Imports System

Module ChessGame
    Sub Main()
        Dim board As String(,) = New String(7, 7) {} ' Create an 8x8 chessboard

        InitializeBoard(board) ' Initialize the chessboard with pieces

        DisplayBoard(board) ' Display the initial chessboard

        ' Example of a simple move
        MovePiece(board, 1, 0, 3, 0) ' Move pawn from (1,0) to (3,0)

        DisplayBoard(board) ' Display the updated chessboard

        ' You can continue to implement more moves and game logic here
    End Sub

    Sub InitializeBoard(ByRef board As String(,))
        ' Initialize the chessboard with pieces
        ' You can represent different chess pieces using letters (e.g., "P" for pawn, "R" for rook)

        ' Initialize pawns
        For i As Integer = 0 To 7
            board(1, i) = "P"
            board(6, i) = "p"
        Next

        ' Initialize other pieces (e.g., Rooks, Knights, Bishops, Queens, Kings)
        board(0, 0) = "R"
        board(0, 7) = "R"
        board(7, 0) = "r"
        board(7, 7) = "r"

        ' Initialize the rest of the pieces here
        ' ...

        ' Empty squares are represented by an empty string
        For i As Integer = 2 To 5
            For j As Integer = 0 To 7
                board(i, j) = " "
            Next
        Next
    End Sub

    Sub DisplayBoard(ByVal board As String(,))
        ' Display the current state of the chessboard
        Console.WriteLine("   a b c d e f g h")
        For row As Integer = 0 To 7
            Console.Write(8 - row & " ")
            For col As Integer = 0 To 7
                Console.Write(board(row, col) & " ")
            Next
            Console.WriteLine()
        Next
        Console.WriteLine()
    End Sub

    Sub MovePiece(ByRef board As String(,), ByVal fromRow As Integer, ByVal fromCol As Integer, ByVal toRow As Integer, ByVal toCol As Integer)
        ' Implement logic to move a chess piece from one position to another
        ' Check if the move is valid and update the board
        ' This is a simplified example and does not cover all the rules of chess
        board(toRow, toCol) = board(fromRow, fromCol)
        board(fromRow, fromCol) = " "
    End Sub
End Module
 

Visual basic (VB.net) Online Compiler

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Read input from STDIN in VB.net

OneCompiler's VB.net online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample VB.net program which takes name as input and prints hello message with your name.

Public Module Program
	Public Sub Main(args() As string)
	 Dim name as String = Console.ReadLine()    ' Reading input from STDIN
   Console.WriteLine("Hello " & name)           ' Writing output to STDOUT
	End Sub
End Module

About VB.net

Visual Basic is a event driven programming language by Microsoft, first released in the year 1991.

Key Features

  • Beginner's friendly language.
  • Simple and object oriented programming language.
  • User friendly language and easy to develop GUI based applications.

Syntax help

Variables

Variable is a name given to the storage area in order to identify them in our programs.

Simple syntax of Variable declaration is as follows

Dim variableName [ As [ New ] dataType ] [ = initializer ]

Variable initialization

variableName = value

Conditional Statements

1. If

If condition-expression Then 
    'code
End If

2. If-else

If(conditional-expression)Then
   'code if the conditional-expression is true 
Else
  'code if the conditional-expression is false 
End If

3. If-else-if ladder

If(conditional-expression)Then
   'code if the above conditional-expression is true 
Else If(conditional-expression) Then
        'code if the above conditional-expression is true 
    Else
        'code if the above conditional-expression is false 
End If

4. Nested-If

If(conditional-expression)Then
   'code if the above conditional-expression is true
   If(conditional-expression)Then
         'code if the above conditional-expression is true 
   End If
End If

5. Select Case

Select [ Case ] expression
   [ Case expressionlist
      'code ]
   [ Case Else
      'code ]
End Select

Loops

1. For..Next

For counter [ As datatype ] = begin To end [ Step step ]
   'code
   [ Continue For ]
   'code
   [ Exit For ]
   'code
Next [ counter ]

2. For..Each

For Each element [ As datatype ] In group
   'code
   [ Continue For ]
   'code
   [ Exit For ]
   'code
Next [ element ]

3. While

While conditional-expression
   'Code 
   [ Continue While ]
   'Code
   [ Exit While ]
   'Code
End While

4. Do-while

Do { While | Until } conditional-expression
   'Code
   [ Continue Do ]
   'Code
   [ Exit Do ]
   'Code
Loop
Do
   'Code
   [ Continue Do ]
   'Code
   [ Exit Do ]
   'Code
Loop { While | Until } conditional-expression

Procedures

Procedure is a sub-routine which contains set of statements. Usually Procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

Procedures are of two types.

1. Functions

Functions return a value when they are called.

[accessModifiers] Function functionName [(parameterList)] As returnType
   'code
End Function

2. Sub-Procedures

Sub-procedures are similar to functions but they don't return any value.

Sub ProcedureName (parameterList)
'Code
End Sub