-- Gui to Lua
-- Version: 3.2

-- Instances:

local V0C0N HUB_lobby = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local TextLabel = Instance.new("TextLabel")
local loadhere = Instance.new("TextLabel")
local Frame_2 = Instance.new("Frame")
local UIGradient = Instance.new("UIGradient")
local TextLabel_2 = Instance.new("TextLabel")
local loadcode = Instance.new("TextButton")
local UIGradient_2 = Instance.new("UIGradient")
local UICorner_2 = Instance.new("UICorner")
local TextLabel_3 = Instance.new("TextLabel")
local TextLabel_4 = Instance.new("TextLabel")

--Properties:

bordub_lobby.Name = "bordub_lobby"
bordub_lobby.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
bordub_lobby.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
bordub_lobby.ResetOnSpawn = false

Frame.Parent = bordub_lobby
Frame.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
Frame.Position = UDim2.new(0, 550, 0, 333)
Frame.Size = UDim2.new(0, 599, 0, 355)

UICorner.CornerRadius = UDim.new(0, 3)
UICorner.Parent = Frame

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 150, 0, 50)
TextLabel.Font = Enum.Font.Oswald
TextLabel.Text = "Bor"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextSize = 57.000

loadhere.Name = "loadhere"
loadhere.Parent = Frame
loadhere.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
loadhere.BackgroundTransparency = 1.000
loadhere.BorderSizePixel = 0
loadhere.Position = UDim2.new(0, 200, 0, 135)
loadhere.Size = UDim2.new(0, 200, 0, 50)
loadhere.Visible = false
loadhere.Font = Enum.Font.Oswald
loadhere.Text = "click here to load"
loadhere.TextColor3 = Color3.fromRGB(255, 255, 255)
loadhere.TextSize = 57.000

Frame_2.Parent = Frame
Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_2.BorderSizePixel = 0
Frame_2.Position = UDim2.new(0, 0, 0, 55)
Frame_2.Size = UDim2.new(0, 599, 0, 3)

UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(0.00, Color3.fromRGB(224, 224, 224)), ColorSequenceKeypoint.new(0.96, Color3.fromRGB(149, 149, 149)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 255, 255))}
UIGradient.Offset = Vector2.new(1, 0.899999976)
UIGradient.Rotation = 90
UIGradient.Parent = Frame

TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0, 415, 0, 66)
TextLabel_2.Size = UDim2.new(0, 150, 0, 50)
TextLabel_2.Font = Enum.Font.Oswald
TextLabel_2.Text = "load_fx"
TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 57.000
TextLabel_2.TextWrapped = true

loadcode.Name = "load code"
loadcode.Parent = Frame
loadcode.Active = false
loadcode.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
loadcode.Position = UDim2.new(0, 200, 0, 199)
loadcode.Size = UDim2.new(0, 200, 0, 50)
loadcode.Visible = false
loadcode.Font = Enum.Font.Oswald
loadcode.Text = "LOAD"
loadcode.TextColor3 = Color3.fromRGB(0, 0, 0)
loadcode.TextSize = 43.000

UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(0.00, Color3.fromRGB(224, 224, 224)), ColorSequenceKeypoint.new(0.96, Color3.fromRGB(149, 149, 149)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 255, 255))}
UIGradient_2.Offset = Vector2.new(1, 0.899999976)
UIGradient_2.Rotation = 90
UIGradient_2.Parent = loadcode

UICorner_2.CornerRadius = UDim.new(0, 3)
UICorner_2.Parent = loadcode

TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0, 50, 0, 0)
TextLabel_3.Size = UDim2.new(0, 150, 0, 50)
TextLabel_3.Font = Enum.Font.Oswald
TextLabel_3.Text = "dub"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.TextSize = 57.000

TextLabel_4.Parent = Frame
TextLabel_4.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
TextLabel_4.BackgroundTransparency = 1.000
TextLabel_4.BorderSizePixel = 0
TextLabel_4.Position = UDim2.new(0, 50, 0, 66)
TextLabel_4.Size = UDim2.new(0, 150, 0, 50)
TextLabel_4.Font = Enum.Font.Oswald
TextLabel_4.Text = "if it doesnt load you needa get whitelisted"
TextLabel_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.TextScaled = true
TextLabel_4.TextSize = 57.000
TextLabel_4.TextWrapped = true

-- Scripts:

local function ZMACFX_fake_script() -- Frame.LocalScript 
	local script = Instance.new('LocalScript', Frame)

	local UserInputService = game:GetService("UserInputService")
	local runService = (game:GetService("RunService"));
	
	local gui = script.Parent
	
	local dragging
	local dragInput
	local dragStart
	local startPos
	
	function Lerp(a, b, m)
		return a + (b - a) * m
	end;
	
	local lastMousePos
	local lastGoalPos
	local DRAG_SPEED = (8); -- // The speed of the UI darg.
	function Update(dt)
		if not (startPos) then return end;
		if not (dragging) and (lastGoalPos) then
			gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
			return 
		end;
	
		local delta = (lastMousePos - UserInputService:GetMouseLocation())
		local xGoal = (startPos.X.Offset - delta.X);
		local yGoal = (startPos.Y.Offset - delta.Y);
		lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
		gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
	end;
	
	gui.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = gui.Position
			lastMousePos = UserInputService:GetMouseLocation()
	
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)
	
	gui.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	
	runService.Heartbeat:Connect(Update)
end
coroutine.wrap(ZMACFX_fake_script)()
local function GDDBS_fake_script() -- TextLabel_2.LocalScript 
	local script = Instance.new('LocalScript', TextLabel_2)

	r = script.Parent
	g = script.Parent.Parent["load code"]
	b = script.Parent.Parent:WaitForChild("fx")
	
	wait()
	r.Text = "Loading..."
	b:play()
	wait(1)
	r.Text = "Loading.."
	b:play()
	wait(1)
	r.Text = "Loading."
	b:play()
	wait(1)
	r.Text = "Done."
	b:play()
	g.Visible = true
end
coroutine.wrap(GDDBS_fake_script)()
local function KAZLG_fake_script() -- loadcode.LocalScript 
	local script = Instance.new('LocalScript', loadcode)

	local click = script.Parent
	
	click.MouseButton1Down:Connect(function()
		local effect = Instance.new("Sound", script.Parent)
		effect.SoundId = "rbxassetid://4526034708"
		effect.Volume = 10
		effect:play()
	end)
end
coroutine.wrap(KAZLG_fake_script)()
local function YWYLDH_fake_script() -- loadcode.LocalScript 
	local script = Instance.new('LocalScript', loadcode)

	local g = script.Parent
	
	g.MouseButton1Down:Connect(function()
		wait()
		script.Parent.Parent.Parent:Destroy()
		wait()
		-- Gui to Lua
		-- Version: 3.2
	
		-- Instances:
	
		local bordub_main = Instance.new("ScreenGui")
		local bar = Instance.new("Frame")
		local UICorner = Instance.new("UICorner")
		local Frame = Instance.new("Frame")
		local UICorner_2 = Instance.new("UICorner")
		local TextLabel = Instance.new("TextLabel")
		local TextLabel_2 = Instance.new("TextLabel")
		local EXIT = Instance.new("TextButton")
		local UICorner_3 = Instance.new("UICorner")
		local Frame_2 = Instance.new("Frame")
		local TextLabel_3 = Instance.new("TextLabel")
		local mainui = Instance.new("Frame")
		local UICorner_4 = Instance.new("UICorner")
		local Frame_3 = Instance.new("Frame")
		local Frame_4 = Instance.new("Frame")
		local Lowhold = Instance.new("TextButton")
		local Frame_5 = Instance.new("Frame")
		local UICorner_5 = Instance.new("UICorner")
		local Backpack = Instance.new("TextButton")
		local Frame_6 = Instance.new("Frame")
		local UICorner_6 = Instance.new("UICorner")
		local Shoulder = Instance.new("TextButton")
		local Frame_7 = Instance.new("Frame")
		local UICorner_7 = Instance.new("UICorner")
		local NormalHold = Instance.new("TextButton")
		local Frame_8 = Instance.new("Frame")
		local UICorner_8 = Instance.new("UICorner")
		local Grips = Instance.new("TextLabel")
		local Frame_9 = Instance.new("Frame")
		local UICorner_9 = Instance.new("UICorner")
		local Vis = Instance.new("TextButton")
		local Frame_10 = Instance.new("Frame")
		local UICorner_10 = Instance.new("UICorner")
		local EquipItems = Instance.new("TextButton")
		local Frame_11 = Instance.new("Frame")
		local UICorner_11 = Instance.new("UICorner")
		local Gtools = Instance.new("TextButton")
		local Frame_12 = Instance.new("Frame")
		local UICorner_12 = Instance.new("UICorner")
		local Demesh = Instance.new("TextButton")
		local Frame_13 = Instance.new("Frame")
		local UICorner_13 = Instance.new("UICorner")
		local Dupe = Instance.new("TextButton")
		local Frame_14 = Instance.new("Frame")
		local UICorner_14 = Instance.new("UICorner")
		local ID = Instance.new("TextBox")
		local Frame_15 = Instance.new("Frame")
		local UICorner_15 = Instance.new("UICorner")
		local Play = Instance.new("TextButton")
		local Frame_16 = Instance.new("Frame")
		local UICorner_16 = Instance.new("UICorner")
		local Amount = Instance.new("TextBox")
		local Frame_17 = Instance.new("Frame")
		local UICorner_17 = Instance.new("UICorner")
		local Frame_18 = Instance.new("Frame")
		local Frame_19 = Instance.new("Frame")
		local fIX = Instance.new("TextButton")
		local Frame_20 = Instance.new("Frame")
		local UICorner_18 = Instance.new("UICorner")
		local Presets = Instance.new("ScrollingFrame")
		local Frame_21 = Instance.new("Frame")
		local Ring = Instance.new("TextButton")
		local Frame_22 = Instance.new("Frame")
		local UICorner_19 = Instance.new("UICorner")
		local UIListLayout = Instance.new("UIListLayout")
		local Worm = Instance.new("TextButton")
		local Frame_23 = Instance.new("Frame")
		local UICorner_20 = Instance.new("UICorner")
		local Line = Instance.new("TextButton")
		local Frame_24 = Instance.new("Frame")
		local UICorner_21 = Instance.new("UICorner")
		local Wall = Instance.new("TextButton")
		local Frame_25 = Instance.new("Frame")
		local UICorner_22 = Instance.new("UICorner")
		local Normal = Instance.new("TextButton")
		local Frame_26 = Instance.new("Frame")
		local UICorner_23 = Instance.new("UICorner")
		local Frame_27 = Instance.new("Frame")
		local settings = Instance.new("Frame")
		local offset = Instance.new("TextBox")
		local Frame_28 = Instance.new("Frame")
		local UICorner_24 = Instance.new("UICorner")
		local TextLabel_4 = Instance.new("TextLabel")
		local angular = Instance.new("TextBox")
		local Frame_29 = Instance.new("Frame")
		local UICorner_25 = Instance.new("UICorner")
		local TextLabel_5 = Instance.new("TextLabel")
		local speed = Instance.new("TextBox")
		local Frame_30 = Instance.new("Frame")
		local UICorner_26 = Instance.new("UICorner")
		local TextLabel_6 = Instance.new("TextLabel")
		local Amountofradios = Instance.new("TextBox")
		local Frame_31 = Instance.new("Frame")
		local UICorner_27 = Instance.new("UICorner")
		local TextLabel_7 = Instance.new("TextLabel")
		local Frame_32 = Instance.new("Frame")
	
		--Properties:
	
		bordub_main.Name = "bordub_main"
		bordub_main.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
		bordub_main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
		bordub_main.ResetOnSpawn = false
	
		bar.Name = "bar"
		bar.Parent = bordub_main
		bar.BackgroundColor3 = Color3.fromRGB(59, 59, 59)
		bar.Position = UDim2.new(0, 250, 0, 255)
		bar.Size = UDim2.new(0, 255, 0, 37)
	
		UICorner.CornerRadius = UDim.new(0, 3)
		UICorner.Parent = bar
	
		Frame.Parent = bar
		Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame.BorderSizePixel = 0
		Frame.Size = UDim2.new(0, 255, 0, 4)
	
		UICorner_2.CornerRadius = UDim.new(0, 3)
		UICorner_2.Parent = Frame
	
		TextLabel.Parent = Frame
		TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		TextLabel.BackgroundTransparency = 1.000
		TextLabel.Size = UDim2.new(0, 99, 0, 35)
		TextLabel.Font = Enum.Font.Oswald
		TextLabel.Text = "Bor"
		TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
		TextLabel.TextScaled = true
		TextLabel.TextSize = 43.000
		TextLabel.TextWrapped = true
	
		TextLabel_2.Parent = Frame
		TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		TextLabel_2.BackgroundTransparency = 1.000
		TextLabel_2.Position = UDim2.new(0, 35, 0, 0)
		TextLabel_2.Size = UDim2.new(0, 99, 0, 35)
		TextLabel_2.Font = Enum.Font.Oswald
		TextLabel_2.Text = "Dub"
		TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
		TextLabel_2.TextScaled = true
		TextLabel_2.TextSize = 43.000
		TextLabel_2.TextWrapped = true
	
		EXIT.Name = "EXIT"
		EXIT.Parent = bar
		EXIT.BackgroundColor3 = Color3.fromRGB(255, 72, 0)
		EXIT.Position = UDim2.new(0, 225, 0, 9)
		EXIT.Size = UDim2.new(0, 15, 0, 15)
		EXIT.Font = Enum.Font.SourceSans
		EXIT.Text = ""
		EXIT.TextColor3 = Color3.fromRGB(0, 0, 0)
		EXIT.TextSize = 14.000
	
		UICorner_3.CornerRadius = UDim.new(0, 3)
		UICorner_3.Parent = EXIT
	
		Frame_2.Parent = bar
		Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_2.BackgroundTransparency = 1.000
		Frame_2.BorderSizePixel = 0
		Frame_2.Size = UDim2.new(0, 255, 0, 37)
	
		TextLabel_3.Parent = bar
		TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		TextLabel_3.BackgroundTransparency = 1.000
		TextLabel_3.Position = UDim2.new(0, 50, 0, 0)
		TextLabel_3.Size = UDim2.new(0, 200, 0, 36)
		TextLabel_3.Font = Enum.Font.Oswald
		TextLabel_3.Text = "V:2"
		TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0)
		TextLabel_3.TextScaled = true
		TextLabel_3.TextSize = 14.000
		TextLabel_3.TextWrapped = true
	
		mainui.Name = "mainui"
		mainui.Parent = bordub_main
		mainui.BackgroundColor3 = Color3.fromRGB(59, 59, 59)
		mainui.Position = UDim2.new(0, 250, 0, 295)
		mainui.Size = UDim2.new(0, 1225, 0, 300)
	
		UICorner_4.CornerRadius = UDim.new(0, 3)
		UICorner_4.Parent = mainui
	
		Frame_3.Parent = mainui
		Frame_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_3.BackgroundTransparency = 0.500
		Frame_3.BorderSizePixel = 0
		Frame_3.Position = UDim2.new(0, 145, 0, 5)
		Frame_3.Size = UDim2.new(0, 3, 0, 295)
	
		Frame_4.Parent = mainui
		Frame_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_4.BackgroundTransparency = 0.500
		Frame_4.BorderSizePixel = 0
		Frame_4.Position = UDim2.new(0, 455, 0, 5)
		Frame_4.Size = UDim2.new(0, 3, 0, 295)
	
		Lowhold.Name = "Lowhold"
		Lowhold.Parent = mainui
		Lowhold.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
		Lowhold.Position = UDim2.new(0, 10, 0, 15)
		Lowhold.Size = UDim2.new(0, 125, 0, 50)
		Lowhold.Font = Enum.Font.Oswald
		Lowhold.Text = "Lowhold"
		Lowhold.TextColor3 = Color3.fromRGB(0, 0, 0)
		Lowhold.TextSize = 33.000
		Lowhold.TextWrapped = true
	
		Frame_5.Parent = Lowhold
		Frame_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_5.BackgroundTransparency = 0.500
		Frame_5.BorderSizePixel = 0
		Frame_5.Size = UDim2.new(0, 125, 0, 2)
	
		UICorner_5.CornerRadius = UDim.new(0, 3)
		UICorner_5.Parent = Lowhold
	
		Backpack.Name = "Backpack"
		Backpack.Parent = mainui
		Backpack.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
		Backpack.Position = UDim2.new(0, 10, 0, 75)
		Backpack.Size = UDim2.new(0, 125, 0, 50)
		Backpack.Font = Enum.Font.Oswald
		Backpack.Text = "Backpack"
		Backpack.TextColor3 = Color3.fromRGB(0, 0, 0)
		Backpack.TextSize = 33.000
		Backpack.TextWrapped = true
	
		Frame_6.Parent = Backpack
		Frame_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_6.BackgroundTransparency = 0.500
		Frame_6.BorderSizePixel = 0
		Frame_6.Size = UDim2.new(0, 125, 0, 2)
	
		UICorner_6.CornerRadius = UDim.new(0, 3)
		UICorner_6.Parent = Backpack
	
		Shoulder.Name = "Shoulder"
		Shoulder.Parent = mainui
		Shoulder.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
		Shoulder.Position = UDim2.new(0, 10, 0, 135)
		Shoulder.Size = UDim2.new(0, 125, 0, 50)
		Shoulder.Font = Enum.Font.Oswald
		Shoulder.Text = "Shoulder"
		Shoulder.TextColor3 = Color3.fromRGB(0, 0, 0)
		Shoulder.TextSize = 33.000
		Shoulder.TextWrapped = true
	
		Frame_7.Parent = Shoulder
		Frame_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_7.BackgroundTransparency = 0.500
		Frame_7.BorderSizePixel = 0
		Frame_7.Size = UDim2.new(0, 125, 0, 2)
	
		UICorner_7.CornerRadius = UDim.new(0, 3)
		UICorner_7.Parent = Shoulder
	
		NormalHold.Name = "Normal Hold"
		NormalHold.Parent = mainui
		NormalHold.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
		NormalHold.Position = UDim2.new(0, 10, 0, 195)
		NormalHold.Size = UDim2.new(0, 125, 0, 50)
		NormalHold.Font = Enum.Font.Oswald
		NormalHold.Text = "Normal Hold"
		NormalHold.TextColor3 = Color3.fromRGB(0, 0, 0)
		NormalHold.TextSize = 33.000
		NormalHold.TextWrapped = true
	
		Frame_8.Parent = NormalHold
		Frame_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_8.BackgroundTransparency = 0.500
		Frame_8.BorderSizePixel = 0
		Frame_8.Size = UDim2.new(0, 125, 0, 2)
	
		UICorner_8.CornerRadius = UDim.new(0, 3)
		UICorner_8.Parent = NormalHold
	
		Grips.Name = "Grips"
		Grips.Parent = mainui
		Grips.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
		Grips.Position = UDim2.new(0, 10, 0, 253)
		Grips.Size = UDim2.new(0, 125, 0, 40)
		Grips.Font = Enum.Font.Oswald
		Grips.Text = "Grips"
		Grips.TextColor3 = Color3.fromRGB(0, 0, 0)
		Grips.TextScaled = true
		Grips.TextSize = 14.000
		Grips.TextWrapped = true
	
		Frame_9.Parent = Grips
		Frame_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_9.BackgroundTransparency = 0.500
		Frame_9.BorderSizePixel = 0
		Frame_9.Size = UDim2.new(0, 125, 0, 2)
	
		UICorner_9.CornerRadius = UDim.new(0, 3)
		UICorner_9.Parent = Grips
	
		Vis.Name = "Vis"
		Vis.Parent = mainui
		Vis.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
		Vis.Position = UDim2.new(0, 175, 0, 15)
		Vis.Size = UDim2.new(0, 255, 0, 50)
		Vis.Font = Enum.Font.Oswald
		Vis.Text = "Visualise"
		Vis.TextColor3 = Color3.fromRGB(0, 0, 0)
		Vis.TextSize = 33.000
		Vis.TextWrapped = true
	
		Frame_10.Parent = Vis
		Frame_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_10.BackgroundTransparency = 0.500
		Frame_10.BorderSizePixel = 0
		Frame_10.Size = UDim2.new(0, 255, 0, 2)
	
		UICorner_10.CornerRadius = UDim.new(0, 3)
		UICorner_10.Parent = Vis
	
		EquipItems.Name = "Equip Items"
		EquipItems.Parent = mainui
		EquipItems.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
		EquipItems.Position = UDim2.new(0, 175, 0, 75)
		EquipItems.Size = UDim2.new(0, 255, 0, 50)
		EquipItems.Font = Enum.Font.Oswald
		EquipItems.Text = "Etools"
		EquipItems.TextColor3 = Color3.fromRGB(0, 0, 0)
		EquipItems.TextSize = 33.000
		EquipItems.TextWrapped = true
	
		Frame_11.Parent = EquipItems
		Frame_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		Frame_11.BackgroundTransparency = 0.500
		Frame_11.BorderSizePixel = 0
		Frame_11.Size = UDim2.new(0, 255, 0, 2)
	
		UICorner_11.CornerRadius = UDim.new(0, 3)
		UICorner_11.Parent = EquipItems
	
		Gtools.Name = "Gtools"
		Gtools.Parent = mainui
		Gtools.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
		Gtools.Position = UDim2.new(0, 175, 0, 205)
		Gtools.Size = UDim2.new(0, 255, 0, 50)
		Gtools.Font = Enum.Font.Oswald
		Gtools.Text = "Gtools"
		Gtools.TextColor3 = Color3.fromRGB(0, 0, 0)
		Gtools.TextSize = 33.00 
by