Option Strict On

Option Explicit On

 

Module Life

    Private Const GridSize As Integer = 15

    Private CurrentState(GridSize, GridSize) As Boolean

 

    Private Const lifeDistribution As Double = 0.3

    Private Const defaultGenerations As Integer = 250

    Private Const genSwitch As String = "/g:"

 

    Sub Main()

        Dim i, numGenerations As Integer

        numGenerations = GetNumberOfGenerations()

        If numGenerations < 1 Then

'didn't supply Gen Switch, or supplied < 1

            Console.WriteLine( _

"Use {0} to indicate desired number of generations", _

genSwitch)

            Console.WriteLine( _

"   for example  GameOfLife.exe {0}3", _

genSwitch)

            Console.WriteLine( _

"Generations must be equal to or greater than 1")

            Console.WriteLine()

            Console.WriteLine( _

"{0} will be used as the default number of generations", _

defaultGenerations)

            numGenerations = defaultGenerations

        End If

 

        PopulateStartingGrid(CurrentState)

 

        For i = 1 To numGenerations

            CurrentState = CalculateNextGeneration(CurrentState)

            Console.WriteLine("Generation {0}", i)

            PrintGrid(CurrentState)

        Next

        Console.WriteLine("Game of Life Completed")

        Console.ReadLine()

    End Sub

 

    Private Sub PopulateStartingGrid(ByRef grid(,) As Boolean)

        Dim i, j As Integer

        Dim numGenerator As New System.Random()

 

        For i = 0 To GridSize

            For j = 0 To GridSize

                If numGenerator.NextDouble < lifeDistribution Then

                    grid(i, j) = True

                Else

                    grid(i, j) = False

                End If

            Next

        Next

 

    End Sub

 

    Private Function CountNeighbors(ByRef grid(,) As Boolean, _

            ByVal cellX As Integer, _

            ByVal cellY As Integer) As Integer

        Dim count As Integer

        count = 0

        If cellX > 0 And cellY > 0 Then

            'if both are > 0 then I can look at

            'upper-left, upper, and left cells safely

            If grid(cellX - 1, cellY - 1) Then count += 1

            If grid(cellX, cellY - 1) Then count += 1

            If grid(cellX - 1, cellY) Then count += 1

        End If

 

        If cellX < GridSize And cellY < GridSize Then

            'if both are < GridSize then I can look at

            'lower-right, right, and lower cells safely

            If grid(cellX + 1, cellY + 1) Then count += 1

            If grid(cellX, cellY + 1) Then count += 1

            If grid(cellX + 1, cellY) Then count += 1

        End If

 

        If cellX > 0 And cellY < GridSize Then

            If grid(cellX - 1, cellY + 1) Then count += 1

        End If

 

        If cellX < GridSize And cellY > 0 Then

            If grid(cellX + 1, cellY - 1) Then count += 1

        End If

 

        Return count

    End Function

 

    Private Function CalculateNextGeneration( _

ByRef currentState(,) As Boolean) As Boolean(,)

        Dim nextGen(GridSize, GridSize) As Boolean

        Dim i, j As Integer

        Dim neighbors As Integer

 

        For i = 0 To GridSize

            For j = 0 To GridSize

                neighbors = CountNeighbors(currentState, i, j)

                If neighbors = 2 Or neighbors = 3 Then

                    If neighbors = 2 Then

                        nextGen(i, j) = currentState(i, j)

                    Else

                        nextGen(i, j) = True

                    End If

                Else

                    nextGen(i, j) = False

                End If

            Next

        Next

        Return nextGen

    End Function

 

 

    Private Sub PrintGrid(ByRef grid(,) As Boolean)

        Dim i, j As Integer

        Console.WriteLine()

 

        For i = 0 To GridSize

            Console.Write("*")

        Next

        Console.WriteLine()

 

        For i = 0 To GridSize

            For j = 0 To GridSize

                If grid(i, j) Then

                    Console.Write("X")

                Else

                    Console.Write(" ")

                End If

            Next

            Console.WriteLine()

        Next

    End Sub

 

    Private Function GetNumberOfGenerations() As Integer

        Dim args() As String

        Dim arg As String

        args = System.Environment.GetCommandLineArgs()

        For Each arg In args

            If arg.StartsWith(genSwitch) Then

                Return ParseGenSwitch(arg)

            End If

        Next

    End Function

 

    Private Function ParseGenSwitch(ByVal switch As String) As Integer

        Dim tmp As String

        tmp = switch.Substring(genSwitch.Length)

        Try

            Return Integer.Parse(tmp)

        Catch e As Exception

            Return -1

        End Try

    End Function

 

End Module 

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Public Module Program
	Public Sub Main(args() As string)
	 Dim name as String = Console.ReadLine()    ' Reading input from STDIN
   Console.WriteLine("Hello " & name)           ' Writing output to STDOUT
	End Sub
End Module

About VB.net

Visual Basic is a event driven programming language by Microsoft, first released in the year 1991.

Key Features

  • Beginner's friendly language.
  • Simple and object oriented programming language.
  • User friendly language and easy to develop GUI based applications.

Syntax help

Variables

Variable is a name given to the storage area in order to identify them in our programs.

Simple syntax of Variable declaration is as follows

Dim variableName [ As [ New ] dataType ] [ = initializer ]

Variable initialization

variableName = value

Conditional Statements

1. If

If condition-expression Then 
    'code
End If

2. If-else

If(conditional-expression)Then
   'code if the conditional-expression is true 
Else
  'code if the conditional-expression is false 
End If

3. If-else-if ladder

If(conditional-expression)Then
   'code if the above conditional-expression is true 
Else If(conditional-expression) Then
        'code if the above conditional-expression is true 
    Else
        'code if the above conditional-expression is false 
End If

4. Nested-If

If(conditional-expression)Then
   'code if the above conditional-expression is true
   If(conditional-expression)Then
         'code if the above conditional-expression is true 
   End If
End If

5. Select Case

Select [ Case ] expression
   [ Case expressionlist
      'code ]
   [ Case Else
      'code ]
End Select

Loops

1. For..Next

For counter [ As datatype ] = begin To end [ Step step ]
   'code
   [ Continue For ]
   'code
   [ Exit For ]
   'code
Next [ counter ]

2. For..Each

For Each element [ As datatype ] In group
   'code
   [ Continue For ]
   'code
   [ Exit For ]
   'code
Next [ element ]

3. While

While conditional-expression
   'Code 
   [ Continue While ]
   'Code
   [ Exit While ]
   'Code
End While

4. Do-while

Do { While | Until } conditional-expression
   'Code
   [ Continue Do ]
   'Code
   [ Exit Do ]
   'Code
Loop
Do
   'Code
   [ Continue Do ]
   'Code
   [ Exit Do ]
   'Code
Loop { While | Until } conditional-expression

Procedures

Procedure is a sub-routine which contains set of statements. Usually Procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

Procedures are of two types.

1. Functions

Functions return a value when they are called.

[accessModifiers] Function functionName [(parameterList)] As returnType
   'code
End Function

2. Sub-Procedures

Sub-procedures are similar to functions but they don't return any value.

Sub ProcedureName (parameterList)
'Code
End Sub