Real Python PyGame: A Primer on Game Programming in Python PyGame: A Primer on Game Programming in Python by Jon Fincher 69 Comments gamedev intermediate projects Tweet Share Email Table of Contents Background and Setup Basic PyGame Program PyGame Concepts Initialization and Modules Displays and Surfaces Images and Rects Basic Game Design Importing and Initializing PyGame Setting Up the Display Setting Up the Game Loop Processing Events Drawing on the Screen Using .blit() and .flip() Sprites Players User Input Enemies Sprite Groups Custom Events Collision Detection Sprite Images Altering the Object Constructors Adding Background Images Game Speed Sound Effects A Note on Sources Conclusion Remove ads Watch Now This tutorial has a related video course created by the Real Python team. Watch it together with the written tutorial to deepen your understanding: Make a 2D Side-Scroller Game With PyGame When I started learning computer programming late in the last millennium, it was driven by my desire to write computer games. I tried to figure out how to write games in every language and on every platform I learned, including Python. That’s how I discovered pygame and learned how to use it to write games and other graphical programs. At the time, I really wanted a primer on pygame. By the end of this article, you’ll be able to: Draw items on your screen Play sound effects and music Handle user input Implement event loops Describe how game programming differs from standard procedural Python programming This primer assumes you have a basic understanding of writing Python programs, including user-defined functions, imports, loops, and conditionals. You should also be familiar with how to open files on your platform. A basic understanding of object-oriented Python is helpful as well. pygame works with most versions of Python, but Python 3.6 is recommended and used throughout this article. You can get all of the code in this article to follow along: Sample Code: Click here to download the source code for the PyGame sample project used in this tutorial. Background and Setup pygame is a Python wrapper for the SDL library, which stands for Simple DirectMedia Layer. SDL provides cross-platform access to your system’s underlying multimedia hardware components, such as sound, video, mouse, keyboard, and joystick. pygame started life as a replacement for the stalled PySDL project. The cross-platform nature of both SDL and pygame means you can write games and rich multimedia Python programs for every platform that supports them! To install pygame on your platform, use the appropriate pip command: $ pip install pygame You can verify the install by loading one of the examples that comes with the library: $ python3 -m pygame.examples.aliens If a game window appears, then pygame is installed properly! If you run into problems, then the Getting Started guide outlines some known issues and caveats for all platforms. Remove ads Basic PyGame Program Before getting down to specifics, let’s take a look at a basic pygame program. This program creates a window, fills the background with white, and draws a blue circle in the middle of it: # Simple pygame program # Import and initialize the pygame library import pygame pygame.init() # Set up the drawing window screen = pygame.display.set_mode([500, 500]) # Run until the user asks to quit running = True while running: # Did the user click the window close button? for event in pygame.event.get(): if event.type == pygame.QUIT: running = False # Fill the background with white screen.fill((255, 255, 255)) # Draw a solid blue circle in the center pygame.draw.circle(screen, (0, 0, 255), (250, 250), 75) # Flip the display pygame.display.flip() # Done! Time to quit. pygame.quit()
Write, Run & Share Python code online using OneCompiler's Python online compiler for free. It's one of the robust, feature-rich online compilers for python language, supporting both the versions which are Python 3 and Python 2.7. Getting started with the OneCompiler's Python editor is easy and fast. The editor shows sample boilerplate code when you choose language as Python or Python2 and start coding.
OneCompiler's python online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample python program which takes name as input and print your name with hello.
import sys
name = sys.stdin.readline()
print("Hello "+ name)
Python is a very popular general-purpose programming language which was created by Guido van Rossum, and released in 1991. It is very popular for web development and you can build almost anything like mobile apps, web apps, tools, data analytics, machine learning etc. It is designed to be simple and easy like english language. It's is highly productive and efficient making it a very popular language.
When ever you want to perform a set of operations based on a condition IF-ELSE is used.
if conditional-expression
#code
elif conditional-expression
#code
else:
#code
Indentation is very important in Python, make sure the indentation is followed correctly
For loop is used to iterate over arrays(list, tuple, set, dictionary) or strings.
mylist=("Iphone","Pixel","Samsung")
for i in mylist:
print(i)
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while condition
#code
There are four types of collections in Python.
List is a collection which is ordered and can be changed. Lists are specified in square brackets.
mylist=["iPhone","Pixel","Samsung"]
print(mylist)
Tuple is a collection which is ordered and can not be changed. Tuples are specified in round brackets.
myTuple=("iPhone","Pixel","Samsung")
print(myTuple)
Below throws an error if you assign another value to tuple again.
myTuple=("iPhone","Pixel","Samsung")
print(myTuple)
myTuple[1]="onePlus"
print(myTuple)
Set is a collection which is unordered and unindexed. Sets are specified in curly brackets.
myset = {"iPhone","Pixel","Samsung"}
print(myset)
Dictionary is a collection of key value pairs which is unordered, can be changed, and indexed. They are written in curly brackets with key - value pairs.
mydict = {
"brand" :"iPhone",
"model": "iPhone 11"
}
print(mydict)
Following are the libraries supported by OneCompiler's Python compiler
Name | Description |
---|---|
NumPy | NumPy python library helps users to work on arrays with ease |
SciPy | SciPy is a scientific computation library which depends on NumPy for convenient and fast N-dimensional array manipulation |
SKLearn/Scikit-learn | Scikit-learn or Scikit-learn is the most useful library for machine learning in Python |
Pandas | Pandas is the most efficient Python library for data manipulation and analysis |
DOcplex | DOcplex is IBM Decision Optimization CPLEX Modeling for Python, is a library composed of Mathematical Programming Modeling and Constraint Programming Modeling |