Doors adding entities
local Raul = game.ReplicatedStorage.Rush
local Point = game.Workspace.Rooms:FindFirstChild("2").WalkPoint
script.Parent:FindFirstChild("Humanoid") then
if Hit.Parent:FindFirstChild("Humanoid") then
Raul.Parent = game.Workspace
Raul:WaitForChild("Humanoid").MoveToFinished:Wait()
Raul:WaitForChild("Humanoid"):MoveTo(Point.Postion)
Raul:Destroy
end
end)