local allegegenallespawn = false
local freiesspielspawn = false

RegisterNUICallback('allegegenalle', function(data, cb)
  print("Gamemode ALLE gegen ALLE ausgewählt!")
  SendNUIMessage({
    action = "disable",
    allegegenalleliste = "enable"
  })
  SetNuiFocus(false, false)
end)

RegisterNUICallback('enablefocus', function(data, cb)
  SetNuiFocus(true, true)
  print("Fokus aktiviert!")
end)

RegisterNUICallback('allegegenalleliste', function(data, cb)
  SetNuiFocus(true, true)
  print("Alle gegen Alle Liste aktiviert!")
end)

RegisterNUICallback('allegegenalleverlassen', function(data, cb)
  SetNuiFocus(true, true)
  SendNUIMessage({
    allegegenalleliste = "disable"
  })
  print("Alle gegen Alle Liste verlassen!")
end)

RegisterCommand("gm", function(args, string)
  SetNuiFocus(true, true)
  SendNUIMessage({
    action = "enable",
  })
end, false)


RegisterNUICallback('freiesspiel', function(data, cb)
  SetNuiFocus(false, false)
  SendNUIMessage({
    freiesspiel = "enable",
  })
  allegegenallespawn = false
  freiesspielspawn = true
end)

Citizen.CreateThread(function()
   Citizen.Wait(5)
   while true do
  Citizen.Wait(2)
  if IsControlPressed(0, 289) then
    SetNuiFocus(true, true)
    SendNUIMessage({
      action = "enable",
    })
  end
end
end)

Citizen.CreateThread(function()
  Citizen.Wait(5)
  while true do
 Citizen.Wait(500)
   SendNUIMessage({
     setusernameintitel = GetPlayerName(PlayerId()),
   })
end
end)

RegisterNUICallback('allegegenallebeitreten', function(data, cb)
  SetNuiFocus(false, false)
  SendNUIMessage({
    freiesspiel = "enable",
  })
  allegegenallespawn = true
  freiesspielspawn = false
  --TriggerServerEvent('Trigger:AlleGegenAlleBeitreten', source)
end)

Citizen.CreateThread(function()
  Citizen.Wait(5)
  while true do
  Citizen.Wait(2)
   if IsPlayerDead(PlayerId()) then

   if allegegenallespawn then
    Citizen.Wait(2500)
    Citizen.CreateThread(function()
   local randomnumber = math.random(1, 10)

   if randomnumber == 1 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 2069.9992675782,2772.8930664062,50.30553817749, 90)
    NetworkResurrectLocalPlayer(2069.9992675782,2772.8930664062,50.30553817749, true, false)
    return true;
   end

   if randomnumber == 2 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 2063.5737304688,2815.6081542968,50.321186065674, 90)
    NetworkResurrectLocalPlayer(2063.5737304688,2815.6081542968,50.321186065674, true, false) 
    return true;
   end

   if randomnumber == 3 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 2028.9274902344,2824.3520507812,50.30562210083, 90)
    NetworkResurrectLocalPlayer(2028.9274902344,2824.3520507812,50.30562210083, true, false) 
    return true;
   end

   if randomnumber == 4 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 2013.8287353516,2809.8041992188,50.305702209472, 90)
    NetworkResurrectLocalPlayer(2013.8287353516,2809.8041992188,50.305702209472, true, false) 
    return true;
   end

   if randomnumber == 5 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 1983.087890625,2786.6635742188,50.27638244629, 90)
    NetworkResurrectLocalPlayer(1983.087890625,2786.6635742188,50.27638244629, true, false) 
    return true;
   end

   if randomnumber == 6 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 1997.3735351562,2759.0686035156,50.222049713134, 90)
    NetworkResurrectLocalPlayer(1997.3735351562,2759.0686035156,50.222049713134, true, false) 
    return true;
   end

   if randomnumber == 7 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 2024.2058105468,2741.8850097656,50.761569976806, 90)
    NetworkResurrectLocalPlayer(2024.2058105468,2741.8850097656,50.761569976806, true, false) 
    return true;
   end

   if randomnumber == 8 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 2024.234375,2755.4716796875,55.081356048584, 90)
    NetworkResurrectLocalPlayer(2024.234375,2755.4716796875,55.081356048584, true, false) 
    return true;
   end

   if randomnumber == 9 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 2033.2448730468,2775.5812988282,54.994201660156, 90)
    NetworkResurrectLocalPlayer(2033.2448730468,2775.5812988282,54.994201660156, true, false) 
    return true;
   end

   if randomnumber == 10 then
    local model = GetHashKey("mp_m_freemode_01")
    RequestModel(model)
    while not HasModelLoaded(model) do
        RequestModel(model)
        Citizen.Wait(0)
    end
    SetPlayerModel(PlayerId(), "mp_m_freemode_01")
    SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
    SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
    SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
    SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
    SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
    SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
    SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
    SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
    GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
    TriggerEvent('playerSpawned', 2033.7587890625,2782.9477539062,52.909427642822, 90)
    NetworkResurrectLocalPlayer(2033.7587890625,2782.9477539062,52.909427642822, true, false) 
    return true;
   end
  end)
   end

   -------------------------------------------------------------------------

   if freiesspielspawn then
    Citizen.Wait(2500)
    Citizen.CreateThread(function()
    local randomnumber = math.random(1, 6)
 
    if (randomnumber == 1) then
      local model = GetHashKey("mp_m_freemode_01")
      RequestModel(model)
      while not HasModelLoaded(model) do
          RequestModel(model)
          Citizen.Wait(0)
      end
      SetPlayerModel(PlayerId(), "mp_m_freemode_01")
      SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
      SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
      SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
      SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
      SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
      SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
      SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
      SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
     TriggerEvent('playerSpawned', 103.32968902588,-1955.2178955078,20.726739883422, 90)
     NetworkResurrectLocalPlayer(103.32968902588,-1955.2178955078,20.726739883422, true, false) 
     return true;
    end
 
    if (randomnumber == 2) then
      local model = GetHashKey("mp_m_freemode_01")
      RequestModel(model)
      while not HasModelLoaded(model) do
          RequestModel(model)
          Citizen.Wait(0)
      end
      SetPlayerModel(PlayerId(), "mp_m_freemode_01")
      SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
      SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
      SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
      SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
      SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
      SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
      SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
      SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
     TriggerEvent('playerSpawned', -59.394538879394,-1745.1682128906,29.36107635498, 90)
     NetworkResurrectLocalPlayer(-59.394538879394,-1745.1682128906,29.36107635498, true, false) 
     return true;
    end
 
    if (randomnumber == 3) then
      local model = GetHashKey("mp_m_freemode_01")
      RequestModel(model)
      while not HasModelLoaded(model) do
          RequestModel(model)
          Citizen.Wait(0)
      end
      SetPlayerModel(PlayerId(), "mp_m_freemode_01")
      SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
      SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
      SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
      SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
      SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
      SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
      SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
      SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
     TriggerEvent('playerSpawned', 203.64567565918,-803.50036621094,31.042167663574, 90)
     NetworkResurrectLocalPlayer(203.64567565918,-803.50036621094,31.042167663574, true, false) 
     return true;
    end
 
    if (randomnumber == 4) then
      local model = GetHashKey("mp_m_freemode_01")
      RequestModel(model)
      while not HasModelLoaded(model) do
          RequestModel(model)
          Citizen.Wait(0)
      end
      SetPlayerModel(PlayerId(), "mp_m_freemode_01")
      SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
      SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
      SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
      SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
      SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
      SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
      SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
      SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
     TriggerEvent('playerSpawned', 256.78799438476,-1246.9539794922,29.135395050048, 90)
     NetworkResurrectLocalPlayer(256.78799438476,-1246.9539794922,29.135395050048, true, false) 
     return true;
    end
 
    if (randomnumber == 5) then
      local model = GetHashKey("mp_m_freemode_01")
      RequestModel(model)
      while not HasModelLoaded(model) do
          RequestModel(model)
          Citizen.Wait(0)
      end
      SetPlayerModel(PlayerId(), "mp_m_freemode_01")
      SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
      SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
      SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
      SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
      SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
      SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
      SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
      SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
     TriggerEvent('playerSpawned', 415.61373901368,-1005.7607421875,29.268529891968, 90)
     NetworkResurrectLocalPlayer(415.61373901368,-1005.7607421875,29.268529891968, true, false) 
     return true;
    end
 
    if (randomnumber == 6) then
      local model = GetHashKey("mp_m_freemode_01")
      RequestModel(model)
      while not HasModelLoaded(model) do
          RequestModel(model)
          Citizen.Wait(0)
      end
      SetPlayerModel(PlayerId(), "mp_m_freemode_01")
      SetPedPropIndex(GetPlayerPed(-1), 0, 61, 9, 2) --Helm
      SetPedComponentVariation(GetPlayerPed(-1), 1, 111, 17, 2) --Maske
      SetPedComponentVariation(GetPlayerPed(-1), 11, 136, 6, 2) -- Troso
      SetPedComponentVariation(GetPlayerPed(-1), 8, 72, 3, 2) -- TSHIRT
      SetPedComponentVariation(GetPlayerPed(-1), 4, 24, 0, 2) -- hose
      SetPedComponentVariation(GetPlayerPed(-1), 9, 0, 0, 2) --weste
      SetPedComponentVariation(GetPlayerPed(-1), 2, 5, 0, 2) --Gesicht
      SetPedComponentVariation(GetPlayerPed(-1), 6, 10, 0, 2) --schuhe
SetPedComponentVariation(GetPlayerPed(-1), 2, 21,4, 2) --hair styles
SetPedComponentVariation(GetPlayerPed(-1), 7, 50, 0, 2) --accessories
SetPedComponentVariation(GetPlayerPed(-1), 10, 61, 9, 2) --decals
SetPedComponentVariation(GetPlayerPed(-1), 3, 4, 0, 2) --arms
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HEAVYPISTOL"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_GUSENBERG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_SMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_MICROSMG"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ASSAULTRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CARBINERRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_ADVANCEDRIFLE"), 9999, false, false)
      GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_BULLPUPRIFLE"), 9999, false, false)
     TriggerEvent('playerSpawned', 1561.8835449218,912.74530029296,77.569877624512, 90)
     NetworkResurrectLocalPlayer(1561.8835449218,912.74530029296,77.569877624512, true, false) 
     return true;
    end
  end)
    end

   end
end
end)

AddEventHandler('onClientMapStart', function()
	exports.spawnmanager:spawnPlayer() -- Ensure player spawns into server.
	Citizen.Wait(2500)
	exports.spawnmanager:setAutoSpawn(false)
end)

AddEventHandler("playerSpawned", function(spawn)
	SetCanAttackFriendly(GetPlayerPed(-1), true, false)
	NetworkSetFriendlyFireOption(true)
end) 

Lua online compiler

Write, Run & Share Lua code online using OneCompiler's Lua online compiler for free. It's one of the robust, feature-rich online compilers for Lua language, running the latest Lua version 5.4. Getting started with the OneCompiler's Lua editor is easy and fast. The editor shows sample boilerplate code when you choose language as Lua and start coding.

Taking inputs (stdin)

OneCompiler's Lua online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample Lua program which takes name as input and prints hello message with your name.

name = io.read("*a")
print ("Hello ", name)

About Lua

Lua is a light weight embeddable scripting language which is built on top of C. It is used in almost all kind of applications like games, web applications, mobile applications, image processing etc. It's a very powerful, fast, easy to learn, open-source scripting language.

Syntax help

Variables

  • By default all the variables declared are global variables
  • If the variables are explicitly mentioned as local then they are local variables.
  • Lua is a dynamically typed language and hence only the values will have types not the variables.

Examples

-- global variables
a = 10

-- local variables

local x = 30
Value TypeDescription
numberRepresents numbers
stringRepresents text
nilDifferentiates values whether it has data or not
booleanValue can be either true or false
functionRepresents a sub-routine
userdataRepresents arbitary C data
threadRepresents independent threads of execution.
tableCan hold any value except nil

Loops

1. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition)
do
--code
end

2. Repeat-Until:

Repeat-Until is also used to iterate a set of statements based on a condition. It is very similar to Do-While, it is mostly used when you need to execute the statements atleast once.

repeat
   --code
until( condition )

3. For:

For loop is used to iterate a set of statements based on a condition.

for init,max/min value, increment
do
   --code
end

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increase re-usuability and modularity.

optional_function_scope function function_name( argument1, argument2, argument3........, argumentn)
--code
return params with comma seperated
end