Option Strict On Option Explicit On Module Life Private Const GridSize As Integer = 15 Private CurrentState(GridSize, GridSize) As Boolean Private Const lifeDistribution As Double = 0.3 Private Const defaultGenerations As Integer = 250 Private Const genSwitch As String = "/g:" Sub Main() Dim i, numGenerations As Integer numGenerations = GetNumberOfGenerations() If numGenerations < 1 Then 'didn't supply Gen Switch, or supplied < 1 Console.WriteLine( _ "Use {0} to indicate desired number of generations", _ genSwitch) Console.WriteLine( _ " for example GameOfLife.exe {0}3", _ genSwitch) Console.WriteLine( _ "Generations must be equal to or greater than 1") Console.WriteLine() Console.WriteLine( _ "{0} will be used as the default number of generations", _ defaultGenerations) numGenerations = defaultGenerations End If PopulateStartingGrid(CurrentState) For i = 1 To numGenerations CurrentState = CalculateNextGeneration(CurrentState) Console.WriteLine("Generation {0}", i) PrintGrid(CurrentState) Next Console.WriteLine("Game of Life Completed") Console.ReadLine() End Sub Private Sub PopulateStartingGrid(ByRef grid(,) As Boolean) Dim i, j As Integer Dim numGenerator As New System.Random() For i = 0 To GridSize For j = 0 To GridSize If numGenerator.NextDouble < lifeDistribution Then grid(i, j) = True Else grid(i, j) = False End If Next Next End Sub Private Function CountNeighbors(ByRef grid(,) As Boolean, _ ByVal cellX As Integer, _ ByVal cellY As Integer) As Integer Dim count As Integer count = 0 If cellX > 0 And cellY > 0 Then 'if both are > 0 then I can look at 'upper-left, upper, and left cells safely If grid(cellX - 1, cellY - 1) Then count += 1 If grid(cellX, cellY - 1) Then count += 1 If grid(cellX - 1, cellY) Then count += 1 End If If cellX < GridSize And cellY < GridSize Then 'if both are < GridSize then I can look at 'lower-right, right, and lower cells safely If grid(cellX + 1, cellY + 1) Then count += 1 If grid(cellX, cellY + 1) Then count += 1 If grid(cellX + 1, cellY) Then count += 1 End If If cellX > 0 And cellY < GridSize Then If grid(cellX - 1, cellY + 1) Then count += 1 End If If cellX < GridSize And cellY > 0 Then If grid(cellX + 1, cellY - 1) Then count += 1 End If Return count End Function Private Function CalculateNextGeneration( _ ByRef currentState(,) As Boolean) As Boolean(,) Dim nextGen(GridSize, GridSize) As Boolean Dim i, j As Integer Dim neighbors As Integer For i = 0 To GridSize For j = 0 To GridSize neighbors = CountNeighbors(currentState, i, j) If neighbors = 2 Or neighbors = 3 Then If neighbors = 2 Then nextGen(i, j) = currentState(i, j) Else nextGen(i, j) = True End If Else nextGen(i, j) = False End If Next Next Return nextGen End Function Private Sub PrintGrid(ByRef grid(,) As Boolean) Dim i, j As Integer Console.WriteLine() For i = 0 To GridSize Console.Write("*") Next Console.WriteLine() For i = 0 To GridSize For j = 0 To GridSize If grid(i, j) Then Console.Write("X") Else Console.Write(" ") End If Next Console.WriteLine() Next End Sub Private Function GetNumberOfGenerations() As Integer Dim args() As String Dim arg As String args = System.Environment.GetCommandLineArgs() For Each arg In args If arg.StartsWith(genSwitch) Then Return ParseGenSwitch(arg) End If Next End Function Private Function ParseGenSwitch(ByVal switch As String) As Integer Dim tmp As String tmp = switch.Substring(genSwitch.Length) Try Return Integer.Parse(tmp) Catch e As Exception Return -1 End Try End Function End Module
Write, Run & Share VB.net code online using OneCompiler's VB.net online compiler for free. It's one of the robust, feature-rich online compilers for VB.net language, running on the latest version 16. Getting started with the OneCompiler's VB.net compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as VB.net
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OneCompiler's VB.net online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample VB.net program which takes name as input and prints hello message with your name.
Public Module Program
Public Sub Main(args() As string)
Dim name as String = Console.ReadLine() ' Reading input from STDIN
Console.WriteLine("Hello " & name) ' Writing output to STDOUT
End Sub
End Module
Visual Basic is a event driven programming language by Microsoft, first released in the year 1991.
Variable is a name given to the storage area in order to identify them in our programs.
Simple syntax of Variable declaration is as follows
Dim variableName [ As [ New ] dataType ] [ = initializer ]
variableName = value
If condition-expression Then
'code
End If
If(conditional-expression)Then
'code if the conditional-expression is true
Else
'code if the conditional-expression is false
End If
If(conditional-expression)Then
'code if the above conditional-expression is true
Else If(conditional-expression) Then
'code if the above conditional-expression is true
Else
'code if the above conditional-expression is false
End If
If(conditional-expression)Then
'code if the above conditional-expression is true
If(conditional-expression)Then
'code if the above conditional-expression is true
End If
End If
Select [ Case ] expression
[ Case expressionlist
'code ]
[ Case Else
'code ]
End Select
For counter [ As datatype ] = begin To end [ Step step ]
'code
[ Continue For ]
'code
[ Exit For ]
'code
Next [ counter ]
For Each element [ As datatype ] In group
'code
[ Continue For ]
'code
[ Exit For ]
'code
Next [ element ]
While conditional-expression
'Code
[ Continue While ]
'Code
[ Exit While ]
'Code
End While
Do { While | Until } conditional-expression
'Code
[ Continue Do ]
'Code
[ Exit Do ]
'Code
Loop
Do
'Code
[ Continue Do ]
'Code
[ Exit Do ]
'Code
Loop { While | Until } conditional-expression
Procedure is a sub-routine which contains set of statements. Usually Procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
Procedures are of two types.
Functions return a value when they are called.
[accessModifiers] Function functionName [(parameterList)] As returnType
'code
End Function
Sub-procedures are similar to functions but they don't return any value.
Sub ProcedureName (parameterList)
'Code
End Sub