabel") -- Check if R15 or R6
		local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations
	
		local CrazySlash = Instance.new("TextButton")--COMPLETE
		local Open = Instance.new("TextButton")--COMPLETE
		local R15Spinner = Instance.new("TextButton")--COMPLETE
		local ArmsOut = Instance.new("TextButton")--COMPLETE
		local FloatSlash = Instance.new("TextButton")--COMPLETE
		local WeirdZombie = Instance.new("TextButton")--COMPLETE
		local DownSlash = Instance.new("TextButton")--COMPLETE
		local Pull = Instance.new("TextButton")--COMPLETE
		local CircleArm = Instance.new("TextButton")--COMPLETE
		local Bend = Instance.new("TextButton")--COMPLETE
		local RotateSlash = Instance.new("TextButton")--COMPLETE
		local FlingArms = Instance.new("TextButton")--COMPLETE
	
		local FullSwing = Instance.new("TextButton")--COMPLETE
		local GlitchLevitate = Instance.new("TextButton")--COMPLETE
		local MoonDance = Instance.new("TextButton")--COMPLETE
		local FullPunch = Instance.new("TextButton")--COMPLETE
		local Crouch = Instance.new("TextButton")--COMPLETE
		local SpinDance = Instance.new("TextButton")--COMPLETE
		local FloorFaint = Instance.new("TextButton")--COMPLETE
		local JumpingJacks = Instance.new("TextButton")--COMPLETE
		local Spinner = Instance.new("TextButton")--COMPLETE
		local MegaInsane = Instance.new("TextButton")--COMPLETE
		local ArmDetach = Instance.new("TextButton")--COMPLETE
		local WeirdMove = Instance.new("TextButton")--COMPLETE
		local Faint = Instance.new("TextButton")--COMPLETE
		local CloneIllusion = Instance.new("TextButton")--COMPLETE
		local Levitate = Instance.new("TextButton")--COMPLETE
		local DinoWalk = Instance.new("TextButton")--COMPLETE
		local FloorCrawl = Instance.new("TextButton")--COMPLETE
		local SwordSlam = Instance.new("TextButton")--COMPLETE
		local LoopHead = Instance.new("TextButton")--COMPLETE
		local HeroJump = Instance.new("TextButton")--COMPLETE
		local Insane = Instance.new("TextButton")--COMPLETE
		local FloatingHead = Instance.new("TextButton")--COMPLETE
		local HeadThrow = Instance.new("TextButton")--COMPLETE
		local MovingDance = Instance.new("TextButton")--COMPLETE
		local SuperPunch = Instance.new("TextButton")--COMPLETE
		local ArmTurbine = Instance.new("TextButton")--COMPLETE
		local Dab = Instance.new("TextButton")--COMPLETE
		local FloatSit = Instance.new("TextButton")--COMPLETE
		local SuperFaint = Instance.new("TextButton")--COMPLETE
		local BarrelRoll = Instance.new("TextButton")--COMPLETE
		local Scared = Instance.new("TextButton")--COMPLETE
		local InsaneArms = Instance.new("TextButton")--COMPLETE
		local SwordSlice = Instance.new("TextButton")--COMPLETE
		local SpinDance2 = Instance.new("TextButton")--COMPLETE
		local BowDown = Instance.new("TextButton")--COMPLETE
		local LoopSlam = Instance.new("TextButton")--COMPLETE
		local GuiTopFrame = Instance.new("Frame")
		local CloseGUI = Instance.new("TextButton")
		local Title = Instance.new("TextLabel")
	
	
		Energize.Name = "Energize"
		Energize.Parent = game.Players.LocalPlayer.PlayerGui
	
		SideFrame.Name = "SideFrame"
		SideFrame.Parent = Energize
		SideFrame.Active = true
		SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
		SideFrame.Draggable = true
		SideFrame.Position = UDim2.new(0, 376, 0, 125)
		SideFrame.Size = UDim2.new(0, 460, 0, 32)
		SideFrame.Visible = false
	
		OpenGUI.Name = "OpenGUI"
		OpenGUI.Parent = SideFrame
		OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1)
		OpenGUI.BackgroundTransparency = 1
		OpenGUI.Position = UDim2.new(0, 426, 0, 0)
		OpenGUI.Size = UDim2.new(0, 34, 0, 32)
		OpenGUI.Font = Enum.Font.SourceSans
		OpenGUI.FontSize = Enum.FontSize.Size48
		OpenGUI.Text = "X"
		OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0)
		OpenGUI.TextSize = 40
		OpenGUI.TextWrapped = true
	
		SideFrameTitle.Name = "SideFrameTitle"
		SideFrameTitle.Parent = SideFrame
		SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1)
		SideFrameTitle.BackgroundTransparency = 1
		SideFrameTitle.Position = UDim2.new(0, 170, 0, 0)
		SideFrameTitle.Size = UDim2.new(0, 119, 0, 31)
		SideFrameTitle.Font = Enum.Font.Arial
		SideFrameTitle.FontSize = Enum.FontSize.Size24
		SideFrameTitle.Text = "Energize"
		SideFrameTitle.TextSize = 21
		SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882)
		SideFrameTitle.TextStrokeTransparency = 0.69999998807907
	
		MainFrame.Name = "MainFrame"
		MainFrame.Parent = Energize
		MainFrame.Active = true
		MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
		MainFrame.BackgroundTransparency = 1
		MainFrame.Draggable = true
		MainFrame.Position = UDim2.new(0, 376, 0, 125)
		MainFrame.Size = UDim2.new(0, 444, 0, 280)
	
		GuiBottomFrame.Name = "Gui BottomFrame"
		GuiBottomFrame.Parent = MainFrame
		GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
		GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
		GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247)
		GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32)
	
		Credits.Name = "Credits"
		Credits.Parent = GuiBottomFrame
		Credits.BackgroundColor3 = Color3.new(1, 1, 1)
		Credits.BackgroundTransparency = 1
		Credits.Size = UDim2.new(0, 460, 0, 32)
		Credits.FontSize = Enum.FontSize.Size14
		Credits.Text = "By illremember FE Animations Gui"
		Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608)
		Credits.TextSize = 14
		Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726)
		Credits.TextStrokeTransparency = 0.69999998807907
		Credits.TextWrapped = true
	
		ScrollingFrame.Parent = MainFrame
		ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
		ScrollingFrame.Position = UDim2.new(0, 0, 0, 32)
		ScrollingFrame.Size = UDim2.new(0, 460, 0, 215)
		ScrollingFrame.ScrollBarThickness = 13
	
		FullSwing.Name = "FullSwing"
		FullSwing.Parent = ScrollingFrame
		FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		FullSwing.Position = UDim2.new(0, 17, 0, 322)
		FullSwing.Size = UDim2.new(0, 119, 0, 34)
		FullSwing.Font = Enum.Font.Highway
		FullSwing.FontSize = Enum.FontSize.Size24
		FullSwing.Text = "Full Swing"
		FullSwing.TextSize = 20
		FullSwing.TextWrapped = true
	
		GlitchLevitate.Name = "GlitchLevitate"
		GlitchLevitate.Parent = ScrollingFrame
		GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		GlitchLevitate.Position = UDim2.new(0, 319, 0, 322)
		GlitchLevitate.Size = UDim2.new(0, 119, 0, 34)
		GlitchLevitate.Font = Enum.Font.Highway
		GlitchLevitate.FontSize = Enum.FontSize.Size24
		GlitchLevitate.Text = "Glitch Levitate"
		GlitchLevitate.TextSize = 20
		GlitchLevitate.TextWrapped = true
	
		MoonDance.Name = "MoonDance"
		MoonDance.Parent = ScrollingFrame
		MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		MoonDance.Position = UDim2.new(0, 319, 0, 280)
		MoonDance.Size = UDim2.new(0, 119, 0, 34)
		MoonDance.Font = Enum.Font.Highway
		MoonDance.FontSize = Enum.FontSize.Size24
		MoonDance.Text = "Moon Dance"
		MoonDance.TextSize = 20
		MoonDance.TextWrapped = true
	
		FullPunch.Name = "FullPunch"
		FullPunch.Parent = ScrollingFrame
		FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		FullPunch.Position = UDim2.new(0, 17, 0, 280)
		FullPunch.Size = UDim2.new(0, 119, 0, 34)
		FullPunch.Font = Enum.Font.Highway
		FullPunch.FontSize = Enum.FontSize.Size24
		FullPunch.Text = "Full Punch"
		FullPunch.TextSize = 20
		FullPunch.TextWrapped = true
	
		Crouch.Name = "Crouch"
		Crouch.Parent = ScrollingFrame
		Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Crouch.Position = UDim2.new(0, 168, 0, 280)
		Crouch.Size = UDim2.new(0, 119, 0, 34)
		Crouch.Font = Enum.Font.Highway
		Crouch.FontSize = Enum.FontSize.Size24
		Crouch.Text = "Crouch"
		Crouch.TextSize = 20
		Crouch.TextWrapped = true
	
		SpinDance.Name = "SpinDance"
		SpinDance.Parent = ScrollingFrame
		SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		SpinDance.Position = UDim2.new(0, 168, 0, 236)
		SpinDance.Size = UDim2.new(0, 119, 0, 34)
		SpinDance.Font = Enum.Font.Highway
		SpinDance.FontSize = Enum.FontSize.Size24
		SpinDance.Text = "Spin Dance"
		SpinDance.TextSize = 20
		SpinDance.TextWrapped = true
	
		FloorFaint.Name = "FloorFaint"
		FloorFaint.Parent = ScrollingFrame
		FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		FloorFaint.Position = UDim2.new(0, 17, 0, 236)
		FloorFaint.Size = UDim2.new(0, 119, 0, 34)
		FloorFaint.Font = Enum.Font.Highway
		FloorFaint.FontSize = Enum.FontSize.Size24
		FloorFaint.Text = "Floor Faint"
		FloorFaint.TextSize = 20
		FloorFaint.TextWrapped = true
	
		JumpingJacks.Name = "JumpingJacks"
		JumpingJacks.Parent = ScrollingFrame
		JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		JumpingJacks.Position = UDim2.new(0, 319, 0, 236)
		JumpingJacks.Size = UDim2.new(0, 119, 0, 34)
		JumpingJacks.Font = Enum.Font.Highway
		JumpingJacks.FontSize = Enum.FontSize.Size24
		JumpingJacks.Text = "Jumping Jacks"
		JumpingJacks.TextSize = 20
		JumpingJacks.TextWrapped = true
	
		Spinner.Name = "Spinner"
		Spinner.Parent = ScrollingFrame
		Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Spinner.Position = UDim2.new(0, 17, 0, 192)
		Spinner.Size = UDim2.new(0, 119, 0, 34)
		Spinner.Font = Enum.Font.Highway
		Spinner.FontSize = Enum.FontSize.Size24
		Spinner.Text = "Spinner"
		Spinner.TextSize = 20
		Spinner.TextWrapped = true
	
		MegaInsane.Name = "MegaInsane"
		MegaInsane.Parent = ScrollingFrame
		MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		MegaInsane.Position = UDim2.new(0, 168, 0, 192)
		MegaInsane.Size = UDim2.new(0, 119, 0, 34)
		MegaInsane.Font = Enum.Font.Highway
		MegaInsane.FontSize = Enum.FontSize.Size24
		MegaInsane.Text = "Mega Insane"
		MegaInsane.TextSize = 20
		MegaInsane.TextWrapped = true
	
		ArmDetach.Name = "ArmDetach"
		ArmDetach.Parent = ScrollingFrame
		ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		ArmDetach.Position = UDim2.new(0, 319, 0, 192)
		ArmDetach.Size = UDim2.new(0, 119, 0, 34)
		ArmDetach.Font = Enum.Font.Highway
		ArmDetach.FontSize = Enum.FontSize.Size24
		ArmDetach.Text = "Arm Detach"
		ArmDetach.TextSize = 20
		ArmDetach.TextWrapped = true
	
		WeirdMove.Name = "WeirdMove"
		WeirdMove.Parent = ScrollingFrame
		WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		WeirdMove.Position = UDim2.new(0, 168, 0, 148)
		WeirdMove.Size = UDim2.new(0, 119, 0, 34)
		WeirdMove.Font = Enum.Font.Highway
		WeirdMove.FontSize = Enum.FontSize.Size24
		WeirdMove.Text = "Weird Move"
		WeirdMove.TextSize = 20
		WeirdMove.TextWrapped = true
	
		Faint.Name = "Faint"
		Faint.Parent = ScrollingFrame
		Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Faint.Position = UDim2.new(0, 17, 0, 148)
		Faint.Size = UDim2.new(0, 119, 0, 34)
		Faint.Font = Enum.Font.Highway
		Faint.FontSize = Enum.FontSize.Size24
		Faint.Text = "Faint"
		Faint.TextSize = 20
		Faint.TextWrapped = true
	
		CloneIllusion.Name = "CloneIllusion"
		CloneIllusion.Parent = ScrollingFrame
		CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		CloneIllusion.Position = UDim2.new(0, 319, 0, 148)
		CloneIllusion.Size = UDim2.new(0, 119, 0, 34)
		CloneIllusion.Font = Enum.Font.Highway
		CloneIllusion.FontSize = Enum.FontSize.Size24
		CloneIllusion.Text = "Clone Illusion"
		CloneIllusion.TextSize = 20
		CloneIllusion.TextWrapped = true
	
		Levitate.Name = "Levitate"
		Levitate.Parent = ScrollingFrame
		Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Levitate.Position = UDim2.new(0, 17, 0, 104)
		Levitate.Size = UDim2.new(0, 119, 0, 34)
		Levitate.Font = Enum.Font.Highway
		Levitate.FontSize = Enum.FontSize.Size24
		Levitate.Text = "Levitate"
		Levitate.TextSize = 20
		Levitate.TextWrapped = true
	
		DinoWalk.Name = "DinoWalk"
		DinoWalk.Parent = ScrollingFrame
		DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		DinoWalk.Position = UDim2.new(0, 168, 0, 104)
		DinoWalk.Size = UDim2.new(0, 119, 0, 34)
		DinoWalk.Font = Enum.Font.Highway
		DinoWalk.FontSize = Enum.FontSize.Size24
		DinoWalk.Text = "Dino Walk"
		DinoWalk.TextSize = 20
		DinoWalk.TextWrapped = true
	
		FloorCrawl.Name = "FloorCrawl"
		FloorCrawl.Parent = ScrollingFrame
		FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		FloorCrawl.Position = UDim2.new(0, 319, 0, 104)
		FloorCrawl.Size = UDim2.new(0, 119, 0, 34)
		FloorCrawl.Font = Enum.Font.Highway
		FloorCrawl.FontSize = Enum.FontSize.Size24
		FloorCrawl.Text = "Floor Crawl"
		FloorCrawl.TextSize = 20
		FloorCrawl.TextWrapped = true
	
		SwordSlam.Name = "SwordSlam"
		SwordSlam.Parent = ScrollingFrame
		SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		SwordSlam.Position = UDim2.new(0, 319, 0, 60)
		SwordSlam.Size = UDim2.new(0, 119, 0, 34)
		SwordSlam.Font = Enum.Font.Highway
		SwordSlam.FontSize = Enum.FontSize.Size24
		SwordSlam.Text = "Sword Slam"
		SwordSlam.TextSize = 20
		SwordSlam.TextWrapped = true
	
		LoopHead.Name = "LoopHead"
		LoopHead.Parent = ScrollingFrame
		LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		LoopHead.Position = UDim2.new(0, 168, 0, 60)
		LoopHead.Size = UDim2.new(0, 119, 0, 34)
		LoopHead.Font = Enum.Font.Highway
		LoopHead.FontSize = Enum.FontSize.Size24
		LoopHead.Text = "Loop Head"
		LoopHead.TextSize = 20
		LoopHead.TextWrapped = true
	
		HeroJump.Name = "HeroJump"
		HeroJump.Parent = ScrollingFrame
		HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		HeroJump.Position = UDim2.new(0, 17, 0, 60)
		HeroJump.Size = UDim2.new(0, 119, 0, 34)
		HeroJump.Font = Enum.Font.Highway
		HeroJump.FontSize = Enum.FontSize.Size24
		HeroJump.Text = "Hero Jump"
		HeroJump.TextSize = 20
		HeroJump.TextWrapped = true
	
		Insane.Name = "Insane"
		Insane.Parent = ScrollingFrame
		Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Insane.Position = UDim2.new(0, 319, 0, 16)
		Insane.Size = UDim2.new(0, 119, 0, 34)
		Insane.Font = Enum.Font.Highway
		Insane.FontSize = Enum.FontSize.Size24
		Insane.Text = "Insane"
		Insane.TextSize = 20
		Insane.TextWrapped = true
	
		FloatingHead.Name = "FloatingHead"
		FloatingHead.Parent = ScrollingFrame
		FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		FloatingHead.Position = UDim2.new(0, 168, 0, 16)
		FloatingHead.Size = UDim2.new(0, 119, 0, 34)
		FloatingHead.Font = Enum.Font.Highway
		FloatingHead.FontSize = Enum.FontSize.Size24
		FloatingHead.Text = "Floating Head"
		FloatingHead.TextSize = 20
		FloatingHead.TextWrapped = true
	
		HeadThrow.Name = "HeadThrow"
		HeadThrow.Parent = ScrollingFrame
		HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		HeadThrow.Position = UDim2.new(0, 17, 0, 16)
		HeadThrow.Size = UDim2.new(0, 119, 0, 34)
		HeadThrow.Font = Enum.Font.Highway
		HeadThrow.FontSize = Enum.FontSize.Size24
		HeadThrow.Text = "Head Throw"
		HeadThrow.TextSize = 20
		HeadThrow.TextWrapped = true
	
		MovingDance.Name = "MovingDance"
		MovingDance.Parent = ScrollingFrame
		MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		MovingDance.Position = UDim2.new(0, 168, 0, 324)
		MovingDance.Size = UDim2.new(0, 119, 0, 34)
		MovingDance.Font = Enum.Font.Highway
		MovingDance.FontSize = Enum.FontSize.Size24
		MovingDance.Text = "Moving Dance"
		MovingDance.TextSize = 20
		MovingDance.TextWrapped = true
	
		SuperPunch.Name = "SuperPunch"
		SuperPunch.Parent = ScrollingFrame
		SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		SuperPunch.Position = UDim2.new(0, 168, 0, 366)
		SuperPunch.Size = UDim2.new(0, 119, 0, 34)
		SuperPunch.Font = Enum.Font.Highway
		SuperPunch.FontSize = Enum.FontSize.Size24
		SuperPunch.Text = "Super Punch"
		SuperPunch.TextSize = 20
		SuperPunch.TextWrapped = true
	
		ArmTurbine.Name = "ArmTurbine"
		ArmTurbine.Parent = ScrollingFrame
		ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		ArmTurbine.Position = UDim2.new(0, 319, 0, 366)
		ArmTurbine.Size = UDim2.new(0, 119, 0, 34)
		ArmTurbine.Font = Enum.Font.Highway
		ArmTurbine.FontSize = Enum.FontSize.Size24
		ArmTurbine.Text = "Arm Turbine"
		ArmTurbine.TextSize = 20
		ArmTurbine.TextWrapped = true
	
		Dab.Name = "Dab"
		Dab.Parent = ScrollingFrame
		Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Dab.Position = UDim2.new(0, 17, 0, 366)
		Dab.Size = UDim2.new(0, 119, 0, 34)
		Dab.Font = Enum.Font.Highway
		Dab.FontSize = Enum.FontSize.Size24
		Dab.Text = "Dab"
		Dab.TextSize = 20
		Dab.TextWrapped = true
	
		FloatSit.Name = "FloatSit"
		FloatSit.Parent = ScrollingFrame
		FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		FloatSit.Position = UDim2.new(0, 168, 0, 410)
		FloatSit.Size = UDim2.new(0, 119, 0, 34)
		FloatSit.Font = Enum.Font.Highway
		FloatSit.FontSize = Enum.FontSize.Size24
		FloatSit.Text = "Float Sit"
		FloatSit.TextSize = 20
		FloatSit.TextWrapped = true
	
		SuperFaint.Name = "SuperFaint"
		SuperFaint.Parent = ScrollingFrame
		SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		SuperFaint.Position = UDim2.new(0, 17, 0, 498)
		SuperFaint.Size = UDim2.new(0, 119, 0, 34)
		SuperFaint.Font = Enum.Font.Highway
		SuperFaint.FontSize = Enum.FontSize.Size24
		SuperFaint.Text = "Super Faint"
		SuperFaint.TextSize = 20
		SuperFaint.TextWrapped = true
	
		BarrelRoll.Name = "BarrelRoll"
		BarrelRoll.Parent = ScrollingFrame
		BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		BarrelRoll.Position = UDim2.new(0, 319, 0, 410)
		BarrelRoll.Size = UDim2.new(0, 119, 0, 34)
		BarrelRoll.Font = Enum.Font.Highway
		BarrelRoll.FontSize = Enum.FontSize.Size24
		BarrelRoll.Text = "Barrel Roll"
		BarrelRoll.TextSize = 20
		BarrelRoll.TextWrapped = true
	
		Scared.Name = "Scared"
		Scared.Parent = ScrollingFrame
		Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Scared.Position = UDim2.new(0, 319, 0, 454)
		Scared.Size = UDim2.new(0, 119, 0, 34)
		Scared.Font = Enum.Font.Highway
		Scared.FontSize = Enum.FontSize.Size24
		Scared.Text = "Scared"
		Scared.TextSize = 20
		Scared.TextWrapped = true
	
		InsaneArms.Name = "InsaneArms"
		InsaneArms.Parent = ScrollingFrame
		InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		InsaneArms.Position = UDim2.new(0, 17, 0, 454)
		InsaneArms.Size = UDim2.new(0, 119, 0, 34)
		InsaneArms.Font = Enum.Font.Highway
		InsaneArms.FontSize = Enum.FontSize.Size24
		InsaneArms.Text = "Insane Arms"
		InsaneArms.TextSize = 20
		InsaneArms.TextWrapped = true
	
		SwordSlice.Name = "SwordSlice"
		SwordSlice.Parent = ScrollingFrame
		SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		SwordSlice.Position = UDim2.new(0, 168, 0, 454)
		SwordSlice.Size = UDim2.new(0, 119, 0, 34)
		SwordSlice.Font = Enum.Font.Highway
		SwordSlice.FontSize = Enum.FontSize.Size24
		SwordSlice.Text = "Sword Slice"
		SwordSlice.TextSize = 20
		SwordSlice.TextWrapped = true
	
		SpinDance2.Name = "SpinDance2"
		SpinDance2.Parent = ScrollingFrame
		SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		SpinDance2.Position = UDim2.new(0, 168, 0, 498)
		SpinDance2.Size = UDim2.new(0, 119, 0, 34)
		SpinDance2.Font = Enum.Font.Highway
		SpinDance2.FontSize = Enum.FontSize.Size24
		SpinDance2.Text = "Spin Dance 2"
		SpinDance2.TextSize = 20
		SpinDance2.TextWrapped = true
	
		BowDown.Name = "BowDown"
		BowDown.Parent = ScrollingFrame
		BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		BowDown.Position = UDim2.new(0, 319, 0, 498)
		BowDown.Size = UDim2.new(0, 119, 0, 34)
		BowDown.Font = Enum.Font.Highway
		BowDown.FontSize = Enum.FontSize.Size24
		BowDown.Text = "Bow Down"
		BowDown.TextSize = 20
		BowDown.TextWrapped = true
	
		LoopSlam.Name = "LoopSlam"
		LoopSlam.Parent = ScrollingFrame
		LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
		LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		LoopSlam.Position = UDim2.new(0, 17, 0, 410)
		LoopSlam.Size = UDim2.new(0, 119, 0, 34)
		LoopSlam.Font = Enum.Font.Highway
		LoopSlam.FontSize = Enum.FontSize.Size24
		LoopSlam.Text = "Loop Slam"
		LoopSlam.TextSize = 20
		LoopSlam.TextWrapped = true
	
		GuiTopFrame.Name = "Gui TopFrame"
		GuiTopFrame.Parent = MainFrame
		GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
		GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
		GuiTopFrame.Size = UDim2.new(0, 460, 0, 32)
	
		CloseGUI.Name = "CloseGUI"
		CloseGUI.Parent = GuiTopFrame
		CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1)
		CloseGUI.BackgroundTransparency = 1
		CloseGUI.Position = UDim2.new(0, 426, 0, 0)
		CloseGUI.Size = UDim2.new(0, 34, 0, 32)
		CloseGUI.Font = Enum.Font.SourceSans
		CloseGUI.FontSize = Enum.FontSize.Size48
		CloseGUI.Text = "X"
		CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0)
		CloseGUI.TextSize = 40
		CloseGUI.TextWrapped = true
	
		Title.Name = "Title"
		Title.Parent = GuiTopFrame
		Title.BackgroundColor3 = Color3.new(1, 1, 1)
		Title.BackgroundTransparency = 1
		Title.Size = UDim2.new(0, 460, 0, 32)
		Title.FontSize = Enum.FontSize.Size14
		Title.Text = "Energize"
		Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706)
		Title.TextSize = 14
		Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1)
		Title.TextStrokeTransparency = 0.69999998807907
		Title.TextWrapped = true
	
		CheckR.Name = "CheckR"
		CheckR.Parent = GuiTopFrame
		CheckR.BackgroundColor3 = Color3.new(1, 1, 1)
		CheckR.BackgroundTransparency = 1
		CheckR.Size = UDim2.new(0, 171, 0, 32)
		CheckR.Font = Enum.Font.SourceSansBold
		CheckR.FontSize = Enum.FontSize.Size14
		CheckR.Text = "Text"
		CheckR.TextScaled = true
		CheckR.TextSize = 14
		CheckR.TextWrapped = true
	
		ScrollingFrameR15.Name = "ScrollingFrameR15"
		ScrollingFrameR15.Parent = MainFrame
		ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
		ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32)
		ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215)
		ScrollingFrameR15.Visible = false
		ScrollingFrameR15.ScrollBarThickness = 13
	
		CrazySlash.Name = "CrazySlash"
		CrazySlash.Parent = ScrollingFrameR15
		CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		CrazySlash.Position = UDim2.new(0, 17, 0, 16)
		CrazySlash.Size = UDim2.new(0, 119, 0, 34)
		CrazySlash.Font = Enum.Font.Highway
		CrazySlash.FontSize = Enum.FontSize.Size24
		CrazySlash.Text = "CrazySlash"
		CrazySlash.TextSize = 20
		CrazySlash.TextWrapped = true
	
		Open.Name = "Open"
		Open.Parent = ScrollingFrameR15
		Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Open.Position = UDim2.new(0, 168, 0, 16)
		Open.Size = UDim2.new(0, 119, 0, 34)
		Open.Font = Enum.Font.Highway
		Open.FontSize = Enum.FontSize.Size24
		Open.Text = "Open"
		Open.TextSize = 20
		Open.TextWrapped = true
	
		R15Spinner.Name = "R15Spinner"
		R15Spinner.Parent = ScrollingFrameR15
		R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		R15Spinner.Position = UDim2.new(0, 17, 0, 60)
		R15Spinner.Size = UDim2.new(0, 119, 0, 34)
		R15Spinner.Font = Enum.Font.Highway
		R15Spinner.FontSize = Enum.FontSize.Size24
		R15Spinner.Text = "Spinner"
		R15Spinner.TextSize = 20
		R15Spinner.TextWrapped = true
	
		ArmsOut.Name = "ArmsOut"
		ArmsOut.Parent = ScrollingFrameR15
		ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		ArmsOut.Position = UDim2.new(0, 319, 0, 16)
		ArmsOut.Size = UDim2.new(0, 119, 0, 34)
		ArmsOut.Font = Enum.Font.Highway
		ArmsOut.FontSize = Enum.FontSize.Size24
		ArmsOut.Text = "ArmsOut"
		ArmsOut.TextSize = 20
		ArmsOut.TextWrapped = true
	
		FloatSlash.Name = "FloatSlash"
		FloatSlash.Parent = ScrollingFrameR15
		FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		FloatSlash.Position = UDim2.new(0, 168, 0, 148)
		FloatSlash.Size = UDim2.new(0, 119, 0, 34)
		FloatSlash.Font = Enum.Font.Highway
		FloatSlash.FontSize = Enum.FontSize.Size24
		FloatSlash.Text = "FloatSlash"
		FloatSlash.TextSize = 20
		FloatSlash.TextWrapped = true
	
		WeirdZombie.Name = "WeirdZombie"
		WeirdZombie.Parent = ScrollingFrameR15
		WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		WeirdZombie.Position = UDim2.new(0, 17, 0, 148)
		WeirdZombie.Size = UDim2.new(0, 119, 0, 34)
		WeirdZombie.Font = Enum.Font.Highway
		WeirdZombie.FontSize = Enum.FontSize.Size24
		WeirdZombie.Text = "WeirdZombie"
		WeirdZombie.TextSize = 20
		WeirdZombie.TextWrapped = true
	
		DownSlash.Name = "DownSlash"
		DownSlash.Parent = ScrollingFrameR15
		DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		DownSlash.Position = UDim2.new(0, 319, 0, 148)
		DownSlash.Size = UDim2.new(0, 119, 0, 34)
		DownSlash.Font = Enum.Font.Highway
		DownSlash.FontSize = Enum.FontSize.Size24
		DownSlash.Text = "DownSlash"
		DownSlash.TextSize = 20
		DownSlash.TextWrapped = true
	
		Pull.Name = "Pull"
		Pull.Parent = ScrollingFrameR15
		Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Pull.Position = UDim2.new(0, 17, 0, 104)
		Pull.Size = UDim2.new(0, 119, 0, 34)
		Pull.Font = Enum.Font.Highway
		Pull.FontSize = Enum.FontSize.Size24
		Pull.Text = "Pull"
		Pull.TextSize = 20
		Pull.TextWrapped = true
	
		CircleArm.Name = "CircleArm"
		CircleArm.Parent = ScrollingFrameR15
		CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		CircleArm.Position = UDim2.new(0, 168, 0, 104)
		CircleArm.Size = UDim2.new(0, 119, 0, 34)
		CircleArm.Font = Enum.Font.Highway
		CircleArm.FontSize = Enum.FontSize.Size24
		CircleArm.Text = "CircleArm"
		CircleArm.TextSize = 20
		CircleArm.TextWrapped = true
	
		Bend.Name = "Bend"
		Bend.Parent = ScrollingFrameR15
		Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		Bend.Position = UDim2.new(0, 319, 0, 104)
		Bend.Size = UDim2.new(0, 119, 0, 34)
		Bend.Font = Enum.Font.Highway
		Bend.FontSize = Enum.FontSize.Size24
		Bend.Text = "Bend"
		Bend.TextSize = 20
		Bend.TextWrapped = true
	
		RotateSlash.Name = "RotateSlash"
		RotateSlash.Parent = ScrollingFrameR15
		RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		RotateSlash.Position = UDim2.new(0, 319, 0, 60)
		RotateSlash.Size = UDim2.new(0, 119, 0, 34)
		RotateSlash.Font = Enum.Font.Highway
		RotateSlash.FontSize = Enum.FontSize.Size24
		RotateSlash.Text = "RotateSlash"
		RotateSlash.TextSize = 20
		RotateSlash.TextWrapped = true
	
		FlingArms.Name = "FlingArms"
		FlingArms.Parent = ScrollingFrameR15
		FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
		FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
		FlingArms.Position = UDim2.new(0, 168, 0, 60)
		FlingArms.Size = UDim2.new(0, 119, 0, 34)
		FlingArms.Font = Enum.Font.Highway
		FlingArms.FontSize = Enum.FontSize.Size24
		FlingArms.Text = "FlingArms"
		FlingArms.TextSize = 20
		FlingArms.TextWrapped = true
	
		-- Buttons
		col = Color3.new(0.886275, 0.776471, 0.368627)
		loc = Color3.new(1, 0.906471, 0.568627)
		rcol = Color3.new(0.682353, 0.701961, 0.792157)
		rloc = Color3.new(0.882353, 0.901961, 0.992157)
	
		CloseGUI.MouseButton1Click:connect(function()
			MainFrame.Visible = false
			SideFrame.Visible = true
			SideFrame.Position = MainFrame.Position
		end)
	
		OpenGUI.MouseButton1Click:connect(function()
			MainFrame.Visible = true
			SideFrame.Visible = false
			MainFrame.Position = SideFrame.Position
		end)
	
		if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then
			ScrollingFrame.Visible = false
			ScrollingFrameR15.Visible = true
			CheckR.Text = "Showing R15 Animations"
		else
			ScrollingFrame.Visible = true
			ScrollingFrameR15.Visible = false
			CheckR.Text = "Showing R6 Animations"
		end
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://35154961"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local HeadThrowACTIVE = false
		HeadThrow.MouseButton1Click:connect(function()
			HeadThrowACTIVE = not HeadThrowACTIVE
			if HeadThrowACTIVE then
				HeadThrow.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if HeadThrowACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				HeadThrow.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://121572214"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local FloatingHeadACTIVE = false
		FloatingHead.MouseButton1Click:connect(function()
			FloatingHeadACTIVE = not FloatingHeadACTIVE
			if FloatingHeadACTIVE then
				track:Play(.1, 1, 1)
				FloatingHead.BackgroundColor3 = loc
			else
				track:Stop()
				FloatingHead.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://182724289"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local CrouchACTIVE = false
		Crouch.MouseButton1Click:connect(function()
			CrouchACTIVE = not CrouchACTIVE
			if CrouchACTIVE then
				track:Play(.1, 1, 1)
				Crouch.BackgroundColor3 = loc
			else
				track:Stop()
				Crouch.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://282574440"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local FloorCrawlACTIVE = false
		FloorCrawl.MouseButton1Click:connect(function()
			FloorCrawlACTIVE = not FloorCrawlACTIVE
			if FloorCrawlACTIVE then
				track:Play(.1, 1, 1)
				FloorCrawl.BackgroundColor3 = loc
			else
				track:Stop()
				FloorCrawl.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://204328711"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local DinoWalkACTIVE = false
		DinoWalk.MouseButton1Click:connect(function()
			DinoWalkACTIVE = not DinoWalkACTIVE
			if DinoWalkACTIVE then
				track:Play(.1, 1, 1)
				DinoWalk.BackgroundColor3 = loc
			else
				track:Stop()
				DinoWalk.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://429681631"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local JumpingJacksACTIVE = false
		JumpingJacks.MouseButton1Click:connect(function()
			JumpingJacksACTIVE = not JumpingJacksACTIVE
			if JumpingJacksACTIVE then
				track:Play(.1, 1, 1)
				JumpingJacks.BackgroundColor3 = loc
			else
				track:Stop()
				JumpingJacks.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://35154961"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local LoopHeadACTIVE = false
		LoopHead.MouseButton1Click:connect(function()
			LoopHeadACTIVE = not LoopHeadACTIVE
			if LoopHeadACTIVE then
				LoopHead.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if LoopHeadACTIVE then
							track:Play(.5, 1, 1e6)
						end
					end
				end
			else
				track:Stop()
				LoopHead.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://184574340"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local HeroJumpACTIVE = false
		HeroJump.MouseButton1Click:connect(function()
			HeroJumpACTIVE = not HeroJumpACTIVE
			if HeroJumpACTIVE then
				HeroJump.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if HeroJumpACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				HeroJump.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://181526230"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local FaintACTIVE = false
		Faint.MouseButton1Click:connect(function()
			FaintACTIVE = not FaintACTIVE
			if FaintACTIVE then
				track:Play(.1, 1, 1)
				Faint.BackgroundColor3 = loc
			else
				track:Stop()
				Faint.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://181525546"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local FloorFaintACTIVE = false
		FloorFaint.MouseButton1Click:connect(function()
			FloorFaintACTIVE = not FloorFaintACTIVE
			if FloorFaintACTIVE then
				FloorFaint.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if FloorFaintACTIVE then
							track:Play(.1, 1, 2)
						end
					end
				end
			else
				track:Stop()
				FloorFaint.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://181525546"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local SuperFaintACTIVE = false
		SuperFaint.MouseButton1Click:connect(function()
			SuperFaintACTIVE = not SuperFaintACTIVE
			if SuperFaintACTIVE then
				SuperFaint.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if SuperFaintACTIVE then
							track:Play(.1, 0.5, 40)
						end
					end
				end
			else
				track:Stop()
				SuperFaint.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://313762630"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local LevitateACTIVE = false
		Levitate.MouseButton1Click:connect(function()
			LevitateACTIVE = not LevitateACTIVE
			if LevitateACTIVE then
				track:Play(.1, 1, 1)
				Levitate.BackgroundColor3 = loc
			else
				track:Stop()
				Levitate.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://183412246"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local DabACTIVE = false
		Dab.MouseButton1Click:connect(function()
			DabACTIVE = not DabACTIVE
			if DabACTIVE then
				Dab.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if DabACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				Dab.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://188632011"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local SpinACTIVE = false
		Spinner.MouseButton1Click:connect(function()
			SpinACTIVE = not SpinACTIVE
			if SpinACTIVE then
				Spinner.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if SpinACTIVE then
							track:Play(.1, 1, 2)
						end
					end
				end
			else
				track:Stop()
				Spinner.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://179224234"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local FloatSitACTIVE = false
		FloatSit.MouseButton1Click:connect(function()
			FloatSitACTIVE = not FloatSitACTIVE
			if FloatSitACTIVE then
				track:Play(.1, 1, 1)
				FloatSit.BackgroundColor3 = loc
			else
				track:Stop()
				FloatSit.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://429703734"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local MovingDanceACTIVE = false
		MovingDance.MouseButton1Click:connect(function()
			MovingDanceACTIVE = not MovingDanceACTIVE
			if MovingDanceACTIVE then
				MovingDance.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if MovingDanceACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				MovingDance.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://215384594"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local WeirdMoveACTIVE = false
		WeirdMove.MouseButton1Click:connect(function()
			WeirdMoveACTIVE = not WeirdMoveACTIVE
			if WeirdMoveACTIVE then
				track:Play(.1, 1, 1)
				WeirdMove.BackgroundColor3 = loc
			else
				track:Stop()
				WeirdMove.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://215384594"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local CloneIllusionACTIVE = false
		CloneIllusion.MouseButton1Click:connect(function()
			CloneIllusionACTIVE = not CloneIllusionACTIVE
			if CloneIllusionACTIVE then
				track:Play(.5, 1, 1e7)
				CloneIllusion.BackgroundColor3 = loc
			else
				track:Stop()
				CloneIllusion.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://313762630"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local GlitchLevitateACTIVE = false
		GlitchLevitate.MouseButton1Click:connect(function()
			GlitchLevitateACTIVE = not GlitchLevitateACTIVE
			if GlitchLevitateACTIVE then
				track:Play(.5, 1, 1e7)
				GlitchLevitate.BackgroundColor3 = loc
			else
				track:Stop()
				GlitchLevitate.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://429730430"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local SpinDanceACTIVE = false
		SpinDance.MouseButton1Click:connect(function()
			SpinDanceACTIVE = not SpinDanceACTIVE
			if SpinDanceACTIVE then
				SpinDance.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if SpinDanceACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				SpinDance.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://45834924"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local MoonDanceACTIVE = false
		MoonDance.MouseButton1Click:connect(function()
			MoonDanceACTIVE = not MoonDanceACTIVE
			if MoonDanceACTIVE then
				MoonDance.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if MoonDanceACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				MoonDance.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://204062532"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local FullPunchACTIVE = false
		FullPunch.MouseButton1Click:connect(function()
			FullPunchACTIVE = not FullPunchACTIVE
			if FullPunchACTIVE then
				FullPunch.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if FullPunchACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				FullPunch.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://186934910"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local SpinDance2ACTIVE = false
		SpinDance2.MouseButton1Click:connect(function()
			SpinDance2ACTIVE = not SpinDance2ACTIVE
			if SpinDance2ACTIVE then
				SpinDance2.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if SpinDance2ACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				SpinDance2.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://204292303"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local BowDownACTIVE = false
		BowDown.MouseButton1Click:connect(function()
			BowDownACTIVE = not BowDownACTIVE
			if BowDownACTIVE then
				BowDown.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if BowDownACTIVE then
							track:Play(.1, 1, 3)
						end
					end
				end
			else
				track:Stop()
				BowDown.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://204295235"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local SwordSlamACTIVE = false
		SwordSlam.MouseButton1Click:connect(function()
			SwordSlamACTIVE = not SwordSlamACTIVE
			if SwordSlamACTIVE then
				SwordSlam.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if SwordSlamACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				SwordSlam.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://204295235"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local LoopSlamACTIVE = false
		LoopSlam.MouseButton1Click:connect(function()
			LoopSlamACTIVE = not LoopSlamACTIVE
			if LoopSlamACTIVE then
				LoopSlam.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if LoopSlamACTIVE then
							track:Play(.1, 1, 1e4)
						end
					end
				end
			else
				track:Stop()
				LoopSlam.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://184574340"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local MegaInsaneACTIVE = false
		MegaInsane.MouseButton1Click:connect(function()
			MegaInsaneACTIVE = not MegaInsaneACTIVE
			if MegaInsaneACTIVE then
				MegaInsane.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if MegaInsaneACTIVE then
							track:Play(.1, 0.5, 40)
						end
					end
				end
			else
				track:Stop()
				MegaInsane.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://126753849"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local SuperPunchACTIVE = false
		SuperPunch.MouseButton1Click:connect(function()
			SuperPunchACTIVE = not SuperPunchACTIVE
			if SuperPunchACTIVE then
				SuperPunch.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if SuperPunchACTIVE then
							track:Play(.1, 1, 3)
						end
					end
				end
			else
				track:Stop()
				SuperPunch.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://218504594"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local FullSwingACTIVE = false
		FullSwing.MouseButton1Click:connect(function()
			FullSwingACTIVE = not FullSwingACTIVE
			if FullSwingACTIVE then
				FullSwing.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if FullSwingACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				FullSwing.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://259438880"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local ArmTurbineACTIVE = false
		ArmTurbine.MouseButton1Click:connect(function()
			ArmTurbineACTIVE = not ArmTurbineACTIVE
			if ArmTurbineACTIVE then
				track:Play(.1, 1, 1e3)
				ArmTurbine.BackgroundColor3 = loc
			else
				track:Stop()
				ArmTurbine.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://136801964"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local BarrelRollACTIVE = false
		BarrelRoll.MouseButton1Click:connect(function()
			BarrelRollACTIVE = not BarrelRollACTIVE
			if BarrelRollACTIVE then
				BarrelRoll.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if BarrelRollACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				BarrelRoll.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://180612465"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local ScaredACTIVE = false
		Scared.MouseButton1Click:connect(function()
			ScaredACTIVE = not ScaredACTIVE
			if ScaredACTIVE then
				Scared.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if ScaredACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				Scared.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://33796059"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local InsaneACTIVE = false
		Insane.MouseButton1Click:connect(function()
			InsaneACTIVE = not InsaneACTIVE
			if InsaneACTIVE then
				track:Play(.1, 1, 1e8)
				Insane.BackgroundColor3 = loc
			else
				track:Stop()
				Insane.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://33169583"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local ArmDetachACTIVE = false
		ArmDetach.MouseButton1Click:connect(function()
			ArmDetachACTIVE = not ArmDetachACTIVE
			if ArmDetachACTIVE then
				ArmDetach.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if ArmDetachACTIVE then
							track:Play(.1, 1, 1e6)
						end
					end
				end
			else
				track:Stop()
				ArmDetach.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://35978879"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local SwordSliceACTIVE = false
		SwordSlice.MouseButton1Click:connect(function()
			SwordSliceACTIVE = not SwordSliceACTIVE
			if SwordSliceACTIVE then
				track:Play(.1, 1, 1)
				SwordSlice.BackgroundColor3 = loc
			else
				track:Stop()
				SwordSlice.BackgroundColor3 = col
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://27432691"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local InsaneArmsACTIVE = false
		InsaneArms.MouseButton1Click:connect(function()
			InsaneArmsACTIVE = not InsaneArmsACTIVE
			if InsaneArmsACTIVE then
				InsaneArms.BackgroundColor3 = loc
				while wait() do
					if track.IsPlaying == false then
						if InsaneArmsACTIVE then
							track:Play(.1, 1, 1e4)
						end
					end
				end
			else
				track:Stop()
				InsaneArms.BackgroundColor3 = col
			end
		end)
		-- R15
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://674871189"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local CrazySlashACTIVE = false
		CrazySlash.MouseButton1Click:connect(function()
			CrazySlashACTIVE = not CrazySlashACTIVE
			if CrazySlashACTIVE then
				CrazySlash.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if CrazySlashACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				CrazySlash.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://582855105"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local OpenACTIVE = false
		Open.MouseButton1Click:connect(function()
			OpenACTIVE = not OpenACTIVE
			if OpenACTIVE then
				Open.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if OpenACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				Open.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://754658275"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local R15SpinnerACTIVE = false
		R15Spinner.MouseButton1Click:connect(function()
			R15SpinnerACTIVE = not R15SpinnerACTIVE
			if R15SpinnerACTIVE then
				R15Spinner.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if R15SpinnerACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				R15Spinner.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://582384156"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local ArmsOutACTIVE = false
		ArmsOut.MouseButton1Click:connect(function()
			ArmsOutACTIVE = not ArmsOutACTIVE
			if ArmsOutACTIVE then
				ArmsOut.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if ArmsOutACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				ArmsOut.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://717879555"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		local FloatSlashACTIVE = false
		FloatSlash.MouseButton1Click:connect(function()
			FloatSlashACTIVE = not FloatSlashACTIVE
			if FloatSlashACTIVE then
				FloatSlash.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if FloatSlashACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				FloatSlash.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://708553116"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		WeirdZombieACTIVE = false
		WeirdZombie.MouseButton1Click:connect(function()
			WeirdZombieACTIVE = not WeirdZombieACTIVE
			if WeirdZombieACTIVE then
				WeirdZombie.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if WeirdZombieACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				WeirdZombie.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://746398327"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		DownSlashACTIVE = false
		DownSlash.MouseButton1Click:connect(function()
			DownSlashACTIVE = not DownSlashACTIVE
			if DownSlashACTIVE then
				DownSlash.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if DownSlashACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				DownSlash.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://675025795"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		PullACTIVE = false
		Pull.MouseButton1Click:connect(function()
			PullACTIVE = not PullACTIVE
			if PullACTIVE then
				Pull.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if PullACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				Pull.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://698251653"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		CircleArmACTIVE = false
		CircleArm.MouseButton1Click:connect(function()
			CircleArmACTIVE = not CircleArmACTIVE
			if CircleArmACTIVE then
				CircleArm.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if CircleArmACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				CircleArm.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://696096087"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		BendACTIVE = false
		Bend.MouseButton1Click:connect(function()
			BendACTIVE = not BendACTIVE
			if BendACTIVE then
				Bend.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if BendACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				Bend.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://675025570"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		RotateSlashACTIVE = false
		RotateSlash.MouseButton1Click:connect(function()
			RotateSlashACTIVE = not RotateSlashACTIVE
			if RotateSlashACTIVE then
				RotateSlash.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if RotateSlashACTIVE then
							track:Play(.1, 1, 1)
						end
					end
				end
			else
				track:Stop()
				RotateSlash.BackgroundColor3 = rcol
			end
		end)
	
		local Anim = Instance.new("Animation")
		Anim.AnimationId = "rbxassetid://754656200"
		local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
		FlingArmsACTIVE = false
		FlingArms.MouseButton1Click:connect(function()
			FlingArmsACTIVE = not FlingArmsACTIVE
			if FlingArmsACTIVE then
				FlingArms.BackgroundColor3 = rloc
				while wait() do
					if track.IsPlaying == false then
						if FlingArmsACTIVE then
							track:Play(.1, 1, 10)
						end
					end
				end
			else
				track:Stop()
				FlingArms.BackgroundColor3 = rcol
			end
		end)
	end)
end
coroutine.wrap(HMHS_fake_script)()
local function RTGL_fake_script() -- MaxFink.LocalScript 
	local script = Instance.new('LocalScript', MaxFink)

	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.Parent.Frame.Visible = true
		if script.Parent.Parent.Frame.Visible == true then
			script.Parent.Visible = false
		end
	end)
end
coroutine.wrap(RTGL_fake_script)()
 

Lua online compiler

Write, Run & Share Lua code online using OneCompiler's Lua online compiler for free. It's one of the robust, feature-rich online compilers for Lua language, running the latest Lua version 5.4. Getting started with the OneCompiler's Lua editor is easy and fast. The editor shows sample boilerplate code when you choose language as Lua and start coding.

Taking inputs (stdin)

OneCompiler's Lua online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample Lua program which takes name as input and prints hello message with your name.

name = io.read("*a")
print ("Hello ", name)

About Lua

Lua is a light weight embeddable scripting language which is built on top of C. It is used in almost all kind of applications like games, web applications, mobile applications, image processing etc. It's a very powerful, fast, easy to learn, open-source scripting language.

Syntax help

Variables

  • By default all the variables declared are global variables
  • If the variables are explicitly mentioned as local then they are local variables.
  • Lua is a dynamically typed language and hence only the values will have types not the variables.

Examples

-- global variables
a = 10

-- local variables

local x = 30
Value TypeDescription
numberRepresents numbers
stringRepresents text
nilDifferentiates values whether it has data or not
booleanValue can be either true or false
functionRepresents a sub-routine
userdataRepresents arbitary C data
threadRepresents independent threads of execution.
tableCan hold any value except nil

Loops

1. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition)
do
--code
end

2. Repeat-Until:

Repeat-Until is also used to iterate a set of statements based on a condition. It is very similar to Do-While, it is mostly used when you need to execute the statements atleast once.

repeat
   --code
until( condition )

3. For:

For loop is used to iterate a set of statements based on a condition.

for init,max/min value, increment
do
   --code
end

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increase re-usuability and modularity.

optional_function_scope function function_name( argument1, argument2, argument3........, argumentn)
--code
return params with comma seperated
end