--[[ Brainfuck, written by John. Brainfuck is an esoteric programming language, designed to be as inconvenient as possible, hence the name Brainfuck. It essentially manipulates an infinite number of cells, each of which hold an 8-bit integer, and a pointer. The pointer INSTRUCTIONS: In the input box, type in these characters: > - Move the pointer right < - Move the pointer left + - Increment the byte at the pointer by one - - Decrement the byte at the pointer by one . - Output the byte at the pointer , - ADDITIONAL NOTES: - Characters not in this list will not be read and can be used as comments, and whitespace can be used. - Each cell can hold a value from 0 to 255. Go over or under, and it will overflow. ]]-- local input = io.read("*a") -- look for > local right = 0 for i = 1, #input do if input:sub(i, i) == ">" then right = right + 1 end end -- look for < local left = 0 for i = 1, #input do if input:sub(i, i) == "<" then left = left + 1 end end -- look for + local increment = 0 for i = 1, #input do if input:sub(i, i) == "+" then increment = increment + 1 end end -- look for - local decrement = 0 for i = 1, #input do if input:sub(i, i) == "-" then decrement = decrement + 1 end end
Write, Run & Share Lua code online using OneCompiler's Lua online compiler for free. It's one of the robust, feature-rich online compilers for Lua language, running the latest Lua version 5.4. Getting started with the OneCompiler's Lua editor is easy and fast. The editor shows sample boilerplate code when you choose language as Lua and start coding.
OneCompiler's Lua online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample Lua program which takes name as input and prints hello message with your name.
name = io.read("*a")
print ("Hello ", name)
Lua is a light weight embeddable scripting language which is built on top of C. It is used in almost all kind of applications like games, web applications, mobile applications, image processing etc. It's a very powerful, fast, easy to learn, open-source scripting language.
-- global variables
a = 10
-- local variables
local x = 30
Value Type | Description |
---|---|
number | Represents numbers |
string | Represents text |
nil | Differentiates values whether it has data or not |
boolean | Value can be either true or false |
function | Represents a sub-routine |
userdata | Represents arbitary C data |
thread | Represents independent threads of execution. |
table | Can hold any value except nil |
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition)
do
--code
end
Repeat-Until is also used to iterate a set of statements based on a condition. It is very similar to Do-While, it is mostly used when you need to execute the statements atleast once.
repeat
--code
until( condition )
For loop is used to iterate a set of statements based on a condition.
for init,max/min value, increment
do
--code
end
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increase re-usuability and modularity.
optional_function_scope function function_name( argument1, argument2, argument3........, argumentn)
--code
return params with comma seperated
end