-- Gui to Lua
-- Version: 3.2
-- Instances:
local V0C0N HUB_lobby = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local TextLabel = Instance.new("TextLabel")
local loadhere = Instance.new("TextLabel")
local Frame_2 = Instance.new("Frame")
local UIGradient = Instance.new("UIGradient")
local TextLabel_2 = Instance.new("TextLabel")
local loadcode = Instance.new("TextButton")
local UIGradient_2 = Instance.new("UIGradient")
local UICorner_2 = Instance.new("UICorner")
local TextLabel_3 = Instance.new("TextLabel")
local TextLabel_4 = Instance.new("TextLabel")
--Properties:
bordub_lobby.Name = "bordub_lobby"
bordub_lobby.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
bordub_lobby.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
bordub_lobby.ResetOnSpawn = false
Frame.Parent = bordub_lobby
Frame.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
Frame.Position = UDim2.new(0, 550, 0, 333)
Frame.Size = UDim2.new(0, 599, 0, 355)
UICorner.CornerRadius = UDim.new(0, 3)
UICorner.Parent = Frame
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 150, 0, 50)
TextLabel.Font = Enum.Font.Oswald
TextLabel.Text = "Bor"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextSize = 57.000
loadhere.Name = "loadhere"
loadhere.Parent = Frame
loadhere.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
loadhere.BackgroundTransparency = 1.000
loadhere.BorderSizePixel = 0
loadhere.Position = UDim2.new(0, 200, 0, 135)
loadhere.Size = UDim2.new(0, 200, 0, 50)
loadhere.Visible = false
loadhere.Font = Enum.Font.Oswald
loadhere.Text = "click here to load"
loadhere.TextColor3 = Color3.fromRGB(255, 255, 255)
loadhere.TextSize = 57.000
Frame_2.Parent = Frame
Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_2.BorderSizePixel = 0
Frame_2.Position = UDim2.new(0, 0, 0, 55)
Frame_2.Size = UDim2.new(0, 599, 0, 3)
UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(0.00, Color3.fromRGB(224, 224, 224)), ColorSequenceKeypoint.new(0.96, Color3.fromRGB(149, 149, 149)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 255, 255))}
UIGradient.Offset = Vector2.new(1, 0.899999976)
UIGradient.Rotation = 90
UIGradient.Parent = Frame
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0, 415, 0, 66)
TextLabel_2.Size = UDim2.new(0, 150, 0, 50)
TextLabel_2.Font = Enum.Font.Oswald
TextLabel_2.Text = "load_fx"
TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 57.000
TextLabel_2.TextWrapped = true
loadcode.Name = "load code"
loadcode.Parent = Frame
loadcode.Active = false
loadcode.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
loadcode.Position = UDim2.new(0, 200, 0, 199)
loadcode.Size = UDim2.new(0, 200, 0, 50)
loadcode.Visible = false
loadcode.Font = Enum.Font.Oswald
loadcode.Text = "LOAD"
loadcode.TextColor3 = Color3.fromRGB(0, 0, 0)
loadcode.TextSize = 43.000
UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(0.00, Color3.fromRGB(224, 224, 224)), ColorSequenceKeypoint.new(0.96, Color3.fromRGB(149, 149, 149)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 255, 255))}
UIGradient_2.Offset = Vector2.new(1, 0.899999976)
UIGradient_2.Rotation = 90
UIGradient_2.Parent = loadcode
UICorner_2.CornerRadius = UDim.new(0, 3)
UICorner_2.Parent = loadcode
TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0, 50, 0, 0)
TextLabel_3.Size = UDim2.new(0, 150, 0, 50)
TextLabel_3.Font = Enum.Font.Oswald
TextLabel_3.Text = "dub"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.TextSize = 57.000
TextLabel_4.Parent = Frame
TextLabel_4.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
TextLabel_4.BackgroundTransparency = 1.000
TextLabel_4.BorderSizePixel = 0
TextLabel_4.Position = UDim2.new(0, 50, 0, 66)
TextLabel_4.Size = UDim2.new(0, 150, 0, 50)
TextLabel_4.Font = Enum.Font.Oswald
TextLabel_4.Text = "if it doesnt load you needa get whitelisted"
TextLabel_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.TextScaled = true
TextLabel_4.TextSize = 57.000
TextLabel_4.TextWrapped = true
-- Scripts:
local function ZMACFX_fake_script() -- Frame.LocalScript
local script = Instance.new('LocalScript', Frame)
local UserInputService = game:GetService("UserInputService")
local runService = (game:GetService("RunService"));
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
function Lerp(a, b, m)
return a + (b - a) * m
end;
local lastMousePos
local lastGoalPos
local DRAG_SPEED = (8); -- // The speed of the UI darg.
function Update(dt)
if not (startPos) then return end;
if not (dragging) and (lastGoalPos) then
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
return
end;
local delta = (lastMousePos - UserInputService:GetMouseLocation())
local xGoal = (startPos.X.Offset - delta.X);
local yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
end;
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:GetMouseLocation()
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
runService.Heartbeat:Connect(Update)
end
coroutine.wrap(ZMACFX_fake_script)()
local function GDDBS_fake_script() -- TextLabel_2.LocalScript
local script = Instance.new('LocalScript', TextLabel_2)
r = script.Parent
g = script.Parent.Parent["load code"]
b = script.Parent.Parent:WaitForChild("fx")
wait()
r.Text = "Loading..."
b:play()
wait(1)
r.Text = "Loading.."
b:play()
wait(1)
r.Text = "Loading."
b:play()
wait(1)
r.Text = "Done."
b:play()
g.Visible = true
end
coroutine.wrap(GDDBS_fake_script)()
local function KAZLG_fake_script() -- loadcode.LocalScript
local script = Instance.new('LocalScript', loadcode)
local click = script.Parent
click.MouseButton1Down:Connect(function()
local effect = Instance.new("Sound", script.Parent)
effect.SoundId = "rbxassetid://4526034708"
effect.Volume = 10
effect:play()
end)
end
coroutine.wrap(KAZLG_fake_script)()
local function YWYLDH_fake_script() -- loadcode.LocalScript
local script = Instance.new('LocalScript', loadcode)
local g = script.Parent
g.MouseButton1Down:Connect(function()
wait()
script.Parent.Parent.Parent:Destroy()
wait()
-- Gui to Lua
-- Version: 3.2
-- Instances:
local bordub_main = Instance.new("ScreenGui")
local bar = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local Frame = Instance.new("Frame")
local UICorner_2 = Instance.new("UICorner")
local TextLabel = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local EXIT = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local Frame_2 = Instance.new("Frame")
local TextLabel_3 = Instance.new("TextLabel")
local mainui = Instance.new("Frame")
local UICorner_4 = Instance.new("UICorner")
local Frame_3 = Instance.new("Frame")
local Frame_4 = Instance.new("Frame")
local Lowhold = Instance.new("TextButton")
local Frame_5 = Instance.new("Frame")
local UICorner_5 = Instance.new("UICorner")
local Backpack = Instance.new("TextButton")
local Frame_6 = Instance.new("Frame")
local UICorner_6 = Instance.new("UICorner")
local Shoulder = Instance.new("TextButton")
local Frame_7 = Instance.new("Frame")
local UICorner_7 = Instance.new("UICorner")
local NormalHold = Instance.new("TextButton")
local Frame_8 = Instance.new("Frame")
local UICorner_8 = Instance.new("UICorner")
local Grips = Instance.new("TextLabel")
local Frame_9 = Instance.new("Frame")
local UICorner_9 = Instance.new("UICorner")
local Vis = Instance.new("TextButton")
local Frame_10 = Instance.new("Frame")
local UICorner_10 = Instance.new("UICorner")
local EquipItems = Instance.new("TextButton")
local Frame_11 = Instance.new("Frame")
local UICorner_11 = Instance.new("UICorner")
local Gtools = Instance.new("TextButton")
local Frame_12 = Instance.new("Frame")
local UICorner_12 = Instance.new("UICorner")
local Demesh = Instance.new("TextButton")
local Frame_13 = Instance.new("Frame")
local UICorner_13 = Instance.new("UICorner")
local Dupe = Instance.new("TextButton")
local Frame_14 = Instance.new("Frame")
local UICorner_14 = Instance.new("UICorner")
local ID = Instance.new("TextBox")
local Frame_15 = Instance.new("Frame")
local UICorner_15 = Instance.new("UICorner")
local Play = Instance.new("TextButton")
local Frame_16 = Instance.new("Frame")
local UICorner_16 = Instance.new("UICorner")
local Amount = Instance.new("TextBox")
local Frame_17 = Instance.new("Frame")
local UICorner_17 = Instance.new("UICorner")
local Frame_18 = Instance.new("Frame")
local Frame_19 = Instance.new("Frame")
local fIX = Instance.new("TextButton")
local Frame_20 = Instance.new("Frame")
local UICorner_18 = Instance.new("UICorner")
local Presets = Instance.new("ScrollingFrame")
local Frame_21 = Instance.new("Frame")
local Ring = Instance.new("TextButton")
local Frame_22 = Instance.new("Frame")
local UICorner_19 = Instance.new("UICorner")
local UIListLayout = Instance.new("UIListLayout")
local Worm = Instance.new("TextButton")
local Frame_23 = Instance.new("Frame")
local UICorner_20 = Instance.new("UICorner")
local Line = Instance.new("TextButton")
local Frame_24 = Instance.new("Frame")
local UICorner_21 = Instance.new("UICorner")
local Wall = Instance.new("TextButton")
local Frame_25 = Instance.new("Frame")
local UICorner_22 = Instance.new("UICorner")
local Normal = Instance.new("TextButton")
local Frame_26 = Instance.new("Frame")
local UICorner_23 = Instance.new("UICorner")
local Frame_27 = Instance.new("Frame")
local settings = Instance.new("Frame")
local offset = Instance.new("TextBox")
local Frame_28 = Instance.new("Frame")
local UICorner_24 = Instance.new("UICorner")
local TextLabel_4 = Instance.new("TextLabel")
local angular = Instance.new("TextBox")
local Frame_29 = Instance.new("Frame")
local UICorner_25 = Instance.new("UICorner")
local TextLabel_5 = Instance.new("TextLabel")
local speed = Instance.new("TextBox")
local Frame_30 = Instance.new("Frame")
local UICorner_26 = Instance.new("UICorner")
local TextLabel_6 = Instance.new("TextLabel")
local Amountofradios = Instance.new("TextBox")
local Frame_31 = Instance.new("Frame")
local UICorner_27 = Instance.new("UICorner")
local TextLabel_7 = Instance.new("TextLabel")
local Frame_32 = Instance.new("Frame")
--Properties:
bordub_main.Name = "bordub_main"
bordub_main.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
bordub_main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
bordub_main.ResetOnSpawn = false
bar.Name = "bar"
bar.Parent = bordub_main
bar.BackgroundColor3 = Color3.fromRGB(59, 59, 59)
bar.Position = UDim2.new(0, 250, 0, 255)
bar.Size = UDim2.new(0, 255, 0, 37)
UICorner.CornerRadius = UDim.new(0, 3)
UICorner.Parent = bar
Frame.Parent = bar
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BorderSizePixel = 0
Frame.Size = UDim2.new(0, 255, 0, 4)
UICorner_2.CornerRadius = UDim.new(0, 3)
UICorner_2.Parent = Frame
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 99, 0, 35)
TextLabel.Font = Enum.Font.Oswald
TextLabel.Text = "Bor"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 43.000
TextLabel.TextWrapped = true
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.Position = UDim2.new(0, 35, 0, 0)
TextLabel_2.Size = UDim2.new(0, 99, 0, 35)
TextLabel_2.Font = Enum.Font.Oswald
TextLabel_2.Text = "Dub"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 43.000
TextLabel_2.TextWrapped = true
EXIT.Name = "EXIT"
EXIT.Parent = bar
EXIT.BackgroundColor3 = Color3.fromRGB(255, 72, 0)
EXIT.Position = UDim2.new(0, 225, 0, 9)
EXIT.Size = UDim2.new(0, 15, 0, 15)
EXIT.Font = Enum.Font.SourceSans
EXIT.Text = ""
EXIT.TextColor3 = Color3.fromRGB(0, 0, 0)
EXIT.TextSize = 14.000
UICorner_3.CornerRadius = UDim.new(0, 3)
UICorner_3.Parent = EXIT
Frame_2.Parent = bar
Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_2.BackgroundTransparency = 1.000
Frame_2.BorderSizePixel = 0
Frame_2.Size = UDim2.new(0, 255, 0, 37)
TextLabel_3.Parent = bar
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.Position = UDim2.new(0, 50, 0, 0)
TextLabel_3.Size = UDim2.new(0, 200, 0, 36)
TextLabel_3.Font = Enum.Font.Oswald
TextLabel_3.Text = "V:2"
TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.TextScaled = true
TextLabel_3.TextSize = 14.000
TextLabel_3.TextWrapped = true
mainui.Name = "mainui"
mainui.Parent = bordub_main
mainui.BackgroundColor3 = Color3.fromRGB(59, 59, 59)
mainui.Position = UDim2.new(0, 250, 0, 295)
mainui.Size = UDim2.new(0, 1225, 0, 300)
UICorner_4.CornerRadius = UDim.new(0, 3)
UICorner_4.Parent = mainui
Frame_3.Parent = mainui
Frame_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_3.BackgroundTransparency = 0.500
Frame_3.BorderSizePixel = 0
Frame_3.Position = UDim2.new(0, 145, 0, 5)
Frame_3.Size = UDim2.new(0, 3, 0, 295)
Frame_4.Parent = mainui
Frame_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_4.BackgroundTransparency = 0.500
Frame_4.BorderSizePixel = 0
Frame_4.Position = UDim2.new(0, 455, 0, 5)
Frame_4.Size = UDim2.new(0, 3, 0, 295)
Lowhold.Name = "Lowhold"
Lowhold.Parent = mainui
Lowhold.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
Lowhold.Position = UDim2.new(0, 10, 0, 15)
Lowhold.Size = UDim2.new(0, 125, 0, 50)
Lowhold.Font = Enum.Font.Oswald
Lowhold.Text = "Lowhold"
Lowhold.TextColor3 = Color3.fromRGB(0, 0, 0)
Lowhold.TextSize = 33.000
Lowhold.TextWrapped = true
Frame_5.Parent = Lowhold
Frame_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_5.BackgroundTransparency = 0.500
Frame_5.BorderSizePixel = 0
Frame_5.Size = UDim2.new(0, 125, 0, 2)
UICorner_5.CornerRadius = UDim.new(0, 3)
UICorner_5.Parent = Lowhold
Backpack.Name = "Backpack"
Backpack.Parent = mainui
Backpack.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
Backpack.Position = UDim2.new(0, 10, 0, 75)
Backpack.Size = UDim2.new(0, 125, 0, 50)
Backpack.Font = Enum.Font.Oswald
Backpack.Text = "Backpack"
Backpack.TextColor3 = Color3.fromRGB(0, 0, 0)
Backpack.TextSize = 33.000
Backpack.TextWrapped = true
Frame_6.Parent = Backpack
Frame_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_6.BackgroundTransparency = 0.500
Frame_6.BorderSizePixel = 0
Frame_6.Size = UDim2.new(0, 125, 0, 2)
UICorner_6.CornerRadius = UDim.new(0, 3)
UICorner_6.Parent = Backpack
Shoulder.Name = "Shoulder"
Shoulder.Parent = mainui
Shoulder.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
Shoulder.Position = UDim2.new(0, 10, 0, 135)
Shoulder.Size = UDim2.new(0, 125, 0, 50)
Shoulder.Font = Enum.Font.Oswald
Shoulder.Text = "Shoulder"
Shoulder.TextColor3 = Color3.fromRGB(0, 0, 0)
Shoulder.TextSize = 33.000
Shoulder.TextWrapped = true
Frame_7.Parent = Shoulder
Frame_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_7.BackgroundTransparency = 0.500
Frame_7.BorderSizePixel = 0
Frame_7.Size = UDim2.new(0, 125, 0, 2)
UICorner_7.CornerRadius = UDim.new(0, 3)
UICorner_7.Parent = Shoulder
NormalHold.Name = "Normal Hold"
NormalHold.Parent = mainui
NormalHold.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
NormalHold.Position = UDim2.new(0, 10, 0, 195)
NormalHold.Size = UDim2.new(0, 125, 0, 50)
NormalHold.Font = Enum.Font.Oswald
NormalHold.Text = "Normal Hold"
NormalHold.TextColor3 = Color3.fromRGB(0, 0, 0)
NormalHold.TextSize = 33.000
NormalHold.TextWrapped = true
Frame_8.Parent = NormalHold
Frame_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_8.BackgroundTransparency = 0.500
Frame_8.BorderSizePixel = 0
Frame_8.Size = UDim2.new(0, 125, 0, 2)
UICorner_8.CornerRadius = UDim.new(0, 3)
UICorner_8.Parent = NormalHold
Grips.Name = "Grips"
Grips.Parent = mainui
Grips.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
Grips.Position = UDim2.new(0, 10, 0, 253)
Grips.Size = UDim2.new(0, 125, 0, 40)
Grips.Font = Enum.Font.Oswald
Grips.Text = "Grips"
Grips.TextColor3 = Color3.fromRGB(0, 0, 0)
Grips.TextScaled = true
Grips.TextSize = 14.000
Grips.TextWrapped = true
Frame_9.Parent = Grips
Frame_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_9.BackgroundTransparency = 0.500
Frame_9.BorderSizePixel = 0
Frame_9.Size = UDim2.new(0, 125, 0, 2)
UICorner_9.CornerRadius = UDim.new(0, 3)
UICorner_9.Parent = Grips
Vis.Name = "Vis"
Vis.Parent = mainui
Vis.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
Vis.Position = UDim2.new(0, 175, 0, 15)
Vis.Size = UDim2.new(0, 255, 0, 50)
Vis.Font = Enum.Font.Oswald
Vis.Text = "Visualise"
Vis.TextColor3 = Color3.fromRGB(0, 0, 0)
Vis.TextSize = 33.000
Vis.TextWrapped = true
Frame_10.Parent = Vis
Frame_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_10.BackgroundTransparency = 0.500
Frame_10.BorderSizePixel = 0
Frame_10.Size = UDim2.new(0, 255, 0, 2)
UICorner_10.CornerRadius = UDim.new(0, 3)
UICorner_10.Parent = Vis
EquipItems.Name = "Equip Items"
EquipItems.Parent = mainui
EquipItems.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
EquipItems.Position = UDim2.new(0, 175, 0, 75)
EquipItems.Size = UDim2.new(0, 255, 0, 50)
EquipItems.Font = Enum.Font.Oswald
EquipItems.Text = "Etools"
EquipItems.TextColor3 = Color3.fromRGB(0, 0, 0)
EquipItems.TextSize = 33.000
EquipItems.TextWrapped = true
Frame_11.Parent = EquipItems
Frame_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_11.BackgroundTransparency = 0.500
Frame_11.BorderSizePixel = 0
Frame_11.Size = UDim2.new(0, 255, 0, 2)
UICorner_11.CornerRadius = UDim.new(0, 3)
UICorner_11.Parent = EquipItems
Gtools.Name = "Gtools"
Gtools.Parent = mainui
Gtools.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
Gtools.Position = UDim2.new(0, 175, 0, 205)
Gtools.Size = UDim2.new(0, 255, 0, 50)
Gtools.Font = Enum.Font.Oswald
Gtools.Text = "Gtools"
Gtools.TextColor3 = Color3.fromRGB(0, 0, 0)
Gtools.TextSize = 33.00