class Graph: def __init__(self, graph, heuristicNodeList, startNode): #instantiate graph object with graph topology, heuristic values, start node self.graph = graph self.H=heuristicNodeList self.start=startNode self.parent={} self.status={} self.solutionGraph={} def applyAOStar(self): # starts a recursive AO* algorithm self.aoStar(self.start, False) def getNeighbors(self, v): # gets the Neighbors of a given node return self.graph.get(v,'') def getStatus(self,v): # return the status of a given node return self.status.get(v,0) def setStatus(self,v, val): # set the status of a given node self.status[v]=val def getHeuristicNodeValue(self, n): return self.H.get(n,0) # always return the heuristic value of a given node def setHeuristicNodeValue(self, n, value): self.H[n]=value # set the revised heuristic value of a given node def printSolution(self): print("FOR GRAPH SOLUTION, TRAVERSE THE GRAPH FROM THE START NODE:",self.start) print("------------------------------------------------------------") print(self.solutionGraph) print("------------------------------------------------------------") def computeMinimumCostChildNodes(self, v): # Computes the Minimum Cost of child nodes of a given node v minimumCost=0 costToChildNodeListDict={} costToChildNodeListDict[minimumCost]=[] flag=True for nodeInfoTupleList in self.getNeighbors(v): # iterate over all the set of child node/s cost=0 nodeList=[] for c, weight in nodeInfoTupleList: cost=cost+self.getHeuristicNodeValue(c)+weight nodeList.append(c) if flag==True: # initialize Minimum Cost with the cost of first set of child node/s minimumCost=cost costToChildNodeListDict[minimumCost]=nodeList # set the Minimum Cost child node/s flag=False #print("cost to child node",costToChildNodeListDict) else: # checking the Minimum Cost nodes with the current Minimum Cost if minimumCost>cost: minimumCost=cost costToChildNodeListDict[minimumCost]=nodeList # set the Minimum Cost child node/s return minimumCost, costToChildNodeListDict[minimumCost] # return Minimum Cost and Minimum Cost child node/s def aoStar(self, v, backTracking): # AO* algorithm for a start node and backTracking status flag print("HEURISTIC VALUES :", self.H) print("SOLUTION GRAPH :", self.solutionGraph) print("PROCESSING NODE :", v) print("-----------------------------------------------------------------------------------------") if self.getStatus(v) >= 0: # if status node v >= 0, compute Minimum Cost nodes of v minimumCost, childNodeList = self.computeMinimumCostChildNodes(v) self.setHeuristicNodeValue(v, minimumCost) self.setStatus(v,len(childNodeList)) solved=True # check the Minimum Cost nodes of v are solved for childNode in childNodeList: self.parent[childNode]=v if self.getStatus(childNode)!=-1: solved=solved & False if solved==True: # if the Minimum Cost nodes of v are solved, set the current node status as solved(-1) self.setStatus(v,-1) self.solutionGraph[v]=childNodeList # update the solution graph with the solved nodes which may be a part of solution if v != self.start: # check the current node is the start node for backtracking the current node value self.aoStar(self.parent[v], True) # backtracking the current node value with backtracking status set to true if backTracking==False: # check the current call is not for backtracking for childNode in childNodeList: # for each Minimum Cost child node self.setStatus(childNode,0) # set the status of child node to 0(needs exploration) self.aoStar(childNode, False) # Minimum Cost child node is further explored with backtracking status as false h2 = {'A': 1, 'B': 6, 'C': 12, 'D': 10, 'E': 4, 'F': 4, 'G': 5, 'H': 7} # Heuristic values of Nodes graph2 = { # Graph of Nodes and Edges 'A': [[('B', 1), ('C', 1)], [('D', 1)]], # Neighbors of Node 'A', B, C & D with repective weights 'B': [[('G', 1)], [('H', 1)]], # Neighbors are included in a list of lists 'D': [[('E', 1), ('F', 1)]] # Each sublist indicate a "OR" node or "AND" nodes } G2 = Graph(graph2, h2, 'A') # Instantiate Graph object with graph, heuristic values and start Node G2.applyAOStar() # Run the AO* algorithm G2.printSolution() # Print the solution graph as output of the AO* algorithm search
Write, Run & Share Python code online using OneCompiler's Python online compiler for free. It's one of the robust, feature-rich online compilers for python language, supporting both the versions which are Python 3 and Python 2.7. Getting started with the OneCompiler's Python editor is easy and fast. The editor shows sample boilerplate code when you choose language as Python or Python2 and start coding.
OneCompiler's python online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample python program which takes name as input and print your name with hello.
import sys
name = sys.stdin.readline()
print("Hello "+ name)
Python is a very popular general-purpose programming language which was created by Guido van Rossum, and released in 1991. It is very popular for web development and you can build almost anything like mobile apps, web apps, tools, data analytics, machine learning etc. It is designed to be simple and easy like english language. It's is highly productive and efficient making it a very popular language.
When ever you want to perform a set of operations based on a condition IF-ELSE is used.
if conditional-expression
#code
elif conditional-expression
#code
else:
#code
Indentation is very important in Python, make sure the indentation is followed correctly
For loop is used to iterate over arrays(list, tuple, set, dictionary) or strings.
mylist=("Iphone","Pixel","Samsung")
for i in mylist:
print(i)
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while condition
#code
There are four types of collections in Python.
List is a collection which is ordered and can be changed. Lists are specified in square brackets.
mylist=["iPhone","Pixel","Samsung"]
print(mylist)
Tuple is a collection which is ordered and can not be changed. Tuples are specified in round brackets.
myTuple=("iPhone","Pixel","Samsung")
print(myTuple)
Below throws an error if you assign another value to tuple again.
myTuple=("iPhone","Pixel","Samsung")
print(myTuple)
myTuple[1]="onePlus"
print(myTuple)
Set is a collection which is unordered and unindexed. Sets are specified in curly brackets.
myset = {"iPhone","Pixel","Samsung"}
print(myset)
Dictionary is a collection of key value pairs which is unordered, can be changed, and indexed. They are written in curly brackets with key - value pairs.
mydict = {
"brand" :"iPhone",
"model": "iPhone 11"
}
print(mydict)
Following are the libraries supported by OneCompiler's Python compiler
Name | Description |
---|---|
NumPy | NumPy python library helps users to work on arrays with ease |
SciPy | SciPy is a scientific computation library which depends on NumPy for convenient and fast N-dimensional array manipulation |
SKLearn/Scikit-learn | Scikit-learn or Scikit-learn is the most useful library for machine learning in Python |
Pandas | Pandas is the most efficient Python library for data manipulation and analysis |
DOcplex | DOcplex is IBM Decision Optimization CPLEX Modeling for Python, is a library composed of Mathematical Programming Modeling and Constraint Programming Modeling |