OneCompiler

CalculateTriangleArea

160

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text.RegularExpressions;

namespace HelloWorld

{

public class Program

{

public static void Main(string[] args)

{//Oliver Rocke 1/9/2025

string userBase;

double triangleBase;

string userHeight;

double height;

double area;

string response;

response = "Yes";

while (response == "Yes")

{

Console.WriteLine("Please enter your triangle's base length.");

userBase = Console.ReadLine();

triangleBase = double.Parse(userBase);

Console.WriteLine("Please enter your triangle's height.");

userHeight = Console.ReadLine();

height = double.Parse(userHeight);

area = (height * triangleBase) / 2;

Console.WriteLine("The area of your triangle's area is " + area + ". Would you like to try again?(Yes/No)");

response = Console.ReadLine();

}//end of while loop

Console.WriteLine("Goodbye!");

}

}

}