-- Test function definition (your calculateStringSimilarity function goes here)
local prefix_weight = 0.1
local threshold = 0.8
local function test(str1, str2)
local similarity = calculateStringSimilarity(str1, str2)
local result = string.format('Comparing "%s" with "%s": %.3f', str1, str2, similarity)
if threshold then
local passes = similarity >= threshold
result = result .. string.format(' [Threshold %.2f: %s]',
threshold,
passes and "PASS" or "FAIL")
end
print(result)
return similarity
end
function calculateStringSimilarity(str1, str2)
str1, str2 = str1:lower(), str2:lower()
if str1 == str2 then
return 1.0
end
local len1, len2 = #str1, #str2
local str1_matches, str2_matches = {}, {}
local match_distance = math.floor(math.max(len1, len2) / 2) - 1
local matches = 0
-- Count the number of matching characters
for i = 1, len1 do
local start = math.max(1, i - match_distance)
local ends = math.min(i + match_distance, len2)
for j = start, ends do
if str2:sub(j,j) == str1:sub(i,i) and not str2_matches[j] then
str1_matches[i] = true
str2_matches[j] = true
matches = matches + 1
break
end
end
end
if matches == 0 then
return 0.0
end
-- Count how many characters needed to change str1 into str2
local k = 1
local transpositions = 0
for i = 1, len1 do
if str1_matches[i] then
while not str2_matches[k] do
k = k + 1
end
if str1:sub(i,i) ~= str2:sub(k,k) then
transpositions = transpositions + 1
end
k = k + 1
end
end
-- With those two numbers, calculate the similary
-- score with Jaro string comparison formula
local distance = (
matches / len1 +
matches / len2 +
(matches - transpositions/2) / matches
) / 3
-- Set up for adjusting the score by prefix weight
local prefix_length = 0
for i = 1, math.min(4, math.min(len1, len2)) do
if str1:sub(i,i) == str2:sub(i,i) then
prefix_length = prefix_length + 1
else
break
end
end
return distance + (prefix_length * prefix_weight * (1 - distance))
end
-- Test here
test("Elephant", "elephant")
test("Elephant", "élephant")
test("Elephant", "olephant")
test("Elephant", "esephant")
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name = io.read("*a")
print ("Hello ", name)
Lua is a light weight embeddable scripting language which is built on top of C. It is used in almost all kind of applications like games, web applications, mobile applications, image processing etc. It's a very powerful, fast, easy to learn, open-source scripting language.
-- global variables
a = 10
-- local variables
local x = 30
| Value Type | Description |
|---|---|
| number | Represents numbers |
| string | Represents text |
| nil | Differentiates values whether it has data or not |
| boolean | Value can be either true or false |
| function | Represents a sub-routine |
| userdata | Represents arbitary C data |
| thread | Represents independent threads of execution. |
| table | Can hold any value except nil |
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition)
do
--code
end
Repeat-Until is also used to iterate a set of statements based on a condition. It is very similar to Do-While, it is mostly used when you need to execute the statements atleast once.
repeat
--code
until( condition )
For loop is used to iterate a set of statements based on a condition.
for init,max/min value, increment
do
--code
end
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increase re-usuability and modularity.
optional_function_scope function function_name( argument1, argument2, argument3........, argumentn)
--code
return params with comma seperated
end