game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true) game.ReplicatedStorage.Remotes.Functions:InvokeServer({getrenv()._G.Pass,"ChangeSetting","DeathScene",false}) game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Asriel" wait(1.3) game.Players.LocalPlayer.Backpack:WaitForChild("Main").AsrielMoves.Animations.Idle.AnimationId = "rbxassetid://4900761581" game.Players.LocalPlayer.Backpack:WaitForChild("Main").AsrielMoves.Animations.Idle2.AnimationId = "rbxassetid://4929570007" game.Players.LocalPlayer.Backpack:WaitForChild("Main").AsrielMoves.Animations.Run.AnimationId = "rbxassetid://4576074471" game.Players.LocalPlayer.Backpack:WaitForChild("Main").AsrielMoves.Animations.Walk.AnimationId = "rbxassetid://6492491612" game.Players.LocalPlayer.Backpack:WaitForChild("Main").AsrielMoves.Animations.Jump.AnimationId = "rbxassetid://4087647775" game.Players.LocalPlayer.Backpack:WaitForChild("Main").AsrielMoves.Animations.Block.AnimationId = "rbxassetid://4088050522" wait(0.5) game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.Text = "Goku" local player = game:GetService("Players").LocalPlayer local MoveAnimations = player.Backpack.Main.AsrielMoves.Animations local ClickAnimations = player.Backpack.Main.AsrielMoves.ModuleScript.Animations.BasicCombat local pass = getrenv()._G.Pass local remote = game.ReplicatedStorage.Remotes["Events"] ClickAnimations.Light1.AnimationId = "rbxassetid://4906030889" ClickAnimations.Light2.AnimationId = "rbxassetid://4906045655" ClickAnimations.Light3.AnimationId = "rbxassetid://4906056809" ClickAnimations.Light4.AnimationId = "rbxassetid://4906072632" ClickAnimations.Light5.AnimationId = "rbxassetid://4906104364" ClickAnimations.Light6.AnimationId = "rbxassetid://4300200684" wait(0.5) local player = game:GetService("Players").LocalPlayer local MoveAnimations = player.Backpack.Main.AsrielMoves.Animations local ClickAnimations = player.Backpack.Main.AsrielMoves.ModuleScript.Animations.BasicCombat local pass = getrenv()._G.Pass local remote = game.ReplicatedStorage.Remotes["Events"] ClickAnimations.Heavy1.AnimationId = "rbxassetid://4929676573" ClickAnimations.Heavy2.AnimationId = "rbxassetid://4929681477" ClickAnimations.Heavy3.AnimationId = "rbxassetid://4929684994" ClickAnimations.Heavy4.AnimationId = "rbxassetid://4929688526" ClickAnimations.Heavy5.AnimationId = "rbxassetid://4929694407" ClickAnimations.Heavy6.AnimationId = "rbxassetid://4929696537" wait(0.5) local player = game:GetService("Players").LocalPlayer local MoveAnimations = player.Backpack.Main.AsrielMoves.Animations local ClickAnimations = player.Backpack.Main.AsrielMoves.ModuleScript.Animations.BasicCombat local pass = getrenv()._G.Pass local remote = game.ReplicatedStorage.Remotes["Events"] ClickAnimations.Air1.AnimationId = "rbxassetid://4929661098" ClickAnimations.Air2.AnimationId = "rbxassetid://4929665831" ClickAnimations.Air3.AnimationId = "rbxassetid://4929669003" ClickAnimations.Air4.AnimationId = "rbxassetid://4929670790" ClickAnimations.Air5.AnimationId = "rbxassetid://4929673252" ClickAnimations.Air6.AnimationId = "rbxassetid://4929737220" _G.hidechat = true local mt = getrawmetatable(game) local backup = mt.__namecall if setreadonly then setreadonly(mt, false) else make_writeable(mt, true) end mt.__namecall = newcclosure(function(...) local method = getnamecallmethod() local args = {...} if tostring(args[1]) == 'SayMessageRequest' and _G.hidechat then return end return backup(...) end) game.Players.LocalPlayer.Character.Shirt.ShirtTemplate = "rbxassetid://5008316546" ---shirt game.Players.LocalPlayer.Character.Pants.PantsTemplate = "rbxassetid://6064576831" game:GetService("Workspace").Gravity = 150 game.Players.LocalPlayer.Character['Humanoid'].JumpPower = 100 game:GetService("UserInputService").JumpRequest:connect(function() game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end) game.Players.LocalPlayer.Character.Karma:Destroy() game.Players.LocalPlayer.Character["Right Leg"].Trail:Destroy() game.Players.LocalPlayer.Character["Right Leg"].Trail:Destroy() game.Players.LocalPlayer.Character["Right Leg"].BodyAura:Destroy() game.Players.LocalPlayer.Character["Right Leg"].BodyAura:Destroy() game.Players.LocalPlayer.Character["Left Leg"].BodyAura:Destroy() game.Players.LocalPlayer.Character["Left Leg"].Trail:Destroy() game.Players.LocalPlayer.Character["Left Leg"].BodyAura:Destroy() game.Players.LocalPlayer.Character["Left Leg"].Trail:Destroy() game.Players.LocalPlayer.Character["Right Arm"].Trail:Destroy() game.Players.LocalPlayer.Character["Right Arm"].BodyAura:Destroy() game.Players.LocalPlayer.Character["Right Arm"].Trail:Destroy() game.Players.LocalPlayer.Character["Right Arm"].BodyAura:Destroy() game.Players.LocalPlayer.Character["Left Arm"].Trail:Destroy() game.Players.LocalPlayer.Character["Left Arm"].Trail:Destroy() game.Players.LocalPlayer.Character["Left Arm"].BodyAura:Destroy() game.Players.LocalPlayer.Character["Left Arm"].BodyAura:Destroy() game.Players.LocalPlayer.Character.Torso.Trail:Destroy() game.Players.LocalPlayer.Character.Torso.BodyAura:Destroy() game.Players.LocalPlayer.Character.Torso.Trail:Destroy() game.Players.LocalPlayer.Character.Torso.BodyAura:Destroy() game.Players.LocalPlayer.Character.Torso.Trail:Destroy() game.Players.LocalPlayer.Character.Torso.BodyAura:Destroy() game.Players.LocalPlayer.Character.Torso.Trail:Destroy() game.Players.LocalPlayer.Character.Torso.BodyAura:Destroy() game.Players.LocalPlayer.Character.Head.Trail:Destroy() game.Players.LocalPlayer.Character.Head.BodyAura:Destroy() game.Players.LocalPlayer.Character.Head.Trail:Destroy() game.Players.LocalPlayer.Character.Head.BodyAura:Destroy() game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.Font = "GothamBlack" char = game.Players.LocalPlayer.Character function effect(name,offset,color,s,rotation) local effect = game:GetService("ReplicatedStorage").Effects[name]:Clone() effect.Parent = char for _,v in pairs(effect:GetDescendants()) do spawn(function() Angle = rotation v.CFrame = char.HumanoidRootPart.CFrame*offset*Angle end) spawn(function() if v:IsA('ParticleEmitter') then v.Color = ColorSequence.new(color) else v.Color = color end end) spawn(function() v.Size = v.Size*s end) end end char = game.Players.LocalPlayer.Character spawn(function() repeat wait() for _,v in pairs(char:GetChildren()) do if v.Name == 'DrainStamina' or v.Name == 'DrainSprint' or v.Name == 'Hit' or v.Name == 'Hitt' or v.Name == 'Damaged' or v.Name == 'Grounded' or v.Name == 'StayGrounded' or v.Name == 'KnockBack' or v.Name == 'Reset' then v:Destroy() end end until false end) local sound1 = Instance.new('Sound') sound1.Parent = char sound1.SoundId = "rbxassetid://858125822" sound1.Volume = 3 sound1.Looped = false sound1.Name = "Meteor Combo" sound1.TimePosition = 0.2 local sound = Instance.new('Sound') sound.Parent = char sound.SoundId = "rbxassetid://253255625" sound.Volume = 0.5 sound.Looped = false sound.Name = "Vanish" local sound = Instance.new('Sound') sound.Parent = char sound.SoundId = "rbxassetid://6693288240" sound.Volume = 2 sound.Looped = false sound.Name = "Voice" sound:Play() delay(0.1, function () for _, v in pairs(getgc()) do if type(v) == 'function' and string.find(debug.getinfo(v)['source'], 'CharaMoves') then local SafeKeycodes = { ['Enum.KeyCode.W'] = true, ['Enum.KeyCode.A'] = true, ['Enum.KeyCode.S'] = true, ['Enum.KeyCode.D'] = true, ['Enum.KeyCode.F'] = true } for i2, v2 in pairs(debug.getconstants(v)) do if string.find(tostring(v2), 'Enum.KeyCode')and not SafeKeycodes[tostring(v2)] then debug.setconstant(v, i2, Enum) end end end end end) local folder = game:GetObjects('rbxassetid://9226456816')[1] folder.Parent = game.Players.LocalPlayer.Character local folder = game:GetObjects('rbxassetid://2941199241')[1] folder.Parent = game.Players.LocalPlayer.Character game:GetObjects("rbxassetid://7266394296")[1].Parent = game.Workspace local SenateHair = game.Players.LocalPlayer.Character.Head local part11 = Instance.new("Part") local mesh = Instance.new("SpecialMesh") local weld = Instance.new("WeldConstraint") part11.Size = Vector3.new(0.8, 0.8, 0.8) part11.CanCollide = false part11.CanTouch = false part11.CanQuery = false part11.Color = Color3.fromRGB(139,69,19) mesh.MeshType = Enum.MeshType.FileMesh mesh.MeshId = "rbxassetid://9927650717" mesh.TextureId = "rbxassetid://9927649601" mesh.Scale = Vector3.new(1,1,1) mesh.Offset = Vector3.new(-.1,-.1,.2) mesh.Parent = part11 weld.Part0 = SenateHair part11.CFrame = SenateHair.CFrame * CFrame.new(0.2,0.8,-0.1) part11.Color = Color3.new(0,0,0) weld.Part1 = part11 weld.Parent = part11 part11.Parent = SenateHair.Parent part11.Name = "GokuHB" game.Players.LocalPlayer.Character.Head.face.Texture = "0" game.Players.LocalPlayer.Character.Head.Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character["Left Arm"].Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character["Left Leg"].Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character["Right Leg"].Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character["Right Arm"].Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character.Torso.Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character.Head.HealthBar.Frame.StaminaBar:Destroy() game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HP.Visible = false game:GetService("Workspace")["Stand Auras"].LeftHand.LeftWrist:Destroy() game:GetService("Workspace")["Stand Auras"].LeftHand.LeftGripAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftHand.LeftWristRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftLowerArm.LeftElbowRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftLowerArm.LeftWristRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftLowerArm.LeftElbow:Destroy() game:GetService("Workspace")["Stand Auras"].LeftUpperArm.LeftShoulderRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftUpperArm.LeftElbowRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftUpperArm.LeftShoulderAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftUpperArm.LeftShoulder:Destroy() game:GetService("Workspace")["Stand Auras"].RightHand.RightWrist:Destroy() game:GetService("Workspace")["Stand Auras"].RightHand.RightGripAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightHand.RightWristRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightLowerArm.RightElbowRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightLowerArm.RightWristRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightLowerArm.RightElbow:Destroy() game:GetService("Workspace")["Stand Auras"].RightUpperArm.RightShoulderRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightUpperArm.RightElbowRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightUpperArm.RightShoulderAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightUpperArm.RightShoulder:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.WaistRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.NeckRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.LeftShoulderRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.RightShoulderRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.BodyFrontAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.BodyBackAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.LeftCollarAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.RightCollarAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.NeckAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].UpperTorso.Waist:Destroy() game:GetService("Workspace")["Stand Auras"].LeftFoot.LeftAnkleRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftFoot.LeftAnkle:Destroy() game:GetService("Workspace")["Stand Auras"].LeftLowerLeg.LeftAnkleRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftLowerLeg.LeftKnee:Destroy() game:GetService("Workspace")["Stand Auras"].LeftLowerLeg.LeftKneeRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftUpperLeg.LeftHipRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftUpperLeg.LeftKneeRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LeftUpperLeg.LeftHip:Destroy() game:GetService("Workspace")["Stand Auras"].RightFoot.RightAnkleRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightFoot.RightAnkle:Destroy() game:GetService("Workspace")["Stand Auras"].RightLowerLeg.RightKneeRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightLowerLeg.RightAnkleRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightLowerLeg.RightKnee:Destroy() game:GetService("Workspace")["Stand Auras"].RightUpperLeg.RightHipRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightUpperLeg.RightKneeRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].RightUpperLeg.RightHip:Destroy() game:GetService("Workspace")["Stand Auras"].LowerTorso.Root:Destroy() game:GetService("Workspace")["Stand Auras"].LowerTorso.WaistBackAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LowerTorso.WaistFrontAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LowerTorso.WaistCenterAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LowerTorso.RightHipRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LowerTorso.LeftHipRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LowerTorso.WaistRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].LowerTorso.RootRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].Head.FaceCenterAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].Head.FaceFrontAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].Head.HairAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].Head.HatAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].Head.NeckRigAttachment:Destroy() game:GetService("Workspace")["Stand Auras"].Head.Neck:Destroy() --one local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "z" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4910106480" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.5) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","DashSmokeStart",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}) end wait(0.5) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 60 + Vector3.new(0,0,0), ["CombatInv"] = true, ["Damage"] = 40 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4910172271" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.5) wait(0.3) char = game.Players.LocalPlayer.Character local vel = Instance.new('BodyVelocity',char.HumanoidRootPart) vel.Name = 'Client' vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge vel.P = math.huge vel.Velocity = (game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * "12")*5 wait(1.63) vel:Destroy() char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0, 0, 0) playerpos = char.HumanoidRootPart.Position + Vector3.new(0, 0, 0) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4910232706" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 60 + Vector3.new(0,0,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) end end) --two local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "x" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4911279815" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(0.80) char = game.Players.LocalPlayer.Character local vel = Instance.new('BodyVelocity',char.HumanoidRootPart) vel.Name = 'Client' vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge vel.P = math.huge vel.Velocity = (Vector3.new(0,3,0))*4 -- change the velocity wait(0.5) vel:Destroy() local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.1 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) wait(0.3) Event:InvokeServer(A_1, A_2, A_3) wait(0.3) Event:InvokeServer(A_1, A_2, A_3) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 100 + Vector3.new(50,30,50), ["CombatInv"] = true, ["Damage"] = 40 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","BigSlam",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}) end end end) --three local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "c" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4918877276" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.50) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) wait(0.5) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) wait(0.3) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,50,0), ["CombatInv"] = true, ["Damage"] = 40 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4919502087" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) wait(1.87) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,100,0), ["CombatInv"] = true, ["Damage"] = 40 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","BigSlam",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}) end end end) local debounce = true local cooldown = 2 game:GetService("UserInputService").InputBegan:Connect(function(key, typing) if typing then return end local button = Enum.KeyCode.R if key.KeyCode == button then if debounce then print("Vanish?") debounce = false char["Vanish"].Playing = true game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame * CFrame.new(0,0,-5) wait(cooldown) debounce = true end end end) --four local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "v" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4820780935" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.50) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,70,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) wait(0.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4521638309" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.50) char = game.Players.LocalPlayer.Character local vel = Instance.new('BodyVelocity',char.HumanoidRootPart) vel.Name = 'Client' vel.MaxForce = Vector3.new(4000,4000,4000)*math.huge vel.P = math.huge vel.Velocity = (Vector3.new(0,25,0))*4 -- change the velocity game.Players.LocalPlayer.Character.Humanoid.HipHeight = 80 wait(0.5) vel:Destroy() char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0, 1, 0) playerpos = char.HumanoidRootPart.Position + Vector3.new(0, 0, 0) --idk i didnt test this wait(0.3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4920626240" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.50) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.GrabbedLeg1, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) wait(0.5) game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0 wait(0.5) wait(0.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4920871999" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.50) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.GrabbedLeg1, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) Event:InvokeServer(A_1, A_2, A_3) local A_1 = getrenv()._G.Pass local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local A_3 = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "KnifeHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.GrabbedLeg1, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0 + Vector3.new(0,0.1,0), ["CombatInv"] = true, ["Damage"] = 40 } local Event = game:GetService("ReplicatedStorage").Remotes.Damage Event:InvokeServer(A_1, A_2, A_3) for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","UndyingExplosion",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}) end end end) mouse.KeyDown:Connect(function(k) if k == "b" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4820780935" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() local v1 = getrenv()._G.Pass local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local v3 = { ["HitTime"] = 0.1, ["Type"] = "Knockback", ["HitEffect"] = "BoneHitEffect", ["Velocity"] = Vector3.new(0,70,0), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3, ["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.BoneHit, ["CombatInv"] = true, ["Damage"] = 30 } local event = game:GetService("ReplicatedStorage").Remotes.Damage event:InvokeServer(v1, v2, v3) for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","DashSmokeStart",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame}) end game.Players.LocalPlayer.Character.Humanoid.HipHeight = "24" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://3769684555" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() local A_1 = { [1] = getrenv()._G.Pass, [2] = "AsrielBarrageMove", [3] = "Fire", [4] = 10 } local Event = game:GetService("ReplicatedStorage").Remotes.AsrielMoves Event:InvokeServer(A_1) wait(0.6) k:Stop() game.Players.LocalPlayer.Character.Humanoid.HipHeight = "0" end end) local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "y" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5776230796" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 9 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4929670790" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.GutHurt, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 9 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5776243290" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.5) k.TimePosition = 0.2 local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 9 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4910106480" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.5) k.TimePosition = 0.5 local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.GutHurt, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 9 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://7499555702" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.GroundHurt, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 9 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4575857193" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) k.TimePosition = 0.3 local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback3, ["Velocity"] = Vector3.new(0, 70, 0) + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 70, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 40 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) k:AdjustSpeed(0.099) wait(0.8) k:Stop() end end) local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "t" then sound1:Play() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4906030889" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Damage"] = 3 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4906104364" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) k.TimePosition = 0.2 local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Damage"] = 3 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4929665831" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Damage"] = 3 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4929684994" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Damage"] = 3 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4929681477" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Damage"] = 3 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4906092495" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.5) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Damage"] = 3 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4929684994" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Damage"] = 3 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4929700678" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Damage"] = 3 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4929684994" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Normal", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.001, ["Damage"] = 3 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5776243290" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) wait(0.2) char["Meteor Combo"].Playing = false local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 70, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 10 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) sound1:Stop() end end) local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "g" then local AnimationId = "5861141100" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local mouse = game.Players.LocalPlayer:GetMouse() function getlockchar() local char = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value return char end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = getlockchar().HumanoidRootPart.CFrame * CFrame.new(0,0,3) wait(0.15) local v1 = getrenv()._G.Pass local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value local v3 = { ["HitTime"] = 1, ["Type"] = "Knockback", ["HitEffect"] = "KnifeHitEffect", ["Velocity"] = Vector3.new(0,30,0), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3, ["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.KnifeHit, ["Damage"] = 20 } local event = game:GetService("ReplicatedStorage").Remotes.Damage event:InvokeServer(v1, v2, v3) for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","BigSlam",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}) end wait(0.9) local A_1 = { [1] = getrenv()._G.Pass, [2] = "AsrielBarrageMove", [3] = "Fire", [4] = 1 } local Event = game:GetService("ReplicatedStorage").Remotes.AsrielMoves Event:InvokeServer(A_1) local event = game:GetService("ReplicatedStorage").Remotes.Damage event:InvokeServer(v1, v2, v3) end end) game.Players.LocalPlayer.Chatted:Connect(function(Chat) local A_1 = { [1] = getrenv()._G.Pass, [2] = "Chatted", [3] = ' [ Goku ]\n' ..Chat, [4] = Color3.fromRGB(255,255,255) } local Event = game:GetService("ReplicatedStorage").Remotes.Events Event:FireServer(A_1) end) game.Lighting:ClearAllChildren() game.Players.LocalPlayer.PlayerGui.UI.Ui.StaminaBar:Destroy() game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar:Destroy() game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Attack:25" game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Defense.Text = "Defense:400" game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.UpdateLogInfo:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.SettingsButton:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.Info.ServerInfo:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.Info.ServerInfo2:Destroy() game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower:Destroy() repeat wait() until game.Players.LocalPlayer.Character.Humanoid.Health <= 50 spawn(function() end) game.Players:Chat((" You think you won. Huh?")) wait(3) game.Players:Chat(("ill show you power of super saiyan!")) wait(1.3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5870703847" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(0.5) wait(1.9) local A_1 = { [1] = getrenv()._G.Pass, [2] = "HyperGoner", [3] = "Start" } local Event = game:GetService("ReplicatedStorage").Remotes.AsrielMoves Event:InvokeServer(A_1) wait(1) game.Players.LocalPlayer.Character.HyperGonered:Destroy() repeat wait() until game.Players.LocalPlayer.Character.Humanoid.MaxHealth <= 300 spawn(function() end) game.Players.LocalPlayer.Character.Wing1:Destroy() game.Players.LocalPlayer.Character.Wing2:Destroy() game:GetService("ReplicatedStorage").Effects.XEventEffect.Crater3:Destroy() game:GetService("ReplicatedStorage").Effects.XEventEffect.Crater2:Destroy() game:GetService("ReplicatedStorage").Effects.XEventEffect.Crater:Destroy() game:GetService("ReplicatedStorage").Effects.XEventEffect.Middle.Color = Color3.fromRGB(0, 255, 255 ) game:GetService("ReplicatedStorage").Effects.XEventEffect.Multiply.Color = Color3.fromRGB(0, 255, 255 ) game:GetService("ReplicatedStorage").Effects.XEventEffect.Mest2.Color = Color3.fromRGB(0, 255, 255 ) game:GetService("ReplicatedStorage").Effects.XEventEffect.Mest2.Color = Color3.fromRGB(0, 255, 255 ) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://7038179945" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(2) wait(1) for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","XEventEffect",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame}) end local SenateHair = game.Players.LocalPlayer.Character.Head local part11 = Instance.new("Part") local mesh = Instance.new("SpecialMesh") local weld = Instance.new("WeldConstraint") part11.Size = Vector3.new(0.8, 0.8, 0.8) part11.CanCollide = false part11.CanTouch = false part11.CanQuery = false part11.Color = Color3.fromRGB(139,69,19) mesh.MeshType = Enum.MeshType.FileMesh mesh.MeshId = "rbxassetid://8780223320" mesh.TextureId = "rbxassetid://8527345132" mesh.Scale = Vector3.new(1, 1,1) mesh.Offset = Vector3.new(-0.1, 0.2, 0.3) mesh.Parent = part11 weld.Part0 = SenateHair part11.CFrame = SenateHair.CFrame * CFrame.new(0.2,0.3,-0.1) part11.Color = Color3.new(0,0,0) weld.Part1 = part11 weld.Parent = part11 part11.Parent = SenateHair.Parent part11.Name = "Bluehb" game.Players.LocalPlayer.Character.GokuHB.Transparency = "1" wait(1) spawn(function() local args = { [1] = { [1] = getrenv()._G.Pass, [2] = "Blocking", [3] = true } } game:GetService("ReplicatedStorage").Remotes.Functions:InvokeServer(unpack(args)) end) char = game.Players.LocalPlayer.Character char.Head.ChildAdded:Connect(function(x) if x.Name == 'DamageShower' and x.Gui.TextLabel.Text == "Blocked" then x.Gui.TextLabel.Text = "Miss" spawn(function() table = {'rbxassetid://3728912921','rbxassetid://3728914916'} tab = table[math.random(1,#table)] local Anim = Instance.new("Animation") Anim.AnimationId = tab local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.5) end) end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura3' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Head"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Head"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Head"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Head"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura2' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Head"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Head"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'small' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Head"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Head"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura3' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Right Leg"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Right Leg"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Right Leg"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Right Leg"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura2' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Right Leg"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Right Leg"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'small' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Right Leg"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Right Leg"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura3' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Left Leg"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Left Leg"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura2' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Left Leg"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'small' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Left Leg"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura3' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Right Arm"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Right Arm"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura2' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Right Arm"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'small' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Right Arm"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura3' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Left Arm"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Left Arm"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura2' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Left Arm"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'small' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character["Left Arm"] weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura3' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character.Torso weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character.Torso end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character.Torso weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character.Torso end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'aura2' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character.Torso weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character.Torso end end end) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character.UI:GetChildren()) do if v.Name == 'small' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character.Torso weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character.Torso end end end) wait(4) print("yes") wait(4) repeat wait() until game.Players.LocalPlayer.Character.Humanoid.Health <= 59 spawn(function() end) game.Players:Chat(("I... .NOT YET. I CANT GIVE UP")) wait(1.1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5870703847" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(0.5) wait(3.7) local A_1 = { [1] = getrenv()._G.Pass, [2] = "HyperGoner", [3] = "Start" } local Event = game:GetService("ReplicatedStorage").Remotes.AsrielMoves Event:InvokeServer(A_1) wait(1) game.Players.LocalPlayer.Character.HyperGonered:Destroy() repeat wait() until game.Players.LocalPlayer.Character.Humanoid.MaxHealth <= 300 spawn(function() end) wait(0.5) game.Players.LocalPlayer.Character.Wing1:Destroy() game.Players.LocalPlayer.Character.Wing2:Destroy() game.Players.LocalPlayer.Character["Left Leg"].aura:Destroy() game.Players.LocalPlayer.Character["Right Leg"].aura:Destroy() game.Players.LocalPlayer.Character["Torso"].aura:Destroy() game.Players.LocalPlayer.Character["Head"].aura:Destroy() game.Players.LocalPlayer.Character["Right Arm"].aura:Destroy() game.Players.LocalPlayer.Character["Left Arm"].aura:Destroy() game.Players.LocalPlayer.Character["Left Leg"].aura2:Destroy() game.Players.LocalPlayer.Character["Right Leg"].aura2:Destroy() game.Players.LocalPlayer.Character["Torso"].aura2:Destroy() game.Players.LocalPlayer.Character["Head"].aura2:Destroy() game.Players.LocalPlayer.Character["Right Arm"].aura2:Destroy() game.Players.LocalPlayer.Character["Left Arm"].aura2:Destroy() game.Players.LocalPlayer.Character["Left Leg"].aura3:Destroy() game.Players.LocalPlayer.Character["Right Leg"].aura3:Destroy() game.Players.LocalPlayer.Character["Torso"].aura3:Destroy() game.Players.LocalPlayer.Character["Head"].aura3:Destroy() game.Players.LocalPlayer.Character["Right Arm"].aura3:Destroy() game.Players.LocalPlayer.Character["Left Arm"].aura3:Destroy() game.Players.LocalPlayer.Character["Left Leg"].small:Destroy() game.Players.LocalPlayer.Character["Right Leg"].small:Destroy() game.Players.LocalPlayer.Character["Torso"].small:Destroy() game.Players.LocalPlayer.Character["Head"].small:Destroy() game.Players.LocalPlayer.Character["Right Arm"].small:Destroy() game.Players.LocalPlayer.Character["Left Arm"].small:Destroy() game:GetService("ReplicatedStorage").Effects.XEventEffect.Middle.Color = Color3.fromRGB(255, 255, 0 ) game:GetService("ReplicatedStorage").Effects.XEventEffect.Multiply.Color = Color3.fromRGB(255, 255, 0 ) game:GetService("ReplicatedStorage").Effects.XEventEffect.Mest2.Color = Color3.fromRGB(255, 255, 0 ) game:GetService("ReplicatedStorage").Effects.XEventEffect.Mest2.Color = Color3.fromRGB(255, 255, 0 ) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://7038179945" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(2) wait(1) for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","XEventEffect",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame}) end game.Players.LocalPlayer.Character.Bluehb.Transparency = "1" local SenateHair = game.Players.LocalPlayer.Character.Head local part11 = Instance.new("Part") local mesh = Instance.new("SpecialMesh") local weld = Instance.new("WeldConstraint") part11.Size = Vector3.new(0.8, 0.8, 0.8) part11.CanCollide = false part11.CanTouch = false part11.CanQuery = false part11.Color = Color3.fromRGB(139,69,19) mesh.MeshType = Enum.MeshType.FileMesh mesh.MeshId = "rbxassetid://10000192052" mesh.TextureId = "rbxassetid://9992273451" mesh.Scale = Vector3.new(0.08, 0.08, 0.07) mesh.Offset = Vector3.new(-0.2, -0.5, 0.7) mesh.Parent = part11 weld.Part0 = SenateHair part11.CFrame = SenateHair.CFrame * CFrame.new(0.2,0.3,-0.1) part11.Color = Color3.new(0,0,0) weld.Part1 = part11 weld.Parent = part11 part11.Parent = SenateHair.Parent part11.Name = "Yellowhb" wait(4) spawn(function() for _,v in pairs(game.Players.LocalPlayer.Character["super saiyan gold aura"].Handle:GetChildren()) do if v.Name == 'ParticleEmitter2' then cloneq = v:Clone() cloneq.Parent = game.Players.LocalPlayer.Character.Torso weld = Instance.new('Weld',cloneq) weld.Part1 = game.Players.LocalPlayer.Character.Torso end end end) print("yes") wait(31) repeat wait() until game.Players.LocalPlayer.Character.Humanoid.Health <= 60 spawn(function() end) game.Players:Chat(("I STILL LOSE-")) wait(1.7) game.Players:Chat(("NO-")) wait(3) game.Players:Chat(("NO HOLDING BACK. I WILL SHOW YOU MY FINALE")) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5870703847" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(0.5) wait(3.7) local A_1 = { [1] = getrenv()._G.Pass, [2] = "HyperGoner", [3] = "Start" } local Event = game:GetService("ReplicatedStorage").Remotes.AsrielMoves Event:InvokeServer(A_1) wait(1) game.Players.LocalPlayer.Character.HyperGonered:Destroy() repeat wait() until game.Players.LocalPlayer.Character.Humanoid.MaxHealth <= 300 spawn(function() end) wait(0.5) game.Players.LocalPlayer.Character.Wing1:Destroy() game.Players.LocalPlayer.Character.Wing2:Destroy() game.Players.LocalPlayer.Character.Torso.ParticleEmitter2:Destroy() game:GetService("ReplicatedStorage").Effects.XEventEffect.Middle.Color = Color3.fromRGB(248, 248, 248 ) game:GetService("ReplicatedStorage").Effects.XEventEffect.Multiply.Color = Color3.fromRGB(248, 248, 248 ) game:GetService("ReplicatedStorage").Effects.XEventEffect.Mest2.Color = Color3.fromRGB(248, 248, 248 ) game:GetService("ReplicatedStorage").Effects.XEventEffect.Mest2.Color = Color3.fromRGB(248, 248, 248 ) game:GetService("ReplicatedStorage").Effects.DeterminationExplosion.Middle.Color = Color3.fromRGB(248, 248, 248) game:GetService("ReplicatedStorage").Effects.DeterminationExplosion.Middle.Color = Color3.fromRGB(248, 248, 248) game:GetService("ReplicatedStorage").Effects.DeterminationExplosion.Mest2.Color = Color3.fromRGB(248, 248, 248) game:GetService("ReplicatedStorage").Effects.DeterminationExplosion.Mest2.Color = Color3.fromRGB(248, 248, 248) game:GetService("ReplicatedStorage").Effects.DeterminationExplosion.Multiply.Color = Color3.fromRGB(248, 248, 248) game:GetService("ReplicatedStorage").Effects.DeterminationExplosion.Ring.Color = Color3.fromRGB(248, 248, 248) game:GetService("ReplicatedStorage").Effects.DeterminationExplosion.Ring.Color = Color3.fromRGB(248, 248, 248) game:GetService("ReplicatedStorage").Effects.DeterminationExplosion.Ring.Color = Color3.fromRGB(248, 248, 248) game:GetService("ReplicatedStorage").Effects.DeterminationExplosion.Ring.Color = Color3.fromRGB(248, 248, 248) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://7038179945" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(2) wait(1) for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","XEventEffect",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame}) end for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do v:Fire({"Model","DeterminationExplosion",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame}) end local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].LowerTorso pa1.Part1 = game.Players.LocalPlayer.Character["Torso"] game.Players.LocalPlayer.Character.Yellowhb.Transparency = "1" local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].UpperTorso pa1.Part1 = game.Players.LocalPlayer.Character["Torso"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].RightUpperArm pa1.Part1 = game.Players.LocalPlayer.Character["Right Arm"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].RightLowerArm pa1.Part1 = game.Players.LocalPlayer.Character["Right Arm"] game.Players.LocalPlayer.Character.Shirt.ShirtTemplate = "rbxassetid://5045240037" local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].RightHand pa1.Part1 = game.Players.LocalPlayer.Character["Right Arm"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].LeftHand pa1.Part1 = game.Players.LocalPlayer.Character["Left Arm"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].LeftUpperArm pa1.Part1 = game.Players.LocalPlayer.Character["Left Arm"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].LeftLowerArm pa1.Part1 = game.Players.LocalPlayer.Character["Left Arm"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].RightUpperLeg pa1.Part1 = game.Players.LocalPlayer.Character["Right Leg"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].RightLowerLeg pa1.Part1 = game.Players.LocalPlayer.Character["Right Leg"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].RightFoot pa1.Part1 = game.Players.LocalPlayer.Character["Right Leg"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].LeftFoot pa1.Part1 = game.Players.LocalPlayer.Character["Left Leg"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].LeftUpperLeg pa1.Part1 = game.Players.LocalPlayer.Character["Left Leg"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].LeftLowerLeg pa1.Part1 = game.Players.LocalPlayer.Character["Left Leg"] local pa1 = Instance.new("Motor",game.Players.LocalPlayer.Character["Torso"]) pa1.Name = "YESSHHH" pa1.Part0 = game:GetService("Workspace")["Stand Auras"].Head pa1.Part1 = game.Players.LocalPlayer.Character["Head"] game.Players.LocalPlayer.Character.GokuHB.Mesh.TextureId = "rbxassetid://9927725367" game.Players.LocalPlayer.Character.GokuHB.Transparency = "0" wait(2) game.Players:Chat(("THIS IS THE END")) local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "9" then game.Players:Chat(("KAME-HAME-HAAA")) local A_1 = { [1] = getrenv()._G.Pass, [2] = "HyperBeam", [3] = "Fire" } local Event = game:GetService("ReplicatedStorage").Remotes.AsrielMoves Event:InvokeServer(A_1) local cl = game:GetService("ReplicatedStorage").Resources.LocalScripts.FixHumanoid:Clone() cl.Parent = game.Players.LocalPlayer.Character end end) G_gray = true while G_gray do wait(0.1) game.Players.LocalPlayer.Character.Shirt.ShirtTemplate = "rbxassetid://5045240037" wait(0.1) game.Players.LocalPlayer.Character.Pants.PantsTemplate = "rbxassetid://6064576831" wait(0.1) game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0" wait(0.1) game.Players.LocalPlayer.Character.Head.Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character["Left Arm"].Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character["Left Leg"].Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character["Right Leg"].Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character["Right Arm"].Color = Color3.fromRGB(234, 184, 146) game.Players.LocalPlayer.Character.Torso.Color = Color3.fromRGB(234, 184, 146) wait(0.1) end
Write, Run & Share Lua code online using OneCompiler's Lua online compiler for free. It's one of the robust, feature-rich online compilers for Lua language, running the latest Lua version 5.4. Getting started with the OneCompiler's Lua editor is easy and fast. The editor shows sample boilerplate code when you choose language as Lua and start coding.
OneCompiler's Lua online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample Lua program which takes name as input and prints hello message with your name.
name = io.read("*a")
print ("Hello ", name)
Lua is a light weight embeddable scripting language which is built on top of C. It is used in almost all kind of applications like games, web applications, mobile applications, image processing etc. It's a very powerful, fast, easy to learn, open-source scripting language.
-- global variables
a = 10
-- local variables
local x = 30
Value Type | Description |
---|---|
number | Represents numbers |
string | Represents text |
nil | Differentiates values whether it has data or not |
boolean | Value can be either true or false |
function | Represents a sub-routine |
userdata | Represents arbitary C data |
thread | Represents independent threads of execution. |
table | Can hold any value except nil |
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition)
do
--code
end
Repeat-Until is also used to iterate a set of statements based on a condition. It is very similar to Do-While, it is mostly used when you need to execute the statements atleast once.
repeat
--code
until( condition )
For loop is used to iterate a set of statements based on a condition.
for init,max/min value, increment
do
--code
end
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increase re-usuability and modularity.
optional_function_scope function function_name( argument1, argument2, argument3........, argumentn)
--code
return params with comma seperated
end