Config = Config or {}

Config.Fuel = "cdn-fuel"        -- "ps-fuel", "LegacyFuel"
Config.ResourcePerms = 'god' -- permission to control resource(start stop restart)
Config.ShowCommandsPerms = 'admin' -- permission to show all commands
Config.RenewedPhone = false    -- if you use qb-phone from renewed. (multijob)

-- Key Bindings
Config.Keybindings = true
Config.AdminKey = "PageDown"
Config.NoclipKey = "PageUp"

-- Give Car
Config.DefaultGarage = "Alta Garage"

Config.Actions = {
    ["admin_car"] = {
        label = "Admin Car",
        type = "client",
        event = "ps-adminmenu:client:Admincar",
        perms = "god",
    },

    ["ban_player"] = {
        label = "Ban Player",
        perms = "mod",
        dropdown = {
            { label = "Player", option = "dropdown", data = "players" },
            { label = "Reason", option = "text" },
            {
                label = "Duration",
                option = "dropdown",
                data = {
                    { label = "Permanent",  value = "2147483647" },
                    { label = "10 Minutes", value = "600" },
                    { label = "30 Minutes", value = "1800" },
                    { label = "1 Hour",     value = "3600" },
                    { label = "6 Hours",    value = "21600" },
                    { label = "12 Hours",   value = "43200" },
                    { label = "1 Day",      value = "86400" },
                    { label = "3 Days",     value = "259200" },
                    { label = "1 Week",     value = "604800" },
                    { label = "3 Week",     value = "1814400" },
                },
            },
            { label = "Confirm", option = "button", type = "server", event = "ps-adminmenu:server:BanPlayer" },
        },
    },

    ["bring_player"] = {
        label = "Bring Player",
        perms = "admin",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:BringPlayer" },
        },
    },

    ["change_weather"] = {
        label = "Change Weather",
        perms = "god",
        dropdown = {
            {
                label = "Weather",
                option = "dropdown",
                data = {
                    { label = "Extrasunny", value = "Extrasunny" },
                    { label = "Clear",      value = "Clear" },
                    { label = "Neutral",    value = "Neutral" },
                    { label = "Smog",       value = "Smog" },
                    { label = "Foggy",      value = "Foggy" },
                    { label = "Overcast",   value = "Overcast" },
                    { label = "Clouds",     value = "Clouds" },
                    { label = "Clearing",   value = "Clearing" },
                    { label = "Rain",       value = "Rain" },
                    { label = "Thunder",    value = "Thunder" },
                    { label = "Snow",       value = "Snow" },
                    { label = "Blizzard",   value = "Blizzard" },
                    { label = "Snowlight",  value = "Snowlight" },
                    { label = "Xmas",       value = "Xmas" },
                    { label = "Halloween",  value = "Halloween" },
                },
            },
            { label = "Confirm", option = "button", type = "client", event = "ps-adminmenu:client:ChangeWeather" },
        },
    },

    ["change_time"] = {
        label = "Change Time",
        perms = "god",
        dropdown = {
            {
                label = "Time Events",
                option = "dropdown",
                data = {
                    { label = "Sunrise", value = "06" },
                    { label = "Morning", value = "09" },
                    { label = "Noon",    value = "12" },
                    { label = "Sunset",  value = "21" },
                    { label = "Evening", value = "22" },
                    { label = "Night",   value = "24" },
                },
            },
            { label = "Confirm", option = "button", type = "client", event = "ps-adminmenu:client:ChangeTime" },
        },
    },

    ["change_plate"] = {
        label = "Change Plate",
        perms = "god",
        dropdown = {
            { label = "Plate",   option = "text" },
            { label = "Confirm", option = "button", type = "client", event = "ps-adminmenu:client:ChangePlate" },
        },
    },

    ["clear_inventory"] = {
        label = "Clear Inventory",
        perms = "admin",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:ClearInventory" },
        },
    },

    ["clear_inventory_offline"] = {
        label = "Clear Inventory Offline",
        perms = "god",
        dropdown = {
            { label = "Citizen ID", option = "text",   data = "players" },
            { label = "Confirm",    option = "button", type = "server", event = "ps-adminmenu:server:ClearInventoryOffline" },
        },
    },

    ["clothing_menu"] = {
        label = "Give Clothing Menu",
        perms = "mod",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:ClothingMenu" },
        },
    },

    ["set_ped"] = {
        label = "Set Ped",
        perms = "admin",
        dropdown = {
            { label = "Player",     option = "dropdown", data = "players" },
            { label = "Ped Models", option = "dropdown", data = "pedlist" },
            { label = "Confirm",    option = "button",   type = "server", event = "ps-adminmenu:server:setPed" },
        },
    },

    ["copy_coords"] = {
        label = "Copy Coords",
        perms = "mod",
        dropdown = {
            {
                label = "Copy Coords",
                option = "dropdown",
                data = {
                    { label = "Copy Vector2", value = "vector2" },
                    { label = "Copy Vector3", value = "vector3" },
                    { label = "Copy Vector4",    value = "vector4" },
                    { label = "Copy Heading",  value = "heading" },
                },
            },
            { label = "Copy to Clipboard", option = "button", type = "client", event = "ps-adminmenu:client:copyToClipboard"},
        },
    },

    ["delete_vehicle"] = {
        label = "Delete Vehicle",
        type = "command",
        event = "dv",
        perms = "mod",
    },

    ["freeze_player"] = {
        label = "Freeze Player",
        perms = "mod",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:FreezePlayer" },
        },
    },

    ["drunk_player"] = {
        label = "Make Player Drunk",
        perms = "mod",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:DrunkPlayer" },
        },
    },

    ["remove_stress"] = {
        label = "Remove Stress",
        perms = "god",
        dropdown = {
            { label = "Player (Optional)", option = "dropdown", data = "players" },
            { label = "Confirm",           option = "button",   type = "server", event = "ps-adminmenu:server:RemoveStress" },
        },
    },

    ["set_ammo"] = {
        label = "Set Ammo",
        perms = "god",
        dropdown = {
            { label = "Ammo Ammount", option = "text" },
            { label = "Confirm",      option = "button", type = "client", event = "ps-adminmenu:client:SetAmmo" },
        },
    },

    -- ["nui_focus"] = {
    --     label = "Give NUI Focus",
    --     perms = "mod",
    --     dropdown = {
    --         { label = "Player",  option = "dropdown", data = "players" },
    --         { label = "Confirm", option = "button",   type = "client", event = "" },
    --     },
    -- },

    ["god_mode"] = {
        label = "God Mode",
        type = "client",
        event = "ps-adminmenu:client:ToggleGodmode",
        perms = "god",
    },

    ["give_car"] = {
        label = "Give Car",
        perms = "mod",
        dropdown = {
            { label = "Vehicle",           option = "dropdown", data = "vehicles" },
            { label = "Player",            option = "dropdown", data = "players" },
            { label = "Plate (Optional)",  option = "text" },
            { label = "Garage (Optional)", option = "text" },
            { label = "Confirm",           option = "button",   type = "server",  event = "ps-adminmenu:server:givecar" },
        }
    },

    ["invisible"] = {
        label = "Invisible",
        type = "client",
        event = "ps-adminmenu:client:ToggleInvisible",
        perms = "god",
    },

    ["blackout"] = {
        label = "Toggle Blackout",
        type = "server",
        event = "ps-adminmenu:server:ToggleBlackout",
        perms = "god",
    },

    ["toggle_duty"] = {
        label = "Toggle Duty",
        type = "server",
        event = "QBCore:ToggleDuty",
        perms = "admin",
    },

    ["toggle_laser"] = {
        label = "Toggle Laser",
        type = "client",
        event = "ps-adminmenu:client:ToggleLaser",
        perms = "god",
    },

    ["set_perms"] = {
        label = "Set Perms",
        perms = "god",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            {
                label = "Permissions",
                option = "dropdown",
                data = {
                    { label = "Mod",   value = "mod" },
                    { label = "Admin", value = "admin" },
                    { label = "God",   value = "god" },
                },
            },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:SetPerms" },
        },
    },

    ["set_bucket"] = {
        label = "Set Routing Bucket",
        perms = "god",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Bucket",  option = "text" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:SetBucket" },
        },
    },

    ["get_bucket"] = {
        label = "Get Routing Bucket",
        perms = "god",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:GetBucket" },
        },
    },

    ["mute_player"] = {
        label = "Mute Player",
        perms = "admin",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "client", event = "ps-adminmenu:client:MutePlayer" },
        },
    },

    ["noclip"] = {
        label = "Noclip",
        type = "client",
        event = "ps-adminmenu:client:ToggleNoClip",
        perms = "mod",
    },

    ["open_inventory"] = {
        label = "Open Inventory",
        perms = "god",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "client", event = "ps-adminmenu:client:openInventory" },
        },
    },

    ["open_stash"] = {
        label = "Open Stash",
        perms = "god",
        dropdown = {
            { label = "Stash",   option = "text" },
            { label = "Confirm", option = "button", type = "client", event = "ps-adminmenu:client:openStash" },
        },
    },

    ["open_trunk"] = {
        label = "Open Trunk",
        perms = "god",
        dropdown = {
            { label = "Plate",   option = "text" },
            { label = "Confirm", option = "button", type = "client", event = "ps-adminmenu:client:openTrunk" },
        },
    },

    ["change_vehicle_state"] = {
        label = "Set Vehicle Garage State",
        perms = "god",
        dropdown = {
            { label = "Plate",   option = "text" },
            {
                label = "State",
                option = "dropdown",
                data = {
                    { label = "In",  value = "1" },
                    { label = "Out", value = "0" },
                },
            },
            { label = "Confirm", option = "button", type = "server", event = "ps-adminmenu:server:SetVehicleState" },
        },
    },

    ["revive_all"] = {
        label = "Revive All",
        type = "server",
        event = "ps-adminmenu:server:ReviveAll",
        perms = "mod",
    },

    ["revive_player"] = {
        label = "Revive Player",
        perms = "mod",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:Revive" },
        },
    },

    ["revive_radius"] = {
        label = "Revive Radius",
        type = "server",
        event = "ps-adminmenu:server:ReviveRadius",
        perms = "mod",
    },

    ["refuel_vehicle"] = {
        label = "Refuel Vehicle",
        type = "client",
        event = "ps-adminmenu:client:RefuelVehicle",
        perms = "admin",
    },

    ["set_job"] = {
        label = "Set Job",
        perms = "admin",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Job",     option = "dropdown", data = "jobs" },
            { label = "Grade",   option = "text",     data = "grades" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:SetJob" },
        },
    },

    ["set_gang"] = {
        label = "Set Gang",
        perms = "admin",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Gang",    option = "dropdown", data = "gangs" },
            { label = "Grade",   option = "text",     data = "grades" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:SetGang" },
        },
    },

    ["give_money"] = {
        label = "Give Money",
        perms = "mod",
        dropdown = {
            { label = "Player", option = "dropdown", data = "players" },
            { label = "Amount", option = "text" },
            {
                label = "Type",
                option = "dropdown",
                data = {
                    { label = "Cash",   value = "cash" },
                    { label = "Bank",   value = "bank" },
                    { label = "Crypto", value = "crypto" },
                },
            },
            { label = "Confirm", option = "button", type = "server", event = "ps-adminmenu:server:GiveMoney" },
        },
    },

    ["give_money_all"] = {
        label = "Give Money to All",
        perms = "mod",
        dropdown = {
            { label = "Amount",  option = "text" },
            {
                label = "Type",
                option = "dropdown",
                data = {
                    { label = "Cash",   value = "cash" },
                    { label = "Bank",   value = "bank" },
                    { label = "Crypto", value = "crypto" },
                },
            },
            { label = "Confirm", option = "button", type = "server", event = "ps-adminmenu:server:GiveMoneyAll" },
        },
    },

    ["remove_money"] = {
        label = "Remove Money",
        perms = "mod",
        dropdown = {
            { label = "Player", option = "dropdown", data = "players" },
            { label = "Amount", option = "text" },
            {
                label = "Type",
                option = "dropdown",
                data = {
                    { label = "Cash", value = "cash" },
                    { label = "Bank", value = "bank" },
                },
            },
            { label = "Confirm", option = "button", type = "server", event = "ps-adminmenu:server:TakeMoney" },
        },
    },

    ["give_item"] = {
        label = "Give Item",
        perms = "mod",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Item",    option = "dropdown", data = "items" },
            { label = "Amount",  option = "text" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:GiveItem" },
        },
    },

    ["give_item_all"] = {
        label = "Give Item to All",
        perms = "mod",
        dropdown = {
            { label = "Item",    option = "dropdown", data = "items" },
            { label = "Amount",  option = "text" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:GiveItemAll" },
        },
    },

    ["spawn_vehicle"] = {
        label = "Spawn Vehicle",
        perms = "mod",
        dropdown = {
            { label = "Vehicle", option = "dropdown", data = "vehicles" },
            { label = "Confirm", option = "button",   type = "client",  event = "ps-adminmenu:client:SpawnVehicle" },
        },
    },

    ["fix_vehicle"] = {
        label = "Fix Vehicle",
        type = "command",
        event = "fix",
        perms = "admin",
    },

    ["fix_vehicle_for"] = {
        label = "Fix Vehicle for player",
        perms = "admin",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:FixVehFor" },
        },
    },

    ["spectate_player"] = {
        label = "Spectate Player",
        perms = "god",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:SpectateTarget" },
        },
    },

    ["telport_to_player"] = {
        label = "Teleport to Player",
        perms = "mod",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:TeleportToPlayer" },
        },
    },

    ["telport_to_coords"] = {
        label = "Teleport to Coords",
        perms = "mod",
        dropdown = {
            { label = "Coords",  option = "text" },
            { label = "Confirm", option = "button", type = "client", event = "ps-adminmenu:client:TeleportToCoords" },
        },
    },

    ["teleport_to_location"] = {
        label = "Teleport to Location",
        perms = "mod",
        dropdown = {
            { label = "Location", option = "dropdown", data = "locations" },
            { label = "Confirm",  option = "button",   type = "client",   event = "ps-adminmenu:client:TeleportToLocation" },
        },
    },

    ["teleport_to_marker"] = {
        label = "Teleport to Marker",
        type = "command",
        event = "tpm",
        perms = "mod",
    },

    ["teleport_back"] = {
        label = "Teleport Back",
        type = "client",
        event = "ps-adminmenu:client:TeleportBack",
        perms = "mod",
    },

    ["vehicle_dev"] = {
        label = "Vehicle Dev Menu",
        type = "client",
        event = "ps-adminmenu:client:ToggleVehDevMenu",
        perms = "god",
    },

    ["toggle_coords"] = {
        label = "Toggle Coords",
        type = "client",
        event = "ps-adminmenu:client:ToggleCoords",
        perms = "mod",
    },

    ["toggle_blips"] = {
        label = "Toggle Blips",
        type = "client",
        event = "ps-adminmenu:client:toggleBlips",
        perms = "god",
    },

    ["toggle_names"] = {
        label = "Toggle Names",
        type = "client",
        event = "ps-adminmenu:client:toggleNames",
        perms = "mod",
    },

    ["toggle_cuffs"] = {
        label = "Toggle Cuffs",
        perms = "mod",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:CuffPlayer" },
        },
    },

    ["max_mods"] = {
        label = "Max Vehicle Mods",
        type = "client",
        event = "ps-adminmenu:client:maxmodVehicle",
        perms = "god",
    },

    ["warn_player"] = {
        label = "Warn Player",
        perms = "mod",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Reason",  option = "text" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:WarnPlayer" },
        },
    },

    ["infinite_ammo"] = {
        label = "Infinite Ammo",
        type = "client",
        event = "ps-adminmenu:client:setInfiniteAmmo",
        perms = "god",
    },

    ["kick_player"] = {
        label = "Kick Player",
        perms = "mod",
        dropdown = {
            { label = "Player",  option = "dropdown", data = "players" },
            { label = "Reason",  option = "text" },
            { label = "Confirm", option = "button",   type = "server", event = "ps-adminmenu:server:KickPlayer" },
        },
    },


    ["play_sound"] = {
        label = "Play Sound",
        perms = "god",
        dropdown = {
            { label = "Player",     option = "dropdown", data = "players" },
            {
                label = "Sound",
                option = "dropdown",
                data = {
                    { label = "Alert",      value = "alert" },
                    { label = "Cuff",       value = "cuff" },
                    { label = "Air Wrench", value = "airwrench" },
                },
            },
            { label = "Play Sound", option = "button",   type = "client", event = "ps-adminmenu:client:PlaySound" },
        },
    },
}

Config.PlayerActions = {
    ["teleportToPlayer"] = {
        label = "Teleport to Player",
        type = "server",
        event = "ps-adminmenu:server:TeleportToPlayer",
        perms = "mod",
    },
    ["bringPlayer"] = {
        label = "Bring Player",
        type = "server",
        event = "ps-adminmenu:server:BringPlayer",
        perms = "mod",
    },
    ["revivePlayer"] = {
        label = "Revive Player",
        event = "ps-adminmenu:server:Revive",
        perms = "mod",
        type = "server"
    },
    ["spawnPersonalVehicle"] = {
        label = "Spawn Personal Vehicle",
        event = "ps-adminmenu:client:SpawnPersonalVehicle",
        perms = "mod",
        type = "client"
    },
    ["banPlayer"] = {
        label = "Ban Player",
        event = "ps-adminmenu:server:BanPlayer",
        perms = "mod",
        type = "server"
    },
    ["kickPlayer"] = {
        label = "Kick Player",
        event = "ps-adminmenu:server:KickPlayer",
        perms = "mod",
        type = "server"
    }
}

Config.OtherActions = {
    ["toggleDevmode"] = {
        type = "client",
        event = "ps-adminmenu:client:ToggleDev",
        perms = "admin",
        label = "Toggle Devmode"
    }
}

AddEventHandler("onResourceStart", function()
    Wait(100)
    if GetResourceState('ox_inventory') == 'started' then
        Config.Inventory = 'ox_inventory'
    elseif GetResourceState('ps-inventory') == 'started' then
        Config.Inventory = 'ps-inventory'
    elseif GetResourceState('lj-inventory') == 'started' then
        Config.Inventory = 'lj-inventory'
    elseif GetResourceState('qb-inventory') == 'started' then
        Config.Inventory = 'qb-inventory'
    end
end)
 
by

Lua online compiler

Write, Run & Share Lua code online using OneCompiler's Lua online compiler for free. It's one of the robust, feature-rich online compilers for Lua language, running the latest Lua version 5.4. Getting started with the OneCompiler's Lua editor is easy and fast. The editor shows sample boilerplate code when you choose language as Lua and start coding.

Taking inputs (stdin)

OneCompiler's Lua online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample Lua program which takes name as input and prints hello message with your name.

name = io.read("*a")
print ("Hello ", name)

About Lua

Lua is a light weight embeddable scripting language which is built on top of C. It is used in almost all kind of applications like games, web applications, mobile applications, image processing etc. It's a very powerful, fast, easy to learn, open-source scripting language.

Syntax help

Variables

  • By default all the variables declared are global variables
  • If the variables are explicitly mentioned as local then they are local variables.
  • Lua is a dynamically typed language and hence only the values will have types not the variables.

Examples

-- global variables
a = 10

-- local variables

local x = 30
Value TypeDescription
numberRepresents numbers
stringRepresents text
nilDifferentiates values whether it has data or not
booleanValue can be either true or false
functionRepresents a sub-routine
userdataRepresents arbitary C data
threadRepresents independent threads of execution.
tableCan hold any value except nil

Loops

1. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition)
do
--code
end

2. Repeat-Until:

Repeat-Until is also used to iterate a set of statements based on a condition. It is very similar to Do-While, it is mostly used when you need to execute the statements atleast once.

repeat
   --code
until( condition )

3. For:

For loop is used to iterate a set of statements based on a condition.

for init,max/min value, increment
do
   --code
end

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increase re-usuability and modularity.

optional_function_scope function function_name( argument1, argument2, argument3........, argumentn)
--code
return params with comma seperated
end